diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 9712 |
1 files changed, 9712 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c new file mode 100644 index 000000000..99ccbb8c0 --- /dev/null +++ b/src/map/clif.c @@ -0,0 +1,9712 @@ +// $Id: clif.c 164 2004-10-01 16:46:58Z $
+
+#define DUMP_UNKNOWN_PACKET 1
+
+#include <stdio.h>
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <sys/types.h>
+#ifdef _WIN32
+#include <winsock.h>
+#else
+#include <unistd.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#endif
+#include <time.h>
+
+#include "socket.h"
+#include "timer.h"
+#include "malloc.h"
+#include "version.h"
+#include "nullpo.h"
+
+#include "map.h"
+#include "chrif.h"
+#include "clif.h"
+#include "pc.h"
+#include "npc.h"
+#include "itemdb.h"
+#include "chat.h"
+#include "trade.h"
+#include "storage.h"
+#include "script.h"
+#include "skill.h"
+#include "atcommand.h"
+#include "intif.h"
+#include "battle.h"
+#include "mob.h"
+#include "party.h"
+#include "guild.h"
+#include "vending.h"
+#include "pet.h"
+#include "mmo.h"
+
+#ifdef MEMWATCH
+#include "memwatch.h"
+#endif
+
+#define STATE_BLIND 0x10
+
+/* Packet Database */
+struct packet_db packet_db[MAX_PACKET_DB];
+
+// local define
+enum {
+ ALL_CLIENT,
+ ALL_SAMEMAP,
+ AREA,
+ AREA_WOS,
+ AREA_WOC,
+ AREA_WOSC,
+ AREA_CHAT_WOC,
+ CHAT,
+ CHAT_WOS,
+ PARTY,
+ PARTY_WOS,
+ PARTY_SAMEMAP,
+ PARTY_SAMEMAP_WOS,
+ PARTY_AREA,
+ PARTY_AREA_WOS,
+ GUILD,
+ GUILD_WOS,
+ GUILD_SAMEMAP, // [Valaris]
+ GUILD_SAMEMAP_WOS,
+ GUILD_AREA,
+ GUILD_AREA_WOS, // end additions [Valaris]
+ SELF
+};
+
+#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; }
+#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); }
+
+#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); }
+#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }
+
+static char map_ip_str[16];
+static in_addr_t map_ip;
+static int map_port = 5121;
+int map_fd;
+char talkie_mes[80];
+
+/*==========================================
+ * Clif Parsing Functions
+ *------------------------------------------
+ */
+void clif_parse_WantToConnection(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TickSend(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_WalkToXY(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_QuitGame(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GetCharNameRequest(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GlobalMessage(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_MapMove(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChangeDir(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_Emotion(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_HowManyConnections(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ActionRequest(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_Restart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_Wis(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMmessage(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TakeItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_DropItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UseItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UseSkillToId(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UseSkillToPos(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ResetChar(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_LGMmessage(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_MoveToKafra(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_MoveToKafraFromCart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_MoveFromKafraToCart(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CloseKafra(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CreateParty(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PartyMessage(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildChangeMemberPosition(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMKick(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_sn_doridori(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_sn_explosionspirits(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd);
+void clif_parse_debug(int fd,struct map_session_data *sd, int cmd);
+
+struct {
+ void (*func)();
+ char *name;
+} clif_parse_func[]={
+ {clif_parse_WantToConnection,"wanttoconnection"},
+ {clif_parse_LoadEndAck,"loadendack"},
+ {clif_parse_TickSend,"ticksend"},
+ {clif_parse_WalkToXY,"walktoxy"},
+ {clif_parse_QuitGame,"quitgame"},
+ {clif_parse_GetCharNameRequest,"getcharnamerequest"},
+ {clif_parse_GlobalMessage,"globalmessage"},
+ {clif_parse_MapMove,"mapmove"},
+ {clif_parse_ChangeDir,"changedir"},
+ {clif_parse_Emotion,"emotion"},
+ {clif_parse_HowManyConnections,"howmanyconnections"},
+ {clif_parse_ActionRequest,"actionrequest"},
+ {clif_parse_Restart,"restart"},
+ {clif_parse_Wis,"wis"},
+ {clif_parse_GMmessage,"gmmessage"},
+ {clif_parse_TakeItem,"takeitem"},
+ {clif_parse_DropItem,"dropitem"},
+ {clif_parse_UseItem,"useitem"},
+ {clif_parse_EquipItem,"equipitem"},
+ {clif_parse_UnequipItem,"unequipitem"},
+ {clif_parse_NpcClicked,"npcclicked"},
+ {clif_parse_NpcBuySellSelected,"npcbuysellselected"},
+ {clif_parse_NpcBuyListSend,"npcbuylistsend"},
+ {clif_parse_NpcSellListSend,"npcselllistsend"},
+ {clif_parse_CreateChatRoom,"createchatroom"},
+ {clif_parse_ChatAddMember,"chataddmember"},
+ {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"},
+ {clif_parse_ChangeChatOwner,"changechatowner"},
+ {clif_parse_KickFromChat,"kickfromchat"},
+ {clif_parse_ChatLeave,"chatleave"},
+ {clif_parse_TradeRequest,"traderequest"},
+ {clif_parse_TradeAck,"tradeack"},
+ {clif_parse_TradeAddItem,"tradeadditem"},
+ {clif_parse_TradeOk,"tradeok"},
+ {clif_parse_TradeCancel,"tradecancel"},
+ {clif_parse_TradeCommit,"tradecommit"},
+ {clif_parse_StopAttack,"stopattack"},
+ {clif_parse_PutItemToCart,"putitemtocart"},
+ {clif_parse_GetItemFromCart,"getitemfromcart"},
+ {clif_parse_RemoveOption,"removeoption"},
+ {clif_parse_ChangeCart,"changecart"},
+ {clif_parse_StatusUp,"statusup"},
+ {clif_parse_SkillUp,"skillup"},
+ {clif_parse_UseSkillToId,"useskilltoid"},
+ {clif_parse_UseSkillToPos,"useskilltopos"},
+ {clif_parse_UseSkillMap,"useskillmap"},
+ {clif_parse_RequestMemo,"requestmemo"},
+ {clif_parse_ProduceMix,"producemix"},
+ {clif_parse_NpcSelectMenu,"npcselectmenu"},
+ {clif_parse_NpcNextClicked,"npcnextclicked"},
+ {clif_parse_NpcAmountInput,"npcamountinput"},
+ {clif_parse_NpcStringInput,"npcstringinput"},
+ {clif_parse_NpcCloseClicked,"npccloseclicked"},
+ {clif_parse_ItemIdentify,"itemidentify"},
+ {clif_parse_SelectArrow,"selectarrow"},
+ {clif_parse_AutoSpell,"autospell"},
+ {clif_parse_UseCard,"usecard"},
+ {clif_parse_InsertCard,"insertcard"},
+ {clif_parse_SolveCharName,"solvecharname"},
+ {clif_parse_ResetChar,"resetchar"},
+ {clif_parse_LGMmessage,"lgmmessage"},
+ {clif_parse_MoveToKafra,"movetokafra"},
+ {clif_parse_MoveFromKafra,"movefromkafra"},
+ {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"},
+ {clif_parse_MoveFromKafraToCart,"movefromkafratocart"},
+ {clif_parse_CloseKafra,"closekafra"},
+ {clif_parse_CreateParty,"createparty"},
+ {clif_parse_CreateParty2,"createparty2"},
+ {clif_parse_PartyInvite,"partyinvite"},
+ {clif_parse_ReplyPartyInvite,"replypartyinvite"},
+ {clif_parse_LeaveParty,"leaveparty"},
+ {clif_parse_RemovePartyMember,"removepartymember"},
+ {clif_parse_PartyChangeOption,"partychangeoption"},
+ {clif_parse_PartyMessage,"partymessage"},
+ {clif_parse_CloseVending,"closevending"},
+ {clif_parse_VendingListReq,"vendinglistreq"},
+ {clif_parse_PurchaseReq,"purchasereq"},
+ {clif_parse_OpenVending,"openvending"},
+ {clif_parse_CreateGuild,"createguild"},
+ {clif_parse_GuildCheckMaster,"guildcheckmaster"},
+ {clif_parse_GuildRequestInfo,"guildrequestinfo"},
+ {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"},
+ {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"},
+ {clif_parse_GuildRequestEmblem,"guildrequestemblem"},
+ {clif_parse_GuildChangeEmblem,"guildchangeemblem"},
+ {clif_parse_GuildChangeNotice,"guildchangenotice"},
+ {clif_parse_GuildInvite,"guildinvite"},
+ {clif_parse_GuildReplyInvite,"guildreplyinvite"},
+ {clif_parse_GuildLeave,"guildleave"},
+ {clif_parse_GuildExplusion,"guildexplusion"},
+ {clif_parse_GuildMessage,"guildmessage"},
+ {clif_parse_GuildRequestAlliance,"guildrequestalliance"},
+ {clif_parse_GuildReplyAlliance,"guildreplyalliance"},
+ {clif_parse_GuildDelAlliance,"guilddelalliance"},
+ {clif_parse_GuildOpposition,"guildopposition"},
+ {clif_parse_GuildBreak,"guildbreak"},
+ {clif_parse_PetMenu,"petmenu"},
+ {clif_parse_CatchPet,"catchpet"},
+ {clif_parse_SelectEgg,"selectegg"},
+ {clif_parse_SendEmotion,"sendemotion"},
+ {clif_parse_ChangePetName,"changepetname"},
+ {clif_parse_GMKick,"gmkick"},
+ {clif_parse_GMHide,"gmhide"},
+ {clif_parse_GMReqNoChat,"gmreqnochat"},
+ {clif_parse_GMReqNoChatCount,"gmreqnochatcount"},
+ {clif_parse_sn_doridori,"sndoridori"},
+ {clif_parse_sn_explosionspirits,"snexplosionspirits"},
+ {clif_parse_wisexin,"wisexin"},
+ {clif_parse_wisexlist,"wisexlist"},
+ {clif_parse_wisall,"wisall"},
+ {clif_parse_GMkillall,"killall"},
+ {clif_parse_GMsummon,"summon"},
+ {clif_parse_GMshift,"shift"},
+ {clif_parse_debug,"debug"},
+
+ {NULL,NULL}
+};
+
+/*==========================================
+ * map鯖のip設定
+ *------------------------------------------
+ */
+void clif_setip(char *ip)
+{
+ memcpy(map_ip_str, ip, 16);
+ map_ip = inet_addr(map_ip_str);
+}
+
+/*==========================================
+ * map鯖のport設定
+ *------------------------------------------
+ */
+void clif_setport(int port)
+{
+ map_port = port;
+}
+
+/*==========================================
+ * map鯖のip読み出し
+ *------------------------------------------
+ */
+in_addr_t clif_getip(void)
+{
+ return map_ip;
+}
+
+/*==========================================
+ * map鯖のport読み出し
+ *------------------------------------------
+ */
+int clif_getport(void)
+{
+ return map_port;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_countusers(void)
+{
+ int users = 0, i;
+ struct map_session_data *sd;
+
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth &&
+ !(battle_config.hide_GM_session && pc_isGM(sd)))
+ users++;
+ }
+ return users;
+}
+
+/*==========================================
+ * 全てのclientに対してfunc()実行
+ *------------------------------------------
+ */
+int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...)
