diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 51 |
1 files changed, 6 insertions, 45 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 711f0d50b..56a46a015 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -535,7 +535,7 @@ int clif_authfail_fd(int fd, int type) WFIFOW(fd,0) = 0x81; WFIFOB(fd,2) = type; WFIFOSET(fd,packet_len(0x81)); - clif_setwaitclose(fd); + set_eof(fd); return 0; } @@ -1319,31 +1319,6 @@ void clif_quitsave(int fd,struct map_session_data *sd) /*========================================== * *------------------------------------------*/ -static int clif_waitclose(int tid, unsigned int tick, int id, int data) -{ - if (session[id] && session[id]->func_parse == clif_parse) //Avoid disconnecting non-players, as pointed out by End of Exam [Skotlex] - set_eof(id); - - return 0; -} - -/*========================================== - * - *------------------------------------------*/ -void clif_setwaitclose(int fd) -{ - - // if player is not already in the game (double connection probably) - if (session[fd]->session_data == NULL) { - // limited timer, just to send information. - add_timer(gettick() + 1000, clif_waitclose, fd, 0); - } else - add_timer(gettick() + 5000, clif_waitclose, fd, 0); -} - -/*========================================== - * - *------------------------------------------*/ void clif_changemap(struct map_session_data *sd, short map, int x, int y) { int fd; @@ -6876,19 +6851,6 @@ void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, } /*========================================== - * - *------------------------------------------*/ -int clif_timedout(struct map_session_data *sd) -{ - nullpo_retr(0, sd); - - ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' timed out.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); - clif_authfail_fd(sd->fd,3); // Even if player is not on we still send anyway - clif_setwaitclose(sd->fd); // Set session to EOF - return 0; -} - -/*========================================== * WisΫΒ *------------------------------------------*/ int clif_wisexin(struct map_session_data *sd,int type,int flag) @@ -7526,7 +7488,7 @@ static bool clif_process_message(struct map_session_data* sd, int format, char** { //Hacked message, or infamous "client desynch" issue where they pick one char while loading another. ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name); - clif_setwaitclose(fd); // Just kick them out to correct it. + set_eof(fd); // Just kick them out to correct it. return false; } @@ -7692,7 +7654,7 @@ void clif_parse_WantToConnection(int fd, TBL_PC* sd) WFIFOW(fd,0) = 0x6a; WFIFOB(fd,2) = 5; // Your Game's EXE file is not the latest version WFIFOSET(fd,packet_len(0x6a)); - clif_setwaitclose(fd); + set_eof(fd); return; } @@ -7704,7 +7666,7 @@ void clif_parse_WantToConnection(int fd, TBL_PC* sd) WFIFOW(fd,0) = 0x6a; WFIFOB(fd,2) = 3; // Rejected by server WFIFOSET(fd,packet_len(0x6a)); - clif_setwaitclose(fd); + set_eof(fd); return; } @@ -8097,7 +8059,7 @@ void clif_parse_QuitGame(int fd, struct map_session_data *sd) if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { - clif_setwaitclose(fd); + set_eof(fd); WFIFOW(fd,2)=0; } else { WFIFOW(fd,2)=1; @@ -12215,7 +12177,7 @@ int clif_parse(int fd) WFIFOB(fd,2) = 3; // Rejected from Server WFIFOSET(fd,packet_len(0x6a)); RFIFOSKIP(fd, RFIFOREST(fd)); - clif_setwaitclose(fd); + set_eof(fd); return 0; } } @@ -12730,7 +12692,6 @@ int do_init_clif(void) exit(EXIT_FAILURE); } - add_timer_func_list(clif_waitclose, "clif_waitclose"); add_timer_func_list(clif_clearunit_delayed_sub, "clif_clearunit_delayed_sub"); add_timer_func_list(clif_delayquit, "clif_delayquit"); return 0; |