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-rw-r--r--src/map/clif.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 5e7c7f9bf..6138f7a47 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -10791,7 +10791,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
- if( pc_cant_act(sd) && !(skillnum == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
+ if( pc_cant_act(sd) && skillnum != RK_REFRESH && !(skillnum == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
return;
if( pc_issit(sd) )
return;