+{
+ int i;
+ va_list ap;
+ struct map_session_data *sd;
+
+ va_start(ap,func);
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth)
+ func(sd, ap);
+ }
+ va_end(ap);
+ return 0;
+}
+
+/*==========================================
+ * clif_sendでAREA*指定時用
+ *------------------------------------------
+ */
+int clif_send_sub(struct block_list *bl, va_list ap)
+{
+ unsigned char *buf;
+ int len;
+ struct block_list *src_bl;
+ int type;
+ struct map_session_data *sd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, sd = (struct map_session_data *)bl);
+
+ buf = va_arg(ap,unsigned char*);
+ len = va_arg(ap,int);
+ nullpo_retr(0, src_bl = va_arg(ap,struct block_list*));
+ type = va_arg(ap,int);
+
+ switch(type) {
+ case AREA_WOS:
+ if (bl && bl == src_bl)
+ return 0;
+ break;
+ case AREA_WOC:
+ if ((sd && sd->chatID) || (bl && bl == src_bl))
+ return 0;
+ break;
+ case AREA_WOSC:
+ if ((sd) && sd->chatID && sd->chatID == ((struct map_session_data*)src_bl)->chatID)
+ return 0;
+ break;
+ }
+
+ if (sd) {
+ if (WFIFOP(sd->fd,0) == buf) {
+ printf("WARNING: Invalid use of clif_send function\n");
+ printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
+ printf(" Please correct your code.\n");
+ // don't send to not move the pointer of the packet for next sessions in the loop
+ } else {
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_send(unsigned char *buf, int len, struct block_list *bl, int type) {
+ int i;
+ struct map_session_data *sd;
+ struct chat_data *cd;
+ struct party *p = NULL;
+ struct guild *g = NULL;
+ int x0 = 0, x1 = 0, y0 = 0, y1 = 0;
+
+ if (type != ALL_CLIENT) {
+ nullpo_retr(0, bl);
+ }
+
+ switch(type) {
+ case ALL_CLIENT: // 全クライアントに送信
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
+ memcpy(WFIFOP(i,0), buf, len);
+ WFIFOSET(i,len);
+ }
+ }
+ break;
+ case ALL_SAMEMAP: // 同じマップの全クライアントに送信
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m) {
+ memcpy(WFIFOP(i,0), buf, len);
+ WFIFOSET(i,len);
+ }
+ }
+ break;
+ case AREA:
+ case AREA_WOS:
+ case AREA_WOC:
+ case AREA_WOSC:
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, BL_PC, buf, len, bl, type);
+ break;
+ case AREA_CHAT_WOC:
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
+ break;
+ case CHAT:
+ case CHAT_WOS:
+ cd = (struct chat_data*)bl;
+ if (bl->type == BL_PC) {
+ sd = (struct map_session_data*)bl;
+ cd = (struct chat_data*)map_id2bl(sd->chatID);
+ } else if (bl->type != BL_CHAT)
+ break;
+ if (cd == NULL)
+ break;
+ for(i = 0; i < cd->users; i++) {
+ if (type == CHAT_WOS && cd->usersd[i] == (struct map_session_data*)bl)
+ continue;
+ memcpy(WFIFOP(cd->usersd[i]->fd,0), buf, len);
+ WFIFOSET(cd->usersd[i]->fd,len);
+ }
+ break;
+
+ case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信
+ case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case PARTY: // 全パーティーメンバに送信
+ case PARTY_WOS: // 自分以外の全パーティーメンバに送信
+ case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信
+ case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信
+ if (bl->type == BL_PC) {
+ sd = (struct map_session_data *)bl;
+ if (sd->partyspy > 0) {
+ p = party_search(sd->partyspy);
+ } else {
+ if (sd->status.party_id > 0)
+ p = party_search(sd->status.party_id);
+ }
+ }
+ if (p) {
+ for(i=0;i<MAX_PARTY;i++){
+ if ((sd = p->member[i].sd) != NULL) {
+ if (sd->bl.id == bl->id && (type == PARTY_WOS ||
+ type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS))
+ continue;
+ if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック
+ continue;
+ if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
+ (sd->bl.x < x0 || sd->bl.y < y0 ||
+ sd->bl.x > x1 || sd->bl.y > y1))
+ continue;
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+// if(battle_config.etc_log)
+// printf("send party %d %d %d\n",p->party_id,i,flag)
+
+ }
+ }
+ for (i = 0; i < fd_max; i++){
+ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
+ if (sd->partyspy == p->party_id) {
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ }
+ }
+ }
+ }
+ break;
+ case SELF:
+ sd = (struct map_session_data *)bl;
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ break;
+
+/* New definitions for guilds [Valaris] */
+
+ case GUILD_AREA:
+ case GUILD_AREA_WOS:
+ x0 = bl->x - AREA_SIZE;
+ y0 = bl->y - AREA_SIZE;
+ x1 = bl->x + AREA_SIZE;
+ y1 = bl->y + AREA_SIZE;
+ case GUILD:
+ case GUILD_WOS:
+ if (bl && bl->type == BL_PC) { // guildspy [Syrus22]
+ sd = (struct map_session_data *)bl;
+ if (sd->guildspy > 0) {
+ g = guild_search(sd->guildspy);
+ } else {
+ if (sd->status.guild_id > 0)
+ g = guild_search(sd->status.guild_id);
+ }
+ }
+ if (g) {
+ for(i = 0; i < g->max_member; i++) {
+ if ((sd = g->member[i].sd) != NULL) {
+ if (type == GUILD_WOS && sd->bl.id == bl->id)
+ continue;
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ }
+ }
+ for (i = 0; i < fd_max; i++){
+ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) {
+ if (sd->guildspy == g->guild_id) {
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ }
+ }
+ }
+ }
+ break;
+ case GUILD_SAMEMAP:
+ case GUILD_SAMEMAP_WOS:
+ if (bl->type == BL_PC) {
+ sd = (struct map_session_data *)bl;
+ if (sd->status.guild_id > 0)
+ g = guild_search(sd->status.guild_id);
+ }
+ if (g) {
+ for(i = 0; i < g->max_member; i++) {
+ if ((sd = g->member[i].sd) != NULL) {
+ if (sd->bl.id == bl->id && (type == GUILD_WOS ||
+ type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS))
+ continue;
+ if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック
+ continue;
+ if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
+ (sd->bl.x < x0 || sd->bl.y < y0 ||
+ sd->bl.x > x1 || sd->bl.y > y1))
+ continue;
+ memcpy(WFIFOP(sd->fd,0), buf, len);
+ WFIFOSET(sd->fd,len);
+ }
+ }
+ }
+ break;
+/* End [Valaris] */
+
+ default:
+ if (battle_config.error_log)
+ printf("clif_send まだ作ってないよー\n");
+ return -1;
+ }
+
+ return 0;
+}
+
+//
+// パケット作って送信
+//
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_authok(struct map_session_data *sd) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ if (!sd)
+ return 0;
+
+ if (!sd->fd)
+ return 0;
+
+ fd = sd->fd;
+
+ WFIFOW(fd, 0) = 0x73;
+ WFIFOL(fd, 2) = gettick();
+ WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y);
+ WFIFOB(fd, 9) = 5;
+ WFIFOB(fd,10) = 5;
+ WFIFOSET(fd,packet_db[0x73].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_authfail_fd(int fd, int type) {
+ if (!fd || !session[fd])
+ return 0;
+
+ WFIFOW(fd,0) = 0x81;
+ WFIFOL(fd,2) = type;
+ WFIFOSET(fd,packet_db[0x81].len);
+
+ clif_setwaitclose(fd);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_charselectok(int id) {
+ struct map_session_data *sd;
+ int fd;
+
+ if ((sd = map_id2sd(id)) == NULL)
+ return 1;
+
+ if (!sd->fd)
+ return 1;
+
+ fd = sd->fd;
+ WFIFOW(fd,0) = 0xb3;
+ WFIFOB(fd,2) = 1;
+ WFIFOSET(fd,packet_db[0xb3].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) {
+ int view;
+
+ nullpo_retr(0, fitem);
+
+ //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
+ WBUFW(buf, 0) = 0x9e;
+ WBUFL(buf, 2) = fitem->bl.id;
+ if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
+ WBUFW(buf, 6) = view;
+ else
+ WBUFW(buf, 6) = fitem->item_data.nameid;
+ WBUFB(buf, 8) = fitem->item_data.identify;
+ WBUFW(buf, 9) = fitem->bl.x;
+ WBUFW(buf,11) = fitem->bl.y;
+ WBUFB(buf,13) = fitem->subx;
+ WBUFB(buf,14) = fitem->suby;
+ WBUFW(buf,15) = fitem->item_data.amount;
+
+ return packet_db[0x9e].len;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_dropflooritem(struct flooritem_data *fitem) {
+ char buf[64];
+
+ nullpo_retr(0, fitem);
+
+ if (fitem->item_data.nameid <= 0)
+ return 0;
+ clif_set009e(fitem, buf);
+ clif_send(buf, packet_db[0x9e].len, &fitem->bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearflooritem(struct flooritem_data *fitem, int fd) {
+ unsigned char buf[16];
+
+ nullpo_retr(0, fitem);
+
+ WBUFW(buf,0) = 0xa1;
+ WBUFL(buf,2) = fitem->bl.id;
+
+ if (fd == 0) {
+ clif_send(buf, packet_db[0xa1].len, &fitem->bl, AREA);
+ } else {
+ memcpy(WFIFOP(fd,0), buf, 6);
+ WFIFOSET(fd,packet_db[0xa1].len);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchar(struct block_list *bl, int type) {
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0) = 0x80;
+ WBUFL(buf,2) = bl->id;
+ if (type == 9) {
+ WBUFB(buf,6) = 0;
+ clif_send(buf, packet_db[0x80].len, bl, AREA);
+ } else {
+ WBUFB(buf,6) = type;
+ clif_send(buf, packet_db[0x80].len, bl, type == 1 ? AREA : AREA_WOS);
+ }
+
+ return 0;
+}
+
+static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) {
+ struct block_list *bl = (struct block_list *)id;
+
+ clif_clearchar(bl,data);
+ map_freeblock(bl);
+
+ return 0;
+}
+
+int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) {
+ struct block_list *tmpbl = calloc(sizeof(struct block_list), 1);
+ if (tmpbl == NULL) {
+ printf("clif_clearchar_delay: out of memory !\n");
+ exit(1);
+ }
+ memcpy(tmpbl, bl, sizeof(struct block_list));
+ add_timer(tick, clif_clearchar_delay_sub, (int)tmpbl, type);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchar_id(int id, int type, int fd) {
+ unsigned char buf[16];
+
+ WBUFW(buf,0) = 0x80;
+ WBUFL(buf,2) = id;
+ WBUFB(buf,6) = type;
+ memcpy(WFIFOP(fd,0), buf, 7);
+ WFIFOSET(fd, packet_db[0x80].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set0078(struct map_session_data *sd, unsigned char *buf) {
+ int level=0;
+
+ nullpo_retr(0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
+ WBUFW(buf,0) = 0x78;
+ WBUFL(buf,2) = sd->bl.id;
+ WBUFW(buf,6) = battle_get_speed(&sd->bl);
+ WBUFW(buf,8) = sd->opt1;
+ WBUFW(buf,10) = sd->opt2;
+ WBUFW(buf,12) = sd->status.option;
+ WBUFW(buf,14) = sd->disguise;
+ WBUFW(buf,42) = 0;
+ WBUFB(buf,44) = 0;
+ WBUFPOS(buf, 46, sd->bl.x, sd->bl.y);
+ WBUFB(buf,48) |= sd->dir & 0x0f;
+ WBUFB(buf,49) = 5;
+ WBUFB(buf,50) = 5;
+ WBUFB(buf,51) = 0;
+ WBUFW(buf,52) = ((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_db[0x78].len;
+ }
+
+#if PACKETVER < 4
+ WBUFW(buf,0)= 0x78;
+ WBUFL(buf,2)= sd->bl.id;
+ WBUFW(buf,6)= sd->speed;
+ WBUFW(buf,8)= sd->opt1;
+ WBUFW(buf,10)= sd->opt2;
+ WBUFW(buf,12)= sd->status.option;
+ WBUFW(buf,14)= sd->view_class;
+ WBUFW(buf,16)= sd->status.hair;
+ if (sd->view_class != 22)
+ WBUFW(buf,18) = sd->status.weapon;
+ else
+ WBUFW(buf,18)=0;
+ WBUFW(buf,20)=sd->status.head_bottom;
+ WBUFW(buf,22)=sd->status.shield;
+ WBUFW(buf,24)=sd->status.head_top;
+ WBUFW(buf,26)=sd->status.head_mid;
+ WBUFW(buf,28)=sd->status.hair_color;
+ WBUFW(buf,30)=sd->status.clothes_color;
+ WBUFW(buf,32)=sd->head_dir;
+ WBUFL(buf,34)=sd->status.guild_id;
+ WBUFL(buf,38)=sd->guild_emblem_id;
+ WBUFW(buf,42)=sd->status.manner;
+ WBUFB(buf,44)=sd->status.karma;
+ WBUFB(buf,45)=sd->sex;
+ WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
+ WBUFB(buf,48)|=sd->dir&0x0f;
+ WBUFB(buf,49)=5;
+ WBUFB(buf,50)=5;
+ WBUFB(buf,51)=sd->state.dead_sit;
+ WBUFW(buf,52)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
+
+ return packet_db[0x78].len;
+#else
+ WBUFW(buf,0) = 0x1d8;
+ WBUFL(buf,2) = sd->bl.id;
+ WBUFW(buf,6) = sd->speed;
+ WBUFW(buf,8) = sd->opt1;
+ WBUFW(buf,10) = sd->opt2;
+ WBUFW(buf,12) = sd->status.option;
+ WBUFW(buf,14) = sd->view_class;
+ WBUFW(buf,16) = sd->status.hair;
+ if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
+ if (sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW(buf,18) = sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW(buf,18) = sd->status.inventory[sd->equip_index[9]].nameid;
+ } else
+ WBUFW(buf,18) = 0;
+ if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) {
+ if (sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW(buf,20) = sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW(buf,20) = sd->status.inventory[sd->equip_index[8]].nameid;
+ } else
+ WBUFW(buf,20) = 0;
+ WBUFW(buf,22)=sd->status.head_bottom;
+ WBUFW(buf,24)=sd->status.head_top;
+ WBUFW(buf,26)=sd->status.head_mid;
+ WBUFW(buf,28)=sd->status.hair_color;
+ WBUFW(buf,30)=sd->status.clothes_color;
+ WBUFW(buf,32)=sd->head_dir;
+ WBUFL(buf,34)=sd->status.guild_id;
+ WBUFW(buf,38)=sd->guild_emblem_id;
+ WBUFW(buf,40)=sd->status.manner;
+ WBUFW(buf,42)=sd->opt3;
+ WBUFB(buf,44)=sd->status.karma;
+ WBUFB(buf,45)=sd->sex;
+ WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
+ WBUFB(buf,48)|=sd->dir&0x0f;
+ WBUFB(buf,49)=5;
+ WBUFB(buf,50)=5;
+ WBUFB(buf,51)=sd->state.dead_sit;
+ WBUFW(buf,52)=((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level;
+
+ return packet_db[0x1d8].len;
+#endif
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set007b(struct map_session_data *sd,unsigned char *buf) {
+ int level=0;
+
+ nullpo_retr(0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
+ WBUFW(buf,0)=0x7b;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=battle_get_speed(&sd->bl);
+ WBUFW(buf,8)=sd->opt1;
+ WBUFW(buf,10)=sd->opt2;
+ WBUFW(buf,12)=sd->status.option;
+ WBUFW(buf,14)=sd->disguise;
+ WBUFL(buf,22)=gettick();
+ WBUFW(buf,46)=0;
+ WBUFB(buf,48)=0;
+ WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
+ WBUFB(buf,55)=0;
+ WBUFB(buf,56)=5;
+ WBUFB(buf,57)=5;
+ WBUFW(buf,58)=((level = battle_get_lv(&sd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
+
+ return packet_db[0x7b].len;
+ }
+
+#if PACKETVER < 4
+ WBUFW(buf,0)=0x7b;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=sd->speed;
+ WBUFW(buf,8)=sd->opt1;
+ WBUFW(buf,10)=sd->opt2;
+ WBUFW(buf,12)=sd->status.option;
+ WBUFW(buf,14)=sd->view_class;
+ WBUFW(buf,16)=sd->status.hair;
+ if(sd->view_class != 22)
+ WBUFW(buf,18)=sd->status.weapon;
+ else
+ WBUFW(buf,18)=0;
+ WBUFW(buf,20)=sd->status.head_bottom;
+ WBUFL(buf,22)=gettick();
+ WBUFW(buf,26)=sd->status.shield;
+ WBUFW(buf,28)=sd->status.head_top;
+ WBUFW(buf,30)=sd->status.head_mid;
+ WBUFW(buf,32)=sd->status.hair_color;
+ WBUFW(buf,34)=sd->status.clothes_color;
+ WBUFW(buf,36)=sd->head_dir;
+ WBUFL(buf,38)=sd->status.guild_id;
+ WBUFL(buf,42)=sd->guild_emblem_id;
+ WBUFW(buf,46)=sd->status.manner;
+ WBUFB(buf,48)=sd->status.karma;
+ WBUFB(buf,49)=sd->sex;
+ WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
+ WBUFB(buf,55)=0;
+ WBUFB(buf,56)=5;
+ WBUFB(buf,57)=5;
+ WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
+
+ return packet_db[0x7b].len;
+#else
+ WBUFW(buf,0)=0x1da;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=sd->speed;
+ WBUFW(buf,8)=sd->opt1;
+ WBUFW(buf,10)=sd->opt2;
+ WBUFW(buf,12)=sd->status.option;
+ WBUFW(buf,14)=sd->view_class;
+ WBUFW(buf,16)=sd->status.hair;
+ if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
+ if(sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW(buf,18)=sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW(buf,18)=sd->status.inventory[sd->equip_index[9]].nameid;
+ }
+ else
+ WBUFW(buf,18)=0;
+ if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) {
+ if(sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW(buf,20)=sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW(buf,20)=sd->status.inventory[sd->equip_index[8]].nameid;
+ }
+ else
+ WBUFW(buf,20)=0;
+ WBUFW(buf,22)=sd->status.head_bottom;
+ WBUFL(buf,24)=gettick();
+ WBUFW(buf,28)=sd->status.head_top;
+ WBUFW(buf,30)=sd->status.head_mid;
+ WBUFW(buf,32)=sd->status.hair_color;
+ WBUFW(buf,34)=sd->status.clothes_color;
+ WBUFW(buf,36)=sd->head_dir;
+ WBUFL(buf,38)=sd->status.guild_id;
+ WBUFW(buf,42)=sd->guild_emblem_id;
+ WBUFW(buf,44)=sd->status.manner;
+ WBUFW(buf,46)=sd->opt3;
+ WBUFB(buf,48)=sd->status.karma;
+ WBUFB(buf,49)=sd->sex;
+ WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
+ WBUFB(buf,55)=0;
+ WBUFB(buf,56)=5;
+ WBUFB(buf,57)=5;
+ WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level;
+
+ return packet_db[0x1da].len;
+#endif
+}
+
+/*==========================================
+ * クラスチェンジ typeはMobの場合は1で他は0?
