diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 6196d347d..279f58d5e 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8947,6 +8947,8 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_changemap(sd, sd->mapindex, sd->bl.x, sd->bl.y); return; } + + sd->state.warping = 0; // look #if PACKETVER < 4 @@ -9216,9 +9218,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) clif_clearunit_area(&sd->bl, CLR_DEAD); + else { + skill_usave_trigger(sd); // Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] -// else // clif_changed_dir(&sd->bl, SELF); + } // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) |