+ *------------------------------------------
+ */
+int clif_class_change(struct block_list *bl,int class,int type)
+{
+ char buf[16];
+
+ nullpo_retr(0, bl);
+
+ if(class >= MAX_PC_CLASS) {
+ WBUFW(buf,0)=0x1b0;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFL(buf,7)=class;
+
+ clif_send(buf,packet_db[0x1b0].len,bl,AREA);
+ }
+ return 0;
+}
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_mob_class_change(struct mob_data *md, int class) {
+ char buf[16];
+ int view = mob_get_viewclass(class);
+
+ nullpo_retr(0, md);
+
+ if(view >= MAX_PC_CLASS) {
+ WBUFW(buf,0)=0x1b0;
+ WBUFL(buf,2)=md->bl.id;
+ WBUFB(buf,6)=1;
+ WBUFL(buf,7)=view;
+
+ clif_send(buf,packet_db[0x1b0].len,&md->bl,AREA);
+ }
+ return 0;
+}
+// mob equipment [Valaris]
+
+int clif_mob_equip(struct mob_data *md, int nameid) {
+ unsigned char buf[16];
+
+ nullpo_retr(0, md);
+
+ memset(buf,0,packet_db[0x1a4].len);
+
+ WBUFW(buf,0)=0x1a4;
+ WBUFB(buf,2)=3;
+ WBUFL(buf,3)=md->bl.id;
+ WBUFL(buf,7)=nameid;
+
+ clif_send(buf,packet_db[0x1a4].len,&md->bl,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * MOB表示1
+ *------------------------------------------
+ */
+static int clif_mob0078(struct mob_data *md, unsigned char *buf)
+{
+ int level;
+
+ memset(buf,0,packet_db[0x78].len);
+
+ nullpo_retr(0, md);
+
+ WBUFW(buf,0)=0x78;
+ WBUFL(buf,2)=md->bl.id;
+ WBUFW(buf,6)=battle_get_speed(&md->bl);
+ WBUFW(buf,8)=md->opt1;
+ WBUFW(buf,10)=md->opt2;
+ WBUFW(buf,12)=md->option;
+ WBUFW(buf,14)=mob_get_viewclass(md->class);
+ if((mob_get_viewclass(md->class) <= 23) || (mob_get_viewclass(md->class) == 812) || (mob_get_viewclass(md->class) >= 4001)) {
+ WBUFW(buf,12)|=mob_db[md->class].option;
+ WBUFW(buf,16)=mob_get_hair(md->class);
+ WBUFW(buf,18)=mob_get_weapon(md->class);
+ WBUFW(buf,20)=mob_get_head_buttom(md->class);
+ WBUFW(buf,22)=mob_get_shield(md->class);
+ WBUFW(buf,24)=mob_get_head_top(md->class);
+ WBUFW(buf,26)=mob_get_head_mid(md->class);
+ WBUFW(buf,28)=mob_get_hair_color(md->class);
+ WBUFW(buf,30)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris
+ WBUFB(buf,45)=mob_get_sex(md->class);
+ }
+
+ if (md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris]
+ struct guild *g;
+ struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
+ if (gc && gc->guild_id > 0) {
+ g=guild_search(gc->guild_id);
+ if (g) {
+ WBUFL(buf,26)=gc->guild_id;
+ WBUFL(buf,22)=g->emblem_id;
+ }
+ }
+ } // End addition
+
+ WBUFPOS(buf,46,md->bl.x,md->bl.y);
+ WBUFB(buf,48)|=md->dir&0x0f;
+ WBUFB(buf,49)=5;
+ WBUFB(buf,50)=5;
+ WBUFW(buf,52)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level;
+
+ return packet_db[0x78].len;
+}
+
+/*==========================================
+ * MOB表示2
+ *------------------------------------------
+ */
+static int clif_mob007b(struct mob_data *md, unsigned char *buf) {
+ int level;
+
+ memset(buf,0,packet_db[0x7b].len);
+
+ nullpo_retr(0, md);
+
+ WBUFW(buf,0)=0x7b;
+ WBUFL(buf,2)=md->bl.id;
+ WBUFW(buf,6)=battle_get_speed(&md->bl);
+ WBUFW(buf,8)=md->opt1;
+ WBUFW(buf,10)=md->opt2;
+ WBUFW(buf,12)=md->option;
+ WBUFW(buf,14)=mob_get_viewclass(md->class);
+ if ((mob_get_viewclass(md->class) < 24) || (mob_get_viewclass(md->class) > 4000)) {
+ WBUFW(buf,12)|=mob_db[md->class].option;
+ WBUFW(buf,16)=mob_get_hair(md->class);
+ WBUFW(buf,18)=mob_get_weapon(md->class);
+ WBUFW(buf,20)=mob_get_head_buttom(md->class);
+ WBUFL(buf,22)=gettick();
+ WBUFW(buf,26)=mob_get_shield(md->class);
+ WBUFW(buf,28)=mob_get_head_top(md->class);
+ WBUFW(buf,30)=mob_get_head_mid(md->class);
+ WBUFW(buf,32)=mob_get_hair_color(md->class);
+ WBUFW(buf,34)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris
+ WBUFB(buf,49)=mob_get_sex(md->class);
+ } else
+ WBUFL(buf,22)=gettick();
+
+ if(md->class >= 1285 && md->class <= 1287) { // Added guardian emblems [Valaris]
+ struct guild *g;
+ struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name);
+ if(gc && gc->guild_id > 0){
+ g=guild_search(gc->guild_id);
+ if(g) {
+ WBUFL(buf,28)=gc->guild_id;
+ WBUFL(buf,24)=g->emblem_id;
+ }
+ }
+ } // End addition
+
+ WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->to_x,md->to_y);
+ WBUFB(buf,56)=5;
+ WBUFB(buf,57)=5;
+ WBUFW(buf,58)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level;
+
+ return packet_db[0x7b].len;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_npc0078(struct npc_data *nd, unsigned char *buf) {
+ struct guild *g;
+
+ nullpo_retr(0, nd);
+
+ memset(buf,0,packet_db[0x78].len);
+
+ WBUFW(buf,0)=0x78;
+ WBUFL(buf,2)=nd->bl.id;
+ WBUFW(buf,6)=nd->speed;
+ WBUFW(buf,14)=nd->class;
+ if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) {
+ WBUFL(buf,22)=g->emblem_id;
+ WBUFL(buf,26)=g->guild_id;
+ }
+ WBUFPOS(buf,46,nd->bl.x,nd->bl.y);
+ WBUFB(buf,48)|=nd->dir&0x0f;
+ WBUFB(buf,49)=5;
+ WBUFB(buf,50)=5;
+
+ return packet_db[0x78].len;
+}
+
+// NPC Walking [Valaris]
+static int clif_npc007b(struct npc_data *nd, unsigned char *buf) {
+ struct guild *g;
+
+ nullpo_retr(0, nd);
+
+ memset(buf,0,packet_db[0x7b].len);
+
+ WBUFW(buf,0)=0x7b;
+ WBUFL(buf,2)=nd->bl.id;
+ WBUFW(buf,6)=nd->speed;
+ WBUFW(buf,14)=nd->class;
+ if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) {
+ WBUFL(buf,22)=g->emblem_id;
+ WBUFL(buf,26)=g->guild_id;
+ }
+
+ WBUFL(buf,22)=gettick();
+ WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y);
+ WBUFB(buf,56)=5;
+ WBUFB(buf,57)=5;
+
+ return packet_db[0x7b].len;
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_pet0078(struct pet_data *pd, unsigned char *buf) {
+ int view,level;
+
+ nullpo_retr(0, pd);
+
+ memset(buf,0,packet_db[0x78].len);
+
+ WBUFW(buf,0)=0x78;
+ WBUFL(buf,2)=pd->bl.id;
+ WBUFW(buf,6)=pd->speed;
+ WBUFW(buf,14)=mob_get_viewclass(pd->class);
+ if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) {
+ WBUFW(buf,12)=mob_db[pd->class].option;
+ WBUFW(buf,16)=mob_get_hair(pd->class);
+ WBUFW(buf,18)=mob_get_weapon(pd->class);
+ WBUFW(buf,20)=mob_get_head_buttom(pd->class);
+ WBUFW(buf,22)=mob_get_shield(pd->class);
+ WBUFW(buf,24)=mob_get_head_top(pd->class);
+ WBUFW(buf,26)=mob_get_head_mid(pd->class);
+ WBUFW(buf,28)=mob_get_hair_color(pd->class);
+ WBUFW(buf,30)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris
+ WBUFB(buf,45)=mob_get_sex(pd->class);
+ } else {
+ WBUFW(buf,16)=0x14;
+ if((view = itemdb_viewid(pd->equip)) > 0)
+ WBUFW(buf,20)=view;
+ else
+ WBUFW(buf,20)=pd->equip;
+ }
+ WBUFPOS(buf,46,pd->bl.x,pd->bl.y);
+ WBUFB(buf,48)|=pd->dir&0x0f;
+ WBUFB(buf,49)=0;
+ WBUFB(buf,50)=0;
+ WBUFW(buf,52)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
+
+ return packet_db[0x78].len;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_pet007b(struct pet_data *pd, unsigned char *buf) {
+ int view,level;
+
+ nullpo_retr(0, pd);
+
+ memset(buf,0,packet_db[0x7b].len);
+
+ WBUFW(buf,0)=0x7b;
+ WBUFL(buf,2)=pd->bl.id;
+ WBUFW(buf,6)=pd->speed;
+ WBUFW(buf,14)=mob_get_viewclass(pd->class);
+ if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) {
+ WBUFW(buf,12)=mob_db[pd->class].option;
+ WBUFW(buf,16)=mob_get_hair(pd->class);
+ WBUFW(buf,18)=mob_get_weapon(pd->class);
+ WBUFW(buf,20)=mob_get_head_buttom(pd->class);
+ WBUFL(buf,22)=gettick();
+ WBUFW(buf,26)=mob_get_shield(pd->class);
+ WBUFW(buf,28)=mob_get_head_top(pd->class);
+ WBUFW(buf,30)=mob_get_head_mid(pd->class);
+ WBUFW(buf,32)=mob_get_hair_color(pd->class);
+ WBUFW(buf,34)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris
+ WBUFB(buf,49)=mob_get_sex(pd->class);
+ } else {
+ WBUFW(buf,16)=0x14;
+ if ((view = itemdb_viewid(pd->equip)) > 0)
+ WBUFW(buf,20)=view;
+ else
+ WBUFW(buf,20)=pd->equip;
+ WBUFL(buf,22)=gettick();
+ }
+ WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->to_x,pd->to_y);
+ WBUFB(buf,56)=0;
+ WBUFB(buf,57)=0;
+ WBUFW(buf,58)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level;
+
+ return packet_db[0x7b].len;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) {
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x1e1;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=sd->spiritball;
+
+ return packet_db[0x1e1].len;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_set0192(int fd, int m, int x, int y, int type) {
+ WFIFOW(fd,0) = 0x192;
+ WFIFOW(fd,2) = x;
+ WFIFOW(fd,4) = y;
+ WFIFOW(fd,6) = type;
+ memcpy(WFIFOP(fd,8),map[m].name,16);
+ WFIFOSET(fd,packet_db[0x192].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnpc(struct map_session_data *sd) {
+ unsigned char buf[128];
+
+ nullpo_retr(0, sd);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris]
+ clif_clearchar(&sd->bl, 9);
+
+ memset(buf, 0, packet_db[0x119].len);
+
+ WBUFW(buf, 0) = 0x119;
+ WBUFL(buf, 2) = sd->bl.id;
+ WBUFW(buf, 6) = 0;
+ WBUFW(buf, 8) = 0;
+ WBUFW(buf,10) = 0x40;
+ WBUFB(buf,12) = 0;
+
+ clif_send(buf, packet_db[0x119].len, &sd->bl, SELF);
+
+ memset(buf, 0, packet_db[0x7c].len);
+
+ WBUFW(buf, 0) = 0x7c;
+ WBUFL(buf, 2) = sd->bl.id;
+ WBUFW(buf, 6) = sd->speed;
+ WBUFW(buf, 8) = sd->opt1;
+ WBUFW(buf,10) = sd->opt2;
+ WBUFW(buf,12) = sd->status.option;
+ WBUFW(buf,20) = sd->disguise;
+ WBUFPOS(buf, 36, sd->bl.x, sd->bl.y);
+ clif_send(buf, packet_db[0x7c].len, &sd->bl, AREA);
+ }
+
+ clif_set0078(sd, buf);
+
+#if PACKETVER < 4
+ WBUFW(buf, 0) = 0x79;
+ WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level;
+ clif_send(buf, packet_db[0x79].len, &sd->bl, AREA_WOS);
+#else
+ WBUFW(buf, 0) = 0x1d9;
+ WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level;
+ clif_send(buf, packet_db[0x1d9].len, &sd->bl, AREA_WOS);
+#endif
+
+
+ if (sd->spiritball > 0)
+ clif_spiritball(sd);
+
+ if (sd->status.guild_id > 0) { // force display of guild emblem [Valaris]
+ struct guild *g = guild_search(sd->status.guild_id);
+ if (g)
+ clif_guild_emblem(sd,g);
+ } // end addition [Valaris]
+
+ if (sd->status.class==13 || sd->status.class==21 || sd->status.class==4014 || sd->status.class==4022)
+ pc_setoption(sd,sd->status.option|0x0020); // [Valaris]
+
+ if ((pc_isriding(sd) && pc_checkskill(sd,KN_RIDING)>0) && (sd->status.class==7 ||
+ sd->status.class==14 || sd->status.class==4008 || sd->status.class==4015))
+ pc_setriding(sd); // update peco riders for people upgrading athena [Valaris]
+
+
+ if (map[sd->bl.m].flag.snow)
+ clif_specialeffect(&sd->bl, 162, 1);
+ if (map[sd->bl.m].flag.fog)
+ clif_specialeffect(&sd->bl, 233, 1);
+ if (map[sd->bl.m].flag.sakura)
+ clif_specialeffect(&sd->bl, 163, 1);
+ if (map[sd->bl.m].flag.leaves)
+ clif_specialeffect(&sd->bl, 333, 1);
+ if (map[sd->bl.m].flag.rain)
+ clif_specialeffect(&sd->bl, 161, 1);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnnpc(struct npc_data *nd)
+{
+ unsigned char buf[64];
+ int len;
+
+ nullpo_retr(0, nd);
+
+ if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS)
+ return 0;
+
+ memset(buf,0,packet_db[0x7c].len);
+
+ WBUFW(buf,0)=0x7c;
+ WBUFL(buf,2)=nd->bl.id;
+ WBUFW(buf,6)=nd->speed;
+ WBUFW(buf,20)=nd->class;
+ WBUFPOS(buf,36,nd->bl.x,nd->bl.y);
+
+ clif_send(buf,packet_db[0x7c].len,&nd->bl,AREA);
+
+ len = clif_npc0078(nd,buf);
+ clif_send(buf,len,&nd->bl,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnmob(struct mob_data *md)
+{
+ unsigned char buf[64];
+ int len;
+
+ nullpo_retr(0, md);
+
+ if (mob_get_viewclass(md->class) > 23 ) {
+ memset(buf,0,packet_db[0x7c].len);
+
+ WBUFW(buf,0)=0x7c;
+ WBUFL(buf,2)=md->bl.id;
+ WBUFW(buf,6)=md->speed;
+ WBUFW(buf,8)=md->opt1;
+ WBUFW(buf,10)=md->opt2;
+ WBUFW(buf,12)=md->option;
+ WBUFW(buf,20)=mob_get_viewclass(md->class);
+ WBUFPOS(buf,36,md->bl.x,md->bl.y);
+ clif_send(buf,packet_db[0x7c].len,&md->bl,AREA);
+ }
+
+ len = clif_mob0078(md,buf);
+ clif_send(buf,len,&md->bl,AREA);
+
+ if (mob_get_equip(md->class) > 0) // mob equipment [Valaris]
+ clif_mob_equip(md,mob_get_equip(md->class));
+
+ return 0;
+}
+
+// pet
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_spawnpet(struct pet_data *pd)
+{
+ unsigned char buf[64];
+ int len;
+
+ nullpo_retr(0, pd);
+
+ if (mob_get_viewclass(pd->class) >= MAX_PC_CLASS) {
+ memset(buf,0,packet_db[0x7c].len);
+
+ WBUFW(buf,0)=0x7c;
+ WBUFL(buf,2)=pd->bl.id;
+ WBUFW(buf,6)=pd->speed;
+ WBUFW(buf,20)=mob_get_viewclass(pd->class);
+ WBUFPOS(buf,36,pd->bl.x,pd->bl.y);
+
+ clif_send(buf,packet_db[0x7c].len,&pd->bl,AREA);
+ }
+
+ len = clif_pet0078(pd,buf);
+ clif_send(buf,len,&pd->bl,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_movepet(struct pet_data *pd) {
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, pd);
+
+ len = clif_pet007b(pd,buf);
+ clif_send(buf,len,&pd->bl,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * npc walking [Valaris]
+ *------------------------------------------
+ */
+int clif_movenpc(struct npc_data *nd) {
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, nd);
+
+ len = clif_npc007b(nd,buf);
+ clif_send(buf,len,&nd->bl,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_servertick(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x7f;
+ WFIFOL(fd,2)=sd->server_tick;
+ WFIFOSET(fd,packet_db[0x7f].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_walkok(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x87;
+ WFIFOL(fd,2)=gettick();;
+ WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y);
+ WFIFOB(fd,11)=0;
+ WFIFOSET(fd,packet_db[0x87].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_movechar(struct map_session_data *sd) {
+ int fd;
+ int len;
+ unsigned char buf[256];
+
+ nullpo_retr(0, sd);
+
+ fd = sd->fd;
+
+ len = clif_set007b(sd, buf);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) {
+ clif_send(buf, len, &sd->bl, AREA);
+ return 0;
+ } else
+ clif_send(buf, len, &sd->bl, AREA_WOS);
+
+ if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
+ clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR, sd->status.clothes_color);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_quitsave(int fd,struct map_session_data *sd)
+{
+ map_quit(sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+static int clif_waitclose(int tid, unsigned int tick, int id, int data) {
+ if (session[id])
+ session[id]->eof = 1;
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_setwaitclose(int fd) {
+ add_timer(gettick() + 5000, clif_waitclose, fd, 0);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemap(struct map_session_data *sd, char *mapname, int x, int y) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd = sd->fd;
+
+ WFIFOW(fd,0) = 0x91;
+ memcpy(WFIFOP(fd,2), mapname, 16);
+ WFIFOW(fd,18) = x;
+ WFIFOW(fd,20) = y;
+ WFIFOSET(fd, packet_db[0x91].len);
+
+ if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ clif_spawnpc(sd);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd = sd->fd;
+ WFIFOW(fd,0) = 0x92;
+ memcpy(WFIFOP(fd,2), mapname, 16);
+ WFIFOW(fd,18) = x;
+ WFIFOW(fd,20) = y;
+ WFIFOL(fd,22) = ip;
+ WFIFOW(fd,26) = port;
+ WFIFOSET(fd, packet_db[0x92].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_fixpos(struct block_list *bl) {
+ char buf[16];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x88;
+ WBUFL(buf,2)=bl->id;
+ WBUFW(buf,6)=bl->x;
+ WBUFW(buf,8)=bl->y;
+
+ clif_send(buf, packet_db[0x88].len, bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_npcbuysell(struct map_session_data* sd, int id) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xc4;
+ WFIFOL(fd,2)=id;
+ WFIFOSET(fd,packet_db[0xc4].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
+ struct item_data *id;
+ int fd,i,val;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, nd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xc6;
+ for(i=0;nd->u.shop_item[i].nameid > 0;i++){
+ id = itemdb_search(nd->u.shop_item[i].nameid);
+ val=nd->u.shop_item[i].value;
+ WFIFOL(fd,4+i*11)=val;
+ if (!id->flag.value_notdc)
+ val=pc_modifybuyvalue(sd,val);
+ WFIFOL(fd,8+i*11)=val;
+ WFIFOB(fd,12+i*11)=id->type;
+ if (id->view_id > 0)
+ WFIFOW(fd,13+i*11)=id->view_id;
+ else
+ WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid;
+ }
+ WFIFOW(fd,2)=i*11+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_selllist(struct map_session_data *sd) {
+ int fd,i,c=0,val;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xc7;
+ for(i=0;i<MAX_INVENTORY;i++) {
+ if(sd->status.inventory[i].nameid > 0 && sd->inventory_data[i]) {
+ val=sd->inventory_data[i]->value_sell;
+ if (val < 0)
+ continue;
+ WFIFOW(fd,4+c*10)=i+2;
+ WFIFOL(fd,6+c*10)=val;
+ if (!sd->inventory_data[i]->flag.value_notoc)
+ val=pc_modifysellvalue(sd,val);
+ WFIFOL(fd,10+c*10)=val;
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*10+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xb4;
+ WFIFOW(fd,2)=strlen(mes)+9;
+ WFIFOL(fd,4)=npcid;
+ strcpy(WFIFOP(fd,8),mes);
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptnext(struct map_session_data *sd,int npcid) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xb5;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_db[0xb5].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptclose(struct map_session_data *sd, int npcid) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xb6;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_db[0xb6].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xb7;
+ WFIFOW(fd,2)=strlen(mes)+8;
+ WFIFOL(fd,4)=npcid;
+ strcpy(WFIFOP(fd,8),mes);
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptinput(struct map_session_data *sd, int npcid) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x142;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_db[0x142].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1d4;
+ WFIFOL(fd,2)=npcid;
+ WFIFOSET(fd,packet_db[0x1d4].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x144;
+ WFIFOL(fd,2)=npc_id;
+ WFIFOL(fd,6)=type;
+ WFIFOL(fd,10)=x;
+ WFIFOL(fd,14)=y;
+ WFIFOB(fd,18)=id;
+ WFIFOL(fd,19)=color;
+ WFIFOSET(fd,packet_db[0x144].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_cutin(struct map_session_data *sd, char *image, int type) {
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1b3;
+ memcpy(WFIFOP(fd,2),image,64);
+ WFIFOB(fd,66)=type;
+ WFIFOSET(fd,packet_db[0x1b3].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
+ int fd,j;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf=WFIFOP(fd,0);
+ if(fail) {
+ WBUFW(buf,0)=0xa0;
+ WBUFW(buf,2)=n+2;
+ WBUFW(buf,4)=amount;
+ WBUFW(buf,6)=0;
+ WBUFB(buf,8)=0;
+ WBUFB(buf,9)=0;
+ WBUFB(buf,10)=0;
+ WBUFW(buf,11)=0;
+ WBUFW(buf,13)=0;
+ WBUFW(buf,15)=0;
+ WBUFW(buf,17)=0;
+ WBUFW(buf,19)=0;
+ WBUFB(buf,21)=0;
+ WBUFB(buf,22)=fail;
+ } else {
+ if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL)
+ return 1;
+
+ WBUFW(buf,0)=0xa0;
+ WBUFW(buf,2)=n+2;
+ WBUFW(buf,4)=amount;
+ if (sd->inventory_data[n]->view_id > 0)
+ WBUFW(buf,6)=sd->inventory_data[n]->view_id;
+ else
+ WBUFW(buf,6)=sd->status.inventory[n].nameid;
+ WBUFB(buf,8)=sd->status.inventory[n].identify;
+ WBUFB(buf,9)=sd->status.inventory[n].attribute;
+ WBUFB(buf,10)=sd->status.inventory[n].refine;
+ if(sd->status.inventory[n].card[0]==0x00ff || sd->status.inventory[n].card[0]==0x00fe || sd->status.inventory[n].card[0]==(short)0xff00) {
+ WBUFW(buf,11)=sd->status.inventory[n].card[0];
+ WBUFW(buf,13)=sd->status.inventory[n].card[1];
+ WBUFW(buf,15)=sd->status.inventory[n].card[2];
+ WBUFW(buf,17)=sd->status.inventory[n].card[3];
+ } else {
+ if (sd->status.inventory[n].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[0])) > 0)
+ WBUFW(buf,11)=j;
+ else
+ WBUFW(buf,11)=sd->status.inventory[n].card[0];
+ if (sd->status.inventory[n].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[1])) > 0)
+ WBUFW(buf,13)=j;
+ else
+ WBUFW(buf,13)=sd->status.inventory[n].card[1];
+ if (sd->status.inventory[n].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[2])) > 0)
+ WBUFW(buf,15)=j;
+ else
+ WBUFW(buf,15)=sd->status.inventory[n].card[2];
+ if (sd->status.inventory[n].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[3])) > 0)
+ WBUFW(buf,17)=j;
+ else
+ WBUFW(buf,17)=sd->status.inventory[n].card[3];
+ }
+ WBUFW(buf,19)=pc_equippoint(sd,n);
+ WBUFB(buf,21)=(sd->inventory_data[n]->type == 7)? 4:sd->inventory_data[n]->type;
+ WBUFB(buf,22)=fail;
+ }
+
+ WFIFOSET(fd,packet_db[0xa0].len);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_delitem(struct map_session_data *sd,int n,int amount)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xaf;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=amount;
+
+ WFIFOSET(fd,packet_db[0xaf].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_itemlist(struct map_session_data *sd)
+{
+ int i,n,fd,arrow=-1;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+#if PACKETVER < 5
+ WBUFW(buf,0)=0xa3;
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
+ continue;
+ WBUFW(buf,n*10+4)=i+2;
+ if (sd->inventory_data[i]->view_id > 0)
+ WBUFW(buf,n*10+6)=sd->inventory_data[i]->view_id;
+ else
+ WBUFW(buf,n*10+6)=sd->status.inventory[i].nameid;
+ WBUFB(buf,n*10+8)=sd->inventory_data[i]->type;
+ WBUFB(buf,n*10+9)=sd->status.inventory[i].identify;
+ WBUFW(buf,n*10+10)=sd->status.inventory[i].amount;
+ if (sd->inventory_data[i]->equip == 0x8000) {
+ WBUFW(buf,n*10+12)=0x8000;
+ if (sd->status.inventory[i].equip)
+ arrow=i; // ついでに矢装備チェック
+ } else
+ WBUFW(buf,n*10+12)=0;
+ n++;
+ }
+ if (n) {
+ WBUFW(buf,2)=4+n*10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#else
+ WBUFW(buf,0)=0x1ee;
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
+ continue;
+ WBUFW(buf,n*18+4)=i+2;
+ if(sd->inventory_data[i]->view_id > 0)
+ WBUFW(buf,n*18+6)=sd->inventory_data[i]->view_id;
+ else
+ WBUFW(buf,n*18+6)=sd->status.inventory[i].nameid;
+ WBUFB(buf,n*18+8)=sd->inventory_data[i]->type;
+ WBUFB(buf,n*18+9)=sd->status.inventory[i].identify;
+ WBUFW(buf,n*18+10)=sd->status.inventory[i].amount;
+ if (sd->inventory_data[i]->equip == 0x8000) {
+ WBUFW(buf,n*18+12)=0x8000;
+ if(sd->status.inventory[i].equip)
+ arrow=i; // ついでに矢装備チェック
+ } else
+ WBUFW(buf,n*18+12)=0;
+ WBUFW(buf,n*18+14)=sd->status.inventory[i].card[0];
+ WBUFW(buf,n*18+16)=sd->status.inventory[i].card[1];
+ WBUFW(buf,n*18+18)=sd->status.inventory[i].card[2];
+ WBUFW(buf,n*18+20)=sd->status.inventory[i].card[3];
+ n++;
+ }
+ if (n) {
+ WBUFW(buf,2)=4+n*18;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#endif
+ if(arrow >= 0)
+ clif_arrowequip(sd,arrow);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_equiplist(struct map_session_data *sd)
+{
+ int i,j,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+ WBUFW(buf,0)=0xa4;
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || !itemdb_isequip2(sd->inventory_data[i]))
+ continue;
+ WBUFW(buf,n*20+4)=i+2;
+ if(sd->inventory_data[i]->view_id > 0)
+ WBUFW(buf,n*20+6)=sd->inventory_data[i]->view_id;
+ else
+ WBUFW(buf,n*20+6)=sd->status.inventory[i].nameid;
+ WBUFB(buf,n*20+8)=(sd->inventory_data[i]->type == 7)? 4:sd->inventory_data[i]->type;
+ WBUFB(buf,n*20+9)=sd->status.inventory[i].identify;
+ WBUFW(buf,n*20+10)=pc_equippoint(sd,i);
+ WBUFW(buf,n*20+12)=sd->status.inventory[i].equip;
+ WBUFB(buf,n*20+14)=sd->status.inventory[i].attribute;
+ WBUFB(buf,n*20+15)=sd->status.inventory[i].refine;
+ if(sd->status.inventory[i].card[0]==0x00ff || sd->status.inventory[i].card[0]==0x00fe || sd->status.inventory[i].card[0]==(short)0xff00) {
+ WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0];
+ WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1];
+ WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2];
+ WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3];
+ } else {
+ if(sd->status.inventory[i].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[0])) > 0)
+ WBUFW(buf,n*20+16)=j;
+ else
+ WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0];
+ if(sd->status.inventory[i].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[1])) > 0)
+ WBUFW(buf,n*20+18)=j;
+ else
+ WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1];
+ if(sd->status.inventory[i].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[2])) > 0)
+ WBUFW(buf,n*20+20)=j;
+ else
+ WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2];
+ if(sd->status.inventory[i].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[3])) > 0)
+ WBUFW(buf,n*20+22)=j;
+ else
+ WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3];
+ }
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*20;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * カプラさんに預けてある消耗品&収集品リスト
+ *------------------------------------------
+ */
+int clif_storageitemlist(struct map_session_data *sd,struct storage *stor)
+{
+ struct item_data *id;
+ int i,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+#if PACKETVER < 5
+ WBUFW(buf,0)=0xa5;
+ for(i=0,n=0;i<MAX_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(itemdb_isequip2(id))
+ continue;
+
+ WBUFW(buf,n*10+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*10+6)=id->view_id;
+ else
+ WBUFW(buf,n*10+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*10+8)=id->type;;
+ WBUFB(buf,n*10+9)=stor->storage[i].identify;
+ WBUFW(buf,n*10+10)=stor->storage[i].amount;
+ WBUFW(buf,n*10+12)=0;
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#else
+ WBUFW(buf,0)=0x1f0;
+ for(i=0,n=0;i<MAX_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(itemdb_isequip2(id))
+ continue;
+
+ WBUFW(buf,n*18+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*18+6)=id->view_id;
+ else
+ WBUFW(buf,n*18+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*18+8)=id->type;;
+ WBUFB(buf,n*18+9)=stor->storage[i].identify;
+ WBUFW(buf,n*18+10)=stor->storage[i].amount;
+ WBUFW(buf,n*18+12)=0;
+ WBUFW(buf,n*18+14)=stor->storage[i].card[0];
+ WBUFW(buf,n*18+16)=stor->storage[i].card[1];
+ WBUFW(buf,n*18+18)=stor->storage[i].card[2];
+ WBUFW(buf,n*18+20)=stor->storage[i].card[3];
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*18;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#endif
+ return 0;
+}
+
+/*==========================================
+ * カプラさんに預けてある装備リスト
+ *------------------------------------------
+ */
+int clif_storageequiplist(struct map_session_data *sd,struct storage *stor)
+{
+ struct item_data *id;
+ int i,j,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+ WBUFW(buf,0)=0xa6;
+ for(i=0,n=0;i<MAX_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(!itemdb_isequip2(id))
+ continue;
+ WBUFW(buf,n*20+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*20+6)=id->view_id;
+ else
+ WBUFW(buf,n*20+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*20+8)=id->type;
+ WBUFB(buf,n*20+9)=stor->storage[i].identify;
+ WBUFW(buf,n*20+10)=id->equip;
+ WBUFW(buf,n*20+12)=stor->storage[i].equip;
+ WBUFB(buf,n*20+14)=stor->storage[i].attribute;
+ WBUFB(buf,n*20+15)=stor->storage[i].refine;
+ if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) {
+ WBUFW(buf,n*20+16)=stor->storage[i].card[0];
+ WBUFW(buf,n*20+18)=stor->storage[i].card[1];
+ WBUFW(buf,n*20+20)=stor->storage[i].card[2];
+ WBUFW(buf,n*20+22)=stor->storage[i].card[3];
+ } else {
+ if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0)
+ WBUFW(buf,n*20+16)=j;
+ else
+ WBUFW(buf,n*20+16)=stor->storage[i].card[0];
+ if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0)
+ WBUFW(buf,n*20+18)=j;
+ else
+ WBUFW(buf,n*20+18)=stor->storage[i].card[1];
+ if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0)
+ WBUFW(buf,n*20+20)=j;
+ else
+ WBUFW(buf,n*20+20)=stor->storage[i].card[2];
+ if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0)
+ WBUFW(buf,n*20+22)=j;
+ else
+ WBUFW(buf,n*20+22)=stor->storage[i].card[3];
+ }
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*20;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor)
+{
+ struct item_data *id;
+ int i,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ buf=WFIFOP(fd,0);
+
+#if PACKETVER < 5
+ WBUFW(buf,0)=0xa5;
+ for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(itemdb_isequip2(id))
+ continue;
+
+ WBUFW(buf,n*10+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*10+6)=id->view_id;
+ else
+ WBUFW(buf,n*10+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*10+8)=id->type;;
+ WBUFB(buf,n*10+9)=stor->storage[i].identify;
+ WBUFW(buf,n*10+10)=stor->storage[i].amount;
+ WBUFW(buf,n*10+12)=0;
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#else
+ WBUFW(buf,0)=0x1f0;
+ for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(itemdb_isequip2(id))
+ continue;
+
+ WBUFW(buf,n*18+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*18+6)=id->view_id;
+ else
+ WBUFW(buf,n*18+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*18+8)=id->type;;
+ WBUFB(buf,n*18+9)=stor->storage[i].identify;
+ WBUFW(buf,n*18+10)=stor->storage[i].amount;
+ WBUFW(buf,n*18+12)=0;
+ WBUFW(buf,n*18+14)=stor->storage[i].card[0];
+ WBUFW(buf,n*18+16)=stor->storage[i].card[1];
+ WBUFW(buf,n*18+18)=stor->storage[i].card[2];
+ WBUFW(buf,n*18+20)=stor->storage[i].card[3];
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*18;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#endif
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor)
+{
+ struct item_data *id;
+ int i,j,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf=WFIFOP(fd,0);
+
+ WBUFW(buf,0)=0xa6;
+ for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
+ if(stor->storage[i].nameid<=0)
+ continue;
+ nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid));
+ if(!itemdb_isequip2(id))
+ continue;
+ WBUFW(buf,n*20+4)=i+1;
+ if(id->view_id > 0)
+ WBUFW(buf,n*20+6)=id->view_id;
+ else
+ WBUFW(buf,n*20+6)=stor->storage[i].nameid;
+ WBUFB(buf,n*20+8)=id->type;
+ WBUFB(buf,n*20+9)=stor->storage[i].identify;
+ WBUFW(buf,n*20+10)=id->equip;
+ WBUFW(buf,n*20+12)=stor->storage[i].equip;
+ WBUFB(buf,n*20+14)=stor->storage[i].attribute;
+ WBUFB(buf,n*20+15)=stor->storage[i].refine;
+ if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) {
+ WBUFW(buf,n*20+16)=stor->storage[i].card[0];
+ WBUFW(buf,n*20+18)=stor->storage[i].card[1];
+ WBUFW(buf,n*20+20)=stor->storage[i].card[2];
+ WBUFW(buf,n*20+22)=stor->storage[i].card[3];
+ } else {
+ if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0)
+ WBUFW(buf,n*20+16)=j;
+ else
+ WBUFW(buf,n*20+16)=stor->storage[i].card[0];
+ if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0)
+ WBUFW(buf,n*20+18)=j;
+ else
+ WBUFW(buf,n*20+18)=stor->storage[i].card[1];
+ if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0)
+ WBUFW(buf,n*20+20)=j;
+ else
+ WBUFW(buf,n*20+20)=stor->storage[i].card[2];
+ if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0)
+ WBUFW(buf,n*20+22)=j;
+ else
+ WBUFW(buf,n*20+22)=stor->storage[i].card[3];
+ }
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*20;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * ステータスを送りつける
+ * 表示専用数字はこの中で計算して送る
+ *------------------------------------------
+ */
+int clif_updatestatus(struct map_session_data *sd,int type)
+{
+ int fd,len=8;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0xb0;
+ WFIFOW(fd,2)=type;
+ switch(type){
+ // 00b0
+ case SP_WEIGHT:
+ pc_checkweighticon(sd);
+ WFIFOW(fd,0)=0xb0;
+ WFIFOW(fd,2)=type;
+ WFIFOL(fd,4)=sd->weight;
+ break;
+ case SP_MAXWEIGHT:
+ WFIFOL(fd,4)=sd->max_weight;
+ break;
+ case SP_SPEED:
+ WFIFOL(fd,4)=sd->speed;
+ break;
+ case SP_BASELEVEL:
+ WFIFOL(fd,4)=sd->status.base_level;
+ break;
+ case SP_JOBLEVEL:
+ WFIFOL(fd,4)=sd->status.job_level;
+ break;
+ case SP_MANNER:
+ WFIFOL(fd,4)=sd->status.manner;
+ clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
+ break;
+ case SP_STATUSPOINT:
+ WFIFOL(fd,4)=sd->status.status_point;
+ break;
+ case SP_SKILLPOINT:
+ WFIFOL(fd,4)=sd->status.skill_point;
+ break;
+ case SP_HIT:
+ WFIFOL(fd,4)=sd->hit;
+ break;
+ case SP_FLEE1:
+ WFIFOL(fd,4)=sd->flee;
+ break;
+ case SP_FLEE2:
+ WFIFOL(fd,4)=sd->flee2/10;
+ break;
+ case SP_MAXHP:
+ WFIFOL(fd,4)=sd->status.max_hp;
+ break;
+ case SP_MAXSP:
+ WFIFOL(fd,4)=sd->status.max_sp;
+ break;
+ case SP_HP:
+ WFIFOL(fd,4)=sd->status.hp;
+ break;
+ case SP_SP:
+ WFIFOL(fd,4)=sd->status.sp;
+ break;
+ case SP_ASPD:
+ WFIFOL(fd,4)=sd->aspd;
+ break;
+ case SP_ATK1:
+ WFIFOL(fd,4)=sd->base_atk+sd->watk;
+ break;
+ case SP_DEF1:
+ WFIFOL(fd,4)=sd->def;
+ break;
+ case SP_MDEF1:
+ WFIFOL(fd,4)=sd->mdef;
+ break;
+ case SP_ATK2:
+ WFIFOL(fd,4)=sd->watk2;
+ break;
+ case SP_DEF2:
+ WFIFOL(fd,4)=sd->def2;
+ break;
+ case SP_MDEF2:
+ WFIFOL(fd,4)=sd->mdef2;
+ break;
+ case SP_CRITICAL:
+ WFIFOL(fd,4)=sd->critical/10;
+ break;
+ case SP_MATK1:
+ WFIFOL(fd,4)=sd->matk1;
+ break;
+ case SP_MATK2:
+ WFIFOL(fd,4)=sd->matk2;
+ break;
+
+
+ case SP_ZENY:
+ WFIFOW(fd,0)=0xb1;
+ if(sd->status.zeny < 0)
+ sd->status.zeny = 0;
+ WFIFOL(fd,4)=sd->status.zeny;
+ break;
+ case SP_BASEEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=sd->status.base_exp;
+ break;
+ case SP_JOBEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=sd->status.job_exp;
+ break;
+ case SP_NEXTBASEEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=pc_nextbaseexp(sd);
+ break;
+ case SP_NEXTJOBEXP:
+ WFIFOW(fd,0)=0xb1;
+ WFIFOL(fd,4)=pc_nextjobexp(sd);
+ break;
+
+ // 00be 終了
+ case SP_USTR:
+ case SP_UAGI:
+ case SP_UVIT:
+ case SP_UINT:
+ case SP_UDEX:
+ case SP_ULUK:
+ WFIFOW(fd,0)=0xbe;
+ WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR);
+ len=5;
+ break;
+
+ // 013a 終了
+ case SP_ATTACKRANGE:
+ WFIFOW(fd,0)=0x13a;
+ WFIFOW(fd,2)=sd->attackrange;
+ len=4;
+ break;
+
+ // 0141 終了
+ case SP_STR:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.str;
+ WFIFOL(fd,10)=sd->paramb[0] + sd->parame[0];
+ len=14;
+ break;
+ case SP_AGI:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.agi;
+ WFIFOL(fd,10)=sd->paramb[1] + sd->parame[1];
+ len=14;
+ break;
+ case SP_VIT:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.vit;
+ WFIFOL(fd,10)=sd->paramb[2] + sd->parame[2];
+ len=14;
+ break;
+ case SP_INT:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.int_;
+ WFIFOL(fd,10)=sd->paramb[3] + sd->parame[3];
+ len=14;
+ break;
+ case SP_DEX:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.dex;
+ WFIFOL(fd,10)=sd->paramb[4] + sd->parame[4];
+ len=14;
+ break;
+ case SP_LUK:
+ WFIFOW(fd,0)=0x141;
+ WFIFOL(fd,2)=type;
+ WFIFOL(fd,6)=sd->status.luk;
+ WFIFOL(fd,10)=sd->paramb[5] + sd->parame[5];
+ len=14;
+ break;
+
+ case SP_CARTINFO:
+ WFIFOW(fd,0)=0x121;
+ WFIFOW(fd,2)=sd->cart_num;
+ WFIFOW(fd,4)=sd->cart_max_num;
+ WFIFOL(fd,6)=sd->cart_weight;
+ WFIFOL(fd,10)=sd->cart_max_weight;
+ len=14;
+ break;
+
+ default:
+ if(battle_config.error_log)
+ printf("clif_updatestatus : make %d routine\n",type);
+ return 1;
+ }
+ WFIFOSET(fd,len);
+
+ return 0;
+}
+int clif_changestatus(struct block_list *bl,int type,int val)
+{
+ unsigned char buf[12];
+ struct map_session_data *sd = NULL;
+
+ nullpo_retr(0, bl);
+
+ if(bl->type == BL_PC)
+ sd = (struct map_session_data *)bl;
+
+//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
+ if(sd){
+ WBUFW(buf,0)=0x1ab;
+ WBUFL(buf,2)=bl->id;
+ WBUFW(buf,6)=type;
+ switch(type){
+ case SP_MANNER:
+ WBUFL(buf,8)=val;
+ break;
+ default:
+ if(battle_config.error_log)
+ printf("clif_changestatus : make %d routine\n",type);
+ return 1;
+ }
+ clif_send(buf,packet_db[0x1ab].len,bl,AREA_WOS);
+ }
+ return 0;
+}
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changelook(struct block_list *bl,int type,int val)
+{
+
+ unsigned char buf[32];
+ struct map_session_data *sd = NULL;
+
+ nullpo_retr(0, bl);
+
+ if(bl->type == BL_PC)
+ sd = (struct map_session_data *)bl;
+
+ if(sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ return 0;
+
+#if PACKETVER < 4
+ if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD) && sd->view_class == 22)
+ val =0;
+ WBUFW(buf,0)=0xc3;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFB(buf,7)=val;
+ clif_send(buf,packet_db[0xc3].len,bl,AREA);
+#else
+ if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD || type == LOOK_SHOES)) {
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=bl->id;
+ if(type == LOOK_SHOES) {
+ WBUFB(buf,6)=9;
+ if(sd->equip_index[2] >= 0 && sd->inventory_data[sd->equip_index[2]]) {
+ if(sd->inventory_data[sd->equip_index[2]]->view_id > 0)
+ WBUFW(buf,7)=sd->inventory_data[sd->equip_index[2]]->view_id;
+ else
+ WBUFW(buf,7)=sd->status.inventory[sd->equip_index[2]].nameid;
+ } else
+ WBUFW(buf,7)=0;
+ WBUFW(buf,9)=0;
+ }
+ else {
+ WBUFB(buf,6)=2;
+ if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) {
+ if(sd->inventory_data[sd->equip_index[9]]->view_id > 0)
+ WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id;
+ else
+ WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid;
+ } else
+ WBUFW(buf,7)=0;
+ if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] &&
+ sd->view_class != 22) {
+ if(sd->inventory_data[sd->equip_index[8]]->view_id > 0)
+ WBUFW(buf,9)=sd->inventory_data[sd->equip_index[8]]->view_id;
+ else
+ WBUFW(buf,9)=sd->status.inventory[sd->equip_index[8]].nameid;
+ } else
+ WBUFW(buf,9)=0;
+ }
+ clif_send(buf,packet_db[0x1d7].len,bl,AREA);
+ }
+ else if(sd && (type == LOOK_BASE) && (val > 255))
+ {
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFW(buf,7)=val;
+ WBUFW(buf,9)=0;
+ clif_send(buf,packet_db[0x1d7].len,bl,AREA);
+ } else {
+ WBUFW(buf,0)=0xc3;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ WBUFB(buf,7)=val;
+ clif_send(buf,packet_db[0xc3].len,bl,AREA);
+ }
+#endif
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_initialstatus(struct map_session_data *sd)
+{
+ int fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf=WFIFOP(fd,0);
+
+ WBUFW(buf,0)=0xbd;
+ WBUFW(buf,2)=sd->status.status_point;
+ WBUFB(buf,4)=(sd->status.str > 255)? 255:sd->status.str;
+ WBUFB(buf,5)=pc_need_status_point(sd,SP_STR);
+ WBUFB(buf,6)=(sd->status.agi > 255)? 255:sd->status.agi;
+ WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI);
+ WBUFB(buf,8)=(sd->status.vit > 255)? 255:sd->status.vit;
+ WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT);
+ WBUFB(buf,10)=(sd->status.int_ > 255)? 255:sd->status.int_;
+ WBUFB(buf,11)=pc_need_status_point(sd,SP_INT);
+ WBUFB(buf,12)=(sd->status.dex > 255)? 255:sd->status.dex;
+ WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX);
+ WBUFB(buf,14)=(sd->status.luk > 255)? 255:sd->status.luk;
+ WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK);
+
+ WBUFW(buf,16) = sd->base_atk + sd->watk;
+ WBUFW(buf,18) = sd->watk2; //atk bonus
+ WBUFW(buf,20) = sd->matk1;
+ WBUFW(buf,22) = sd->matk2;
+ WBUFW(buf,24) = sd->def; // def
+ WBUFW(buf,26) = sd->def2;
+ WBUFW(buf,28) = sd->mdef; // mdef
+ WBUFW(buf,30) = sd->mdef2;
+ WBUFW(buf,32) = sd->hit;
+ WBUFW(buf,34) = sd->flee;
+ WBUFW(buf,36) = sd->flee2/10;
+ WBUFW(buf,38) = sd->critical/10;
+ WBUFW(buf,40) = sd->status.karma;
+ WBUFW(buf,42) = sd->status.manner;
+
+ WFIFOSET(fd,packet_db[0xbd].len);
+
+ clif_updatestatus(sd,SP_STR);
+ clif_updatestatus(sd,SP_AGI);
+ clif_updatestatus(sd,SP_VIT);
+ clif_updatestatus(sd,SP_INT);
+ clif_updatestatus(sd,SP_DEX);
+ clif_updatestatus(sd,SP_LUK);
+
+ clif_updatestatus(sd,SP_ATTACKRANGE);
+ clif_updatestatus(sd,SP_ASPD);
+
+ return 0;
+}
+
+/*==========================================
+ *矢装備
+ *------------------------------------------
+ */
+int clif_arrowequip(struct map_session_data *sd,int val)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ if(sd->attacktarget && sd->attacktarget > 0) // [Valaris]
+ sd->attacktarget = 0;
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x013c;
+ WFIFOW(fd,2)=val+2;//矢のアイテムID
+
+ WFIFOSET(fd,packet_db[0x013c].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_arrow_fail(struct map_session_data *sd,int type)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x013b;
+ WFIFOW(fd,2)=type;
+
+ WFIFOSET(fd,packet_db[0x013b].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 作成可能 矢リスト送信
+ *------------------------------------------
+ */
+int clif_arrow_create_list(struct map_session_data *sd)
+{
+ int i,c,view;
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1ad;
+
+ for(i=0,c=0;i<MAX_SKILL_ARROW_DB;i++){
+ if(skill_arrow_db[i].nameid > 0 && pc_search_inventory(sd,skill_arrow_db[i].nameid)>=0){
+ if((view = itemdb_viewid(skill_arrow_db[i].nameid)) > 0)
+ WFIFOW(fd,c*2+4) = view;
+ else
+ WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid;
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*2+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ if(c > 0) sd->state.make_arrow_flag = 1;
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xbc;
+ WFIFOW(fd,2)=type;
+ WFIFOB(fd,4)=ok;
+ WFIFOB(fd,5)=val;
+ WFIFOSET(fd,packet_db[0xbc].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xaa;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=pos;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_db[0xaa].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xac;
+ WFIFOW(fd,2)=n+2;
+ WFIFOW(fd,4)=pos;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_db[0xac].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_misceffect(struct block_list* bl,int type)
+{
+ char buf[32];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0) = 0x19b;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = type;
+
+ clif_send(buf,packet_db[0x19b].len,bl,AREA);
+
+ return 0;
+}
+int clif_misceffect2(struct block_list *bl, int type) {
+ unsigned char buf[24];
+
+ nullpo_retr(0, bl);
+
+ memset(buf, 0, packet_db[0x1f3].len);
+
+ WBUFW(buf,0) = 0x1f3;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = type;
+
+ clif_send(buf, packet_db[0x1f3].len, bl, AREA);
+
+ return 0;
+
+}
+/*==========================================
+ * 表示オプション変更
+ *------------------------------------------
+ */
+int clif_changeoption(struct block_list* bl)
+{
+ char buf[32];
+ short option;
+ struct status_change *sc_data;
+ static const int omask[]={ 0x10,0x20 };
+ static const int scnum[]={ SC_FALCON, SC_RIDING };
+ int i;
+
+ nullpo_retr(0, bl);
+
+ option = *battle_get_option(bl);
+ sc_data = battle_get_sc_data(bl);
+
+ WBUFW(buf,0) = 0x119;
+ WBUFL(buf,2) = bl->id;
+ WBUFW(buf,6) = *battle_get_opt1(bl);
+ WBUFW(buf,8) = *battle_get_opt2(bl);
+ WBUFW(buf,10) = option;
+ WBUFB(buf,12) = 0; // ??
+
+ if(bl->type==BL_PC) { // disguises [Valaris]
+ struct map_session_data *sd=((struct map_session_data *)bl);
+ if(sd && sd->disguise > 23 && sd->disguise < 4001) {
+ clif_send(buf,packet_db[0x119].len,bl,AREA_WOS);
+ clif_spawnpc(sd);
+ } else
+ clif_send(buf,packet_db[0x119].len,bl,AREA);
+ } else
+ clif_send(buf,packet_db[0x119].len,bl,AREA);
+
+ // アイコンの表示
+ for(i=0;i<sizeof(omask)/sizeof(omask[0]);i++){
+ if( option&omask[i] ){
+ if( sc_data[scnum[i]].timer==-1)
+ skill_status_change_start(bl,scnum[i],0,0,0,0,0,0);
+ } else {
+ skill_status_change_end(bl,scnum[i],-1);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok)
+{
+ nullpo_retr(0, sd);
+
+ if(!ok) {
+ int fd=sd->fd;
+ WFIFOW(fd,0)=0xa8;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_db[0xa8].len);
+ }
+ else {
+#if PACKETVER < 3
+ int fd=sd->fd;
+ WFIFOW(fd,0)=0xa8;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOB(fd,6)=ok;
+ WFIFOSET(fd,packet_db[0xa8].len);
+#else
+ char buf[32];
+
+ WBUFW(buf,0)=0x1c8;
+ WBUFW(buf,2)=index+2;
+ if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
+ WBUFW(buf,4)=sd->inventory_data[index]->view_id;
+ else
+ WBUFW(buf,4)=sd->status.inventory[index].nameid;
+ WBUFL(buf,6)=sd->bl.id;
+ WBUFW(buf,10)=amount;
+ WBUFB(buf,12)=ok;
+ clif_send(buf,packet_db[0x1c8].len,&sd->bl,AREA);
+#endif
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_createchat(struct map_session_data *sd,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xd6;
+ WFIFOB(fd,2)=fail;
+ WFIFOSET(fd,packet_db[0xd6].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_dispchat(struct chat_data *cd,int fd)
+{
+ char buf[128]; // 最大title(60バイト)+17
+
+ if(cd==NULL || *cd->owner==NULL)
+ return 1;
+
+ WBUFW(buf,0)=0xd7;
+ WBUFW(buf,2)=strlen(cd->title)+17;
+ WBUFL(buf,4)=(*cd->owner)->id;
+ WBUFL(buf,8)=cd->bl.id;
+ WBUFW(buf,12)=cd->limit;
+ WBUFW(buf,14)=cd->users;
+ WBUFB(buf,16)=cd->pub;
+ strcpy(WBUFP(buf,17),cd->title);
+ if(fd){
+ memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
+ WFIFOSET(fd,WBUFW(buf,2));
+ } else {
+ clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * chatの状態変更成功
+ * 外部の人用と命令コード(d7->df)が違うだけ
+ *------------------------------------------
+ */
+int clif_changechatstatus(struct chat_data *cd)
+{
+ char buf[128]; // 最大title(60バイト)+17
+
+ if(cd==NULL || cd->usersd[0]==NULL)
+ return 1;
+
+ WBUFW(buf,0)=0xdf;
+ WBUFW(buf,2)=strlen(cd->title)+17;
+ WBUFL(buf,4)=cd->usersd[0]->bl.id;
+ WBUFL(buf,8)=cd->bl.id;
+ WBUFW(buf,12)=cd->limit;
+ WBUFW(buf,14)=cd->users;
+ WBUFB(buf,16)=cd->pub;
+ strcpy(WBUFP(buf,17),cd->title);
+ clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_clearchat(struct chat_data *cd,int fd)
+{
+ char buf[32];
+
+ nullpo_retr(0, cd);
+
+ WBUFW(buf,0)=0xd8;
+ WBUFL(buf,2)=cd->bl.id;
+ if(fd){
+ memcpy(WFIFOP(fd,0),buf,packet_db[0xd8].len);
+ WFIFOSET(fd,packet_db[0xd8].len);
+ } else {
+ clif_send(buf,packet_db[0xd8].len,*cd->owner,AREA_WOSC);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_joinchatfail(struct map_session_data *sd,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0xda;
+ WFIFOB(fd,2)=fail;
+ WFIFOSET(fd,packet_db[0xda].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
+{
+ int fd;
+ int i;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, cd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xdb;
+ WFIFOW(fd,2)=8+(28*cd->users);
+ WFIFOL(fd,4)=cd->bl.id;
+ for(i = 0;i < cd->users;i++){
+ WFIFOL(fd,8+i*28) = (i!=0)||((*cd->owner)->type==BL_NPC);
+ memcpy(WFIFOP(fd,8+i*28+4),cd->usersd[i]->status.name,24);
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_addchat(struct chat_data* cd,struct map_session_data *sd)
+{
+ char buf[32];
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, cd);
+
+ WBUFW(buf, 0) = 0x0dc;
+ WBUFW(buf, 2) = cd->users;
+ memcpy(WBUFP(buf, 4),sd->status.name,24);
+ clif_send(buf,packet_db[0xdc].len,&sd->bl,CHAT_WOS);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd)
+{
+ char buf[64];
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, cd);
+
+ WBUFW(buf, 0) = 0xe1;
+ WBUFL(buf, 2) = 1;
+ memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,24);
+ WBUFW(buf,30) = 0xe1;
+ WBUFL(buf,32) = 0;
+ memcpy(WBUFP(buf,36),sd->status.name,24);
+
+ clif_send(buf,packet_db[0xe1].len*2,&sd->bl,CHAT);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_leavechat(struct chat_data* cd,struct map_session_data *sd)
+{
+ char buf[32];
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, cd);
+
+ WBUFW(buf, 0) = 0xdd;
+ WBUFW(buf, 2) = cd->users-1;
+ memcpy(WBUFP(buf,4),sd->status.name,24);
+ WBUFB(buf,28) = 0;
+
+ clif_send(buf,packet_db[0xdd].len,&sd->bl,CHAT);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き要請受け
+ *------------------------------------------
+ */
+int clif_traderequest(struct map_session_data *sd,char *name)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xe5;
+ strcpy(WFIFOP(fd,2),name);
+ WFIFOSET(fd,packet_db[0xe5].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き要求応答
+ *------------------------------------------
+ */
+int clif_tradestart(struct map_session_data *sd,int type)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xe7;
+ WFIFOB(fd,2)=type;
+ WFIFOSET(fd,packet_db[0xe7].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 相手方からのアイテム追加
+ *------------------------------------------
+ */
+int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount)
+{
+ int fd,j;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, tsd);
+
+ fd=tsd->fd;
+ WFIFOW(fd,0)=0xe9;
+ WFIFOL(fd,2)=amount;
+ if(index==0){
+ WFIFOW(fd,6) = 0; // type id
+ WFIFOB(fd,8) = 0; //identify flag
+ WFIFOB(fd,9) = 0; // attribute
+ WFIFOB(fd,10)= 0; //refine
+ WFIFOW(fd,11)= 0; //card (4w)
+ WFIFOW(fd,13)= 0; //card (4w)
+ WFIFOW(fd,15)= 0; //card (4w)
+ WFIFOW(fd,17)= 0; //card (4w)
+ }
+ else{
+ index -= 2;
+ if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
+ WFIFOW(fd,6) = sd->inventory_data[index]->view_id;
+ else
+ WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id
+ WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag
+ WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute
+ WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine
+ if(sd->status.inventory[index].card[0]==0x00ff || sd->status.inventory[index].card[0]==0x00fe || sd->status.inventory[index].card[0]==(short)0xff00) {
+ WFIFOW(fd,11)= sd->status.inventory[index].card[0]; //card (4w)
+ WFIFOW(fd,13)= sd->status.inventory[index].card[1]; //card (4w)
+ WFIFOW(fd,15)= sd->status.inventory[index].card[2]; //card (4w)
+ WFIFOW(fd,17)= sd->status.inventory[index].card[3]; //card (4w)
+ } else {
+ if(sd->status.inventory[index].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[0])) > 0)
+ WFIFOW(fd,11)= j;
+ else
+ WFIFOW(fd,11)= sd->status.inventory[index].card[0];
+ if(sd->status.inventory[index].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[1])) > 0)
+ WFIFOW(fd,13)= j;
+ else
+ WFIFOW(fd,13)= sd->status.inventory[index].card[1];
+ if(sd->status.inventory[index].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[2])) > 0)
+ WFIFOW(fd,15)= j;
+ else
+ WFIFOW(fd,15)= sd->status.inventory[index].card[2];
+ if(sd->status.inventory[index].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[3])) > 0)
+ WFIFOW(fd,17)= j;
+ else
+ WFIFOW(fd,17)= sd->status.inventory[index].card[3];
+ }
+ }
+ WFIFOSET(fd,packet_db[0xe9].len);
+
+ return 0;
+}
+
+/*==========================================
+ * アイテム追加成功/失敗
+ *------------------------------------------
+ */
+int clif_tradeitemok(struct map_session_data *sd,int index,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xea;
+ WFIFOW(fd,2)=index;
+ WFIFOB(fd,4)=fail;
+ WFIFOSET(fd,packet_db[0xea].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引きok押し
+ *------------------------------------------
+ */
+int clif_tradedeal_lock(struct map_session_data *sd,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xec;
+ WFIFOB(fd,2)=fail; // 0=you 1=the other person
+ WFIFOSET(fd,packet_db[0xec].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引きがキャンセルされました
+ *------------------------------------------
+ */
+int clif_tradecancelled(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xee;
+ WFIFOSET(fd,packet_db[0xee].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 取り引き完了
+ *------------------------------------------
+ */
+int clif_tradecompleted(struct map_session_data *sd,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xf0;
+ WFIFOB(fd,2)=fail;
+ WFIFOSET(fd,packet_db[0xf0].len);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫のアイテム数を更新
+ *------------------------------------------
+ */
+int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) = 0xf2; // update storage amount
+ WFIFOW(fd,2) = stor->storage_amount; //items
+ WFIFOW(fd,4) = MAX_STORAGE; //items max
+ WFIFOSET(fd,packet_db[0xf2].len);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫にアイテムを追加する
+ *------------------------------------------
+ */
+int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount)
+{
+ int view,fd,j;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) =0xf4; // Storage item added
+ WFIFOW(fd,2) =index+1; // index
+ WFIFOL(fd,4) =amount; // amount
+ if((view = itemdb_viewid(stor->storage[index].nameid)) > 0)
+ WFIFOW(fd,8) =view;
+ else
+ WFIFOW(fd,8) =stor->storage[index].nameid; // id
+ WFIFOB(fd,10)=stor->storage[index].identify; //identify flag
+ WFIFOB(fd,11)=stor->storage[index].attribute; // attribute
+ WFIFOB(fd,12)=stor->storage[index].refine; //refine
+ if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) {
+ WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w)
+ WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w)
+ WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w)
+ WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w)
+ } else {
+ if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0)
+ WFIFOW(fd,13)= j;
+ else
+ WFIFOW(fd,13)= stor->storage[index].card[0];
+ if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0)
+ WFIFOW(fd,15)= j;
+ else
+ WFIFOW(fd,15)= stor->storage[index].card[1];
+ if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0)
+ WFIFOW(fd,17)= j;
+ else
+ WFIFOW(fd,17)= stor->storage[index].card[2];
+ if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0)
+ WFIFOW(fd,19)= j;
+ else
+ WFIFOW(fd,19)= stor->storage[index].card[3];
+ }
+ WFIFOSET(fd,packet_db[0xf4].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) = 0xf2; // update storage amount
+ WFIFOW(fd,2) = stor->storage_amount; //items
+ WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max
+ WFIFOSET(fd,packet_db[0xf2].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount)
+{
+ int view,fd,j;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, stor);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) =0xf4; // Storage item added
+ WFIFOW(fd,2) =index+1; // index
+ WFIFOL(fd,4) =amount; // amount
+ if((view = itemdb_viewid(stor->storage[index].nameid)) > 0)
+ WFIFOW(fd,8) =view;
+ else
+ WFIFOW(fd,8) =stor->storage[index].nameid; // id
+ WFIFOB(fd,10)=stor->storage[index].identify; //identify flag
+ WFIFOB(fd,11)=stor->storage[index].attribute; // attribute
+ WFIFOB(fd,12)=stor->storage[index].refine; //refine
+ if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) {
+ WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w)
+ WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w)
+ WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w)
+ WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w)
+ } else {
+ if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0)
+ WFIFOW(fd,13)= j;
+ else
+ WFIFOW(fd,13)= stor->storage[index].card[0];
+ if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0)
+ WFIFOW(fd,15)= j;
+ else
+ WFIFOW(fd,15)= stor->storage[index].card[1];
+ if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0)
+ WFIFOW(fd,17)= j;
+ else
+ WFIFOW(fd,17)= stor->storage[index].card[2];
+ if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0)
+ WFIFOW(fd,19)= j;
+ else
+ WFIFOW(fd,19)= stor->storage[index].card[3];
+ }
+ WFIFOSET(fd,packet_db[0xf4].len);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫からアイテムを取り去る
+ *------------------------------------------
+ */
+int clif_storageitemremoved(struct map_session_data *sd,int index,int amount)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xf6; // Storage item removed
+ WFIFOW(fd,2)=index+1;
+ WFIFOL(fd,4)=amount;
+ WFIFOSET(fd,packet_db[0xf6].len);
+
+ return 0;
+}
+
+/*==========================================
+ * カプラ倉庫を閉じる
+ *------------------------------------------
+ */
+int clif_storageclose(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xf8; // Storage Closed
+ WFIFOSET(fd,packet_db[0xf8].len);
+
+ return 0;
+}
+
+//
+// callback系 ?
+//
+/*==========================================
+ * PC表示
+ *------------------------------------------
+ */
+void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
+{
+ int len;
+
+ nullpo_retv(sd);
+ nullpo_retv(dstsd);
+
+ if(dstsd->walktimer != -1){
+ len = clif_set007b(dstsd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ } else {
+ len = clif_set0078(dstsd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ }
+
+ if(dstsd->chatID){
+ struct chat_data *cd;
+ cd=(struct chat_data*)map_id2bl(dstsd->chatID);
+ if(cd->usersd[0]==dstsd)
+ clif_dispchat(cd,sd->fd);
+ }
+ if(dstsd->vender_id){
+ clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
+ }
+ if(dstsd->spiritball > 0) {
+ clif_set01e1(dstsd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,packet_db[0x1e1].len);
+ }
+ if(battle_config.save_clothcolor==1 && dstsd->status.clothes_color > 0)
+ clif_changelook(&dstsd->bl,LOOK_CLOTHES_COLOR,dstsd->status.clothes_color);
+
+ if(sd->status.manner < 0)
+ clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
+
+}
+
+/*==========================================
+ * NPC表示
+ *------------------------------------------
+ */
+void clif_getareachar_npc(struct map_session_data* sd,struct npc_data* nd)
+{
+ int len;
+
+ nullpo_retv(sd);
+ nullpo_retv(nd);
+
+ if(nd->class < 0 || nd->flag&1 || nd->class == INVISIBLE_CLASS)
+ return;
+
+ len = clif_npc0078(nd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+
+ if(nd->chat_id){
+ clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd);
+ }
+
+}
+
+/*==========================================
+ * 移動停止
+ *------------------------------------------
+ */
+int clif_movemob(struct mob_data *md)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, md);
+
+ len = clif_mob007b(md,buf);
+ clif_send(buf,len,&md->bl,AREA);
+
+ if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
+ clif_mob_equip(md,mob_get_equip(md->class));
+
+ return 0;
+}
+
+/*==========================================
+ * モンスターの位置修正
+ *------------------------------------------
+ */
+int clif_fixmobpos(struct mob_data *md)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, md);
+
+ if(md->state.state == MS_WALK){
+ len = clif_mob007b(md,buf);
+ clif_send(buf,len,&md->bl,AREA);
+ } else {
+ len = clif_mob0078(md,buf);
+ clif_send(buf,len,&md->bl,AREA);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * PCの位置修正
+ *------------------------------------------
+ */
+int clif_fixpcpos(struct map_session_data *sd)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, sd);
+
+ if(sd->walktimer != -1){
+ len = clif_set007b(sd,buf);
+ clif_send(buf,len,&sd->bl,AREA);
+ } else {
+ len = clif_set0078(sd,buf);
+ clif_send(buf,len,&sd->bl,AREA);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_fixpetpos(struct pet_data *pd)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, pd);
+
+ if(pd->state.state == MS_WALK){
+ len = clif_pet007b(pd,buf);
+ clif_send(buf,len,&pd->bl,AREA);
+ } else {
+ len = clif_pet0078(pd,buf);
+ clif_send(buf,len,&pd->bl,AREA);
+ }
+
+ return 0;
+}
+
+// npc walking [Valaris]
+int clif_fixnpcpos(struct npc_data *nd)
+{
+ unsigned char buf[256];
+ int len;
+
+ nullpo_retr(0, nd);
+
+ if(nd->state.state == MS_WALK){
+ len = clif_npc007b(nd,buf);
+ clif_send(buf,len,&nd->bl,AREA);
+ } else {
+ len = clif_npc0078(nd,buf);
+ clif_send(buf,len,&nd->bl,AREA);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 通常攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
+{
+ unsigned char buf[256];
+ struct status_change *sc_data;
+
+ nullpo_retr(0, src);
+ nullpo_retr(0, dst);
+
+ sc_data = battle_get_sc_data(dst);
+
+ if(type != 4 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
+ type = 9;
+ if(sc_data) {
+ if(type != 4 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if(sc_data[SC_HALLUCINATION].timer != -1) {
+ if(damage > 0)
+ damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
+ if(damage2 > 0)
+ damage2 = damage2*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
+ }
+ }
+
+ WBUFW(buf,0)=0x8a;
+ WBUFL(buf,2)=src->id;
+ WBUFL(buf,6)=dst->id;
+ WBUFL(buf,10)=tick;
+ WBUFL(buf,14)=sdelay;
+ WBUFL(buf,18)=ddelay;
+ WBUFW(buf,22)=(damage > 0x7fff)? 0x7fff:damage;
+ WBUFW(buf,24)=div;
+ WBUFB(buf,26)=type;
+ WBUFW(buf,27)=damage2;
+ clif_send(buf,packet_db[0x8a].len,src,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md)
+{
+ int len;
+ nullpo_retv(sd);
+ nullpo_retv(md);
+
+ if(md->state.state == MS_WALK){
+ len = clif_mob007b(md,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ } else {
+ len = clif_mob0078(md,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ }
+
+ if(mob_get_equip(md->class) > 0) // mob equipment [Valaris]
+ clif_mob_equip(md,mob_get_equip(md->class));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_getareachar_pet(struct map_session_data* sd,struct pet_data* pd)
+{
+ int len;
+
+ nullpo_retv(sd);
+ nullpo_retv(pd);
+
+ if(pd->state.state == MS_WALK){
+ len = clif_pet007b(pd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ } else {
+ len = clif_pet0078(pd,WFIFOP(sd->fd,0));
+ WFIFOSET(sd->fd,len);
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem)
+{
+ int view,fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(fitem);
+
+ fd=sd->fd;
+ //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
+ WFIFOW(fd,0)=0x9d;
+ WFIFOL(fd,2)=fitem->bl.id;
+ if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
+ WFIFOW(fd,6)=view;
+ else
+ WFIFOW(fd,6)=fitem->item_data.nameid;
+ WFIFOB(fd,8)=fitem->item_data.identify;
+ WFIFOW(fd,9)=fitem->bl.x;
+ WFIFOW(fd,11)=fitem->bl.y;
+ WFIFOW(fd,13)=fitem->item_data.amount;
+ WFIFOB(fd,15)=fitem->subx;
+ WFIFOB(fd,16)=fitem->suby;
+
+ WFIFOSET(fd,packet_db[0x9d].len);
+}
+/*==========================================
+ * 場所スキルエフェクトが視界に入る
+ *------------------------------------------
+ */
+int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit)
+{
+ int fd;
+ struct block_list *bl;
+
+ nullpo_retr(0, unit);
+
+ fd=sd->fd;
+ bl=map_id2bl(unit->group->src_id);
+#if PACKETVER < 3
+ memset(WFIFOP(fd,0),0,packet_db[0x11f].len);
+ WFIFOW(fd, 0)=0x11f;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOL(fd, 6)=unit->group->src_id;
+ WFIFOW(fd,10)=unit->bl.x;
+ WFIFOW(fd,12)=unit->bl.y;
+ WFIFOB(fd,14)=unit->group->unit_id;
+ WFIFOB(fd,15)=0;
+ WFIFOSET(fd,packet_db[0x11f].len);
+#else
+ memset(WFIFOP(fd,0),0,packet_db[0x1c9].len);
+ WFIFOW(fd, 0)=0x1c9;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOL(fd, 6)=unit->group->src_id;
+ WFIFOW(fd,10)=unit->bl.x;
+ WFIFOW(fd,12)=unit->bl.y;
+ WFIFOB(fd,14)=unit->group->unit_id;
+ WFIFOB(fd,15)=1;
+ WFIFOL(fd,15+1)=0; //1-4調べた限り固定
+ WFIFOL(fd,15+5)=0; //5-8調べた限り固定
+ //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
+ WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
+ WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定
+ WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定
+ WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定
+ WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定
+ WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定
+ //37-39
+ WFIFOB(fd,15+40)=0x2d; //40調べた限り固定
+ WFIFOL(fd,15+41)=0; //41-44調べた限り0固定
+ WFIFOL(fd,15+45)=0; //45-48調べた限り0固定
+ WFIFOL(fd,15+49)=0; //49-52調べた限り0固定
+ WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定
+ WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定
+ WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定
+ //65-68
+ //69-72
+ if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標
+ WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
+ WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa
+
+ /* Graffiti [Valaris] */
+ if(unit->group->unit_id==0xb0) {
+ WFIFOL(fd,15)=1;
+ WFIFOL(fd,16)=1;
+ memcpy(WFIFOP(fd,17),unit->group->valstr,80);
+ }
+
+ WFIFOSET(fd,packet_db[0x1c9].len);
+#endif
+ if(unit->group->skill_id == WZ_ICEWALL)
+ clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5);
+
+ return 0;
+}
+/*==========================================
+ * 場所スキルエフェクトが視界から消える
+ *------------------------------------------
+ */
+int clif_clearchar_skillunit(struct skill_unit *unit,int fd)
+{
+ nullpo_retr(0, unit);
+
+ WFIFOW(fd, 0)=0x120;
+ WFIFOL(fd, 2)=unit->bl.id;
+ WFIFOSET(fd,packet_db[0x120].len);
+ if(unit->group->skill_id == WZ_ICEWALL)
+ clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_01ac(struct block_list *bl)
+{
+ char buf[32];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf, 0) = 0x1ac;
+ WBUFL(buf, 2) = bl->id;
+
+ clif_send(buf,packet_db[0x1ac].len,bl,AREA);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+ int clif_getareachar(struct block_list* bl,va_list ap)
+{
+ struct map_session_data *sd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+
+ sd=va_arg(ap,struct map_session_data*);
+
+ switch(bl->type){
+ case BL_PC:
+ if(sd==(struct map_session_data*)bl)
+ break;
+ clif_getareachar_pc(sd,(struct map_session_data*) bl);
+ break;
+ case BL_NPC:
+ clif_getareachar_npc(sd,(struct npc_data*) bl);
+ break;
+ case BL_MOB:
+ clif_getareachar_mob(sd,(struct mob_data*) bl);
+ break;
+ case BL_PET:
+ clif_getareachar_pet(sd,(struct pet_data*) bl);
+ break;
+ case BL_ITEM:
+ clif_getareachar_item(sd,(struct flooritem_data*) bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
+ break;
+ default:
+ if(battle_config.error_log)
+ printf("get area char ??? %d\n",bl->type);
+ break;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_pcoutsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd,*dstsd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
+
+ switch(bl->type){
+ case BL_PC:
+ dstsd = (struct map_session_data*) bl;
+ if(sd != dstsd) {
+ clif_clearchar_id(dstsd->bl.id,0,sd->fd);
+ clif_clearchar_id(sd->bl.id,0,dstsd->fd);
+ if(dstsd->chatID){
+ struct chat_data *cd;
+ cd=(struct chat_data*)map_id2bl(dstsd->chatID);
+ if(cd->usersd[0]==dstsd)
+ clif_dispchat(cd,sd->fd);
+ }
+ if(dstsd->vender_id){
+ clif_closevendingboard(&dstsd->bl,sd->fd);
+ }
+ }
+ break;
+ case BL_NPC:
+ if( ((struct npc_data *)bl)->class != INVISIBLE_CLASS )
+ clif_clearchar_id(bl->id,0,sd->fd);
+ break;
+ case BL_MOB:
+ case BL_PET:
+ clif_clearchar_id(bl->id,0,sd->fd);
+ break;
+ case BL_ITEM:
+ clif_clearflooritem((struct flooritem_data*)bl,sd->fd);
+ break;
+ case BL_SKILL:
+ clif_clearchar_skillunit((struct skill_unit *)bl,sd->fd);
+ break;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_pcinsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd,*dstsd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
+
+ switch(bl->type){
+ case BL_PC:
+ dstsd = (struct map_session_data *)bl;
+ if(sd != dstsd) {
+ clif_getareachar_pc(sd,dstsd);
+ clif_getareachar_pc(dstsd,sd);
+ }
+ break;
+ case BL_NPC:
+ clif_getareachar_npc(sd,(struct npc_data*)bl);
+ break;
+ case BL_MOB:
+ clif_getareachar_mob(sd,(struct mob_data*)bl);
+ break;
+ case BL_PET:
+ clif_getareachar_pet(sd,(struct pet_data*)bl);
+ break;
+ case BL_ITEM:
+ clif_getareachar_item(sd,(struct flooritem_data*)bl);
+ break;
+ case BL_SKILL:
+ clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
+ break;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_moboutsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct mob_data *md;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, md=va_arg(ap,struct mob_data*));
+
+ if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){
+ clif_clearchar_id(md->bl.id,0,sd->fd);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_mobinsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct mob_data *md;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+
+ md=va_arg(ap,struct mob_data*);
+ if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){
+ clif_getareachar_mob(sd,md);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_petoutsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct pet_data *pd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, pd=va_arg(ap,struct pet_data*));
+
+ if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){
+ clif_clearchar_id(pd->bl.id,0,sd->fd);
+ }
+
+ return 0;
+}
+// npc walking [Valaris]
+int clif_npcoutsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct npc_data *nd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+ nullpo_retr(0, nd=va_arg(ap,struct npc_data*));
+
+ if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){
+ clif_clearchar_id(nd->bl.id,0,sd->fd);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_petinsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct pet_data *pd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+
+ pd=va_arg(ap,struct pet_data*);
+ if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){
+ clif_getareachar_pet(sd,pd);
+ }
+
+ return 0;
+}
+// npc walking [Valaris]
+int clif_npcinsight(struct block_list *bl,va_list ap)
+{
+ struct map_session_data *sd;
+ struct npc_data *nd;
+
+ nullpo_retr(0, bl);
+ nullpo_retr(0, ap);
+
+ nd=va_arg(ap,struct npc_data*);
+ if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){
+ clif_getareachar_npc(sd,nd);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range)
+{
+ int fd,id;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ if( (id=sd->status.skill[skillid].id) <= 0 )
+ return 0;
+ WFIFOW(fd,0)=0x147;
+ WFIFOW(fd,2) = id;
+ if(type < 0)
+ WFIFOW(fd,4) = skill_get_inf(id);
+ else
+ WFIFOW(fd,4) = type;
+ WFIFOW(fd,6) = 0;
+ WFIFOW(fd,8) = sd->status.skill[skillid].lv;
+ WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv);
+ if(range < 0) {
+ range = skill_get_range(id,sd->status.skill[skillid].lv);
+ if(range < 0)
+ range = battle_get_range(&sd->bl) - (range + 1);
+ WFIFOW(fd,12)= range;
+ } else
+ WFIFOW(fd,12)= range;
+ memset(WFIFOP(fd,14),0,24);
+ if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
+ WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0;
+ else
+ WFIFOB(fd,38) = 0;
+ WFIFOSET(fd,packet_db[0x147].len);
+
+ return 0;
+}
+
+/*==========================================
+ * スキルリストを送信する
+ *------------------------------------------
+ */
+int clif_skillinfoblock(struct map_session_data *sd)
+{
+ int fd;
+ int i,c,len=4,id,range;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x10f;
+ for ( i = c = 0; i < MAX_SKILL; i++){
+ if( (id=sd->status.skill[i].id)!=0 ){
+ WFIFOW(fd,len ) = id;
+ WFIFOW(fd,len+2) = skill_get_inf(id);
+ WFIFOW(fd,len+4) = 0;
+ WFIFOW(fd,len+6) = sd->status.skill[i].lv;
+ WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
+ range = skill_get_range(id,sd->status.skill[i].lv);
+ if(range < 0)
+ range = battle_get_range(&sd->bl) - (range + 1);
+ WFIFOW(fd,len+10)= range;
+ memset(WFIFOP(fd,len+12),0,24);
+ if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
+ WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_get_max(id) && sd->status.skill[i].flag ==0 )? 1:0;
+ else
+ WFIFOB(fd,len+36) = 0;
+ len+=37;
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=len;
+ WFIFOSET(fd,len);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル割り振り通知
+ *------------------------------------------
+ */
+int clif_skillup(struct map_session_data *sd,int skill_num)
+{
+ int range,fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) = 0x10e;
+ WFIFOW(fd,2) = skill_num;
+ WFIFOW(fd,4) = sd->status.skill[skill_num].lv;
+ WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv);
+ range = skill_get_range(skill_num,sd->status.skill[skill_num].lv);
+ if(range < 0)
+ range = battle_get_range(&sd->bl) - (range + 1);
+ WFIFOW(fd,8) = range;
+ WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0;
+ WFIFOSET(fd,packet_db[0x10e].len);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル詠唱エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_skillcasting(struct block_list* bl,
+ int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime)
+{
+ unsigned char buf[32];
+ WBUFW(buf,0) = 0x13e;
+ WBUFL(buf,2) = src_id;
+ WBUFL(buf,6) = dst_id;
+ WBUFW(buf,10) = dst_x;
+ WBUFW(buf,12) = dst_y;
+ WBUFW(buf,14) = skill_num;//魔法詠唱スキル
+ WBUFL(buf,16) = skill_get_pl(skill_num);//属性
+ WBUFL(buf,20) = casttime;//skill詠唱時間
+ clif_send(buf,packet_db[0x13e].len, bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_skillcastcancel(struct block_list* bl)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0) = 0x1b9;
+ WBUFL(buf,2) = bl->id;
+ clif_send(buf,packet_db[0x1b9].len, bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル詠唱失敗
+ *------------------------------------------
+ */
+int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ if(type==0x4 && battle_config.display_delay_skill_fail==0){
+ return 0;
+ }
+
+ WFIFOW(fd,0) = 0x110;
+ WFIFOW(fd,2) = skill_id;
+ WFIFOW(fd,4) = btype;
+ WFIFOW(fd,6) = 0;
+ WFIFOB(fd,8) = 0;
+ WFIFOB(fd,9) = type;
+ WFIFOSET(fd,packet_db[0x110].len);
+
+ return 0;
+}
+
+/*==========================================
+ * スキル攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_skill_damage(struct block_list *src,struct block_list *dst,
+ unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc_data;
+
+ nullpo_retr(0, src);
+ nullpo_retr(0, dst);
+
+ sc_data = battle_get_sc_data(dst);
+
+ if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
+ type = 9;
+ if(sc_data) {
+ if(type != 5 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
+ damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
+ }
+
+#if PACKETVER < 3
+ WBUFW(buf,0)=0x114;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ WBUFW(buf,24)=damage;
+ WBUFW(buf,26)=skill_lv;
+ WBUFW(buf,28)=div;
+ WBUFB(buf,30)=(type>0)?type:skill_get_hit(skill_id);
+ clif_send(buf,packet_db[0x114].len,src,AREA);
+#else
+ WBUFW(buf,0)=0x1de;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ WBUFL(buf,24)=damage;
+ WBUFW(buf,28)=skill_lv;
+ WBUFW(buf,30)=div;
+ WBUFB(buf,32)=(type>0)?type:skill_get_hit(skill_id);
+ clif_send(buf,packet_db[0x1de].len,src,AREA);
+#endif
+
+ return 0;
+}
+
+/*==========================================
+ * 吹き飛ばしスキル攻撃エフェクト&ダメージ
+ *------------------------------------------
+ */
+int clif_skill_damage2(struct block_list *src,struct block_list *dst,
+ unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
+{
+ unsigned char buf[64];
+ struct status_change *sc_data;
+
+ nullpo_retr(0, src);
+ nullpo_retr(0, dst);
+
+ sc_data = battle_get_sc_data(dst);
+
+ if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure)
+ type = 9;
+ if(sc_data) {
+ if(type != 5 && sc_data[SC_ENDURE].timer != -1)
+ type = 9;
+ if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0)
+ damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100;
+ }
+
+ WBUFW(buf,0)=0x115;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFL(buf,8)=dst->id;
+ WBUFL(buf,12)=tick;
+ WBUFL(buf,16)=sdelay;
+ WBUFL(buf,20)=ddelay;
+ WBUFW(buf,24)=dst->x;
+ WBUFW(buf,26)=dst->y;
+ WBUFW(buf,28)=damage;
+ WBUFW(buf,30)=skill_lv;
+ WBUFW(buf,32)=div;
+ WBUFB(buf,34)=(type>0)?type:skill_get_hit(skill_id);
+ clif_send(buf,packet_db[0x115].len,src,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 支援/回復スキルエフェクト
+ *------------------------------------------
+ */
+int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
+ int skill_id,int heal,int fail)
+{
+ unsigned char buf[32];
+
+ nullpo_retr(0, src);
+ nullpo_retr(0, dst);
+
+ WBUFW(buf,0)=0x11a;
+ WBUFW(buf,2)=skill_id;
+ WBUFW(buf,4)=(heal > 0x7fff)? 0x7fff:heal;
+ WBUFL(buf,6)=dst->id;
+ WBUFL(buf,10)=src->id;
+ WBUFB(buf,14)=fail;
+ clif_send(buf,packet_db[0x11a].len,src,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクト
+ *------------------------------------------
+ */
+int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick)
+{
+ unsigned char buf[32];
+
+ nullpo_retr(0, src);
+
+ WBUFW(buf,0)=0x117;
+ WBUFW(buf,2)=skill_id;
+ WBUFL(buf,4)=src->id;
+ WBUFW(buf,8)=val;
+ WBUFW(buf,10)=x;
+ WBUFW(buf,12)=y;
+ WBUFL(buf,14)=tick;
+ clif_send(buf,packet_db[0x117].len,src,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * 場所スキルエフェクト表示
+ *------------------------------------------
+ */
+int clif_skill_setunit(struct skill_unit *unit)
+{
+ unsigned char buf[128];
+ struct block_list *bl;
+
+ nullpo_retr(0, unit);
+
+ bl=map_id2bl(unit->group->src_id);
+
+#if PACKETVER < 3
+ memset(WBUFP(buf, 0),0,packet_db[0x11f].len);
+ WBUFW(buf, 0)=0x11f;
+ WBUFL(buf, 2)=unit->bl.id;
+ WBUFL(buf, 6)=unit->group->src_id;
+ WBUFW(buf,10)=unit->bl.x;
+ WBUFW(buf,12)=unit->bl.y;
+ WBUFB(buf,14)=unit->group->unit_id;
+ WBUFB(buf,15)=0;
+ clif_send(buf,packet_db[0x11f].len,&unit->bl,AREA);
+#else
+ memset(WBUFP(buf, 0),0,packet_db[0x1c9].len);
+ WBUFW(buf, 0)=0x1c9;
+ WBUFL(buf, 2)=unit->bl.id;
+ WBUFL(buf, 6)=unit->group->src_id;
+ WBUFW(buf,10)=unit->bl.x;
+ WBUFW(buf,12)=unit->bl.y;
+ WBUFB(buf,14)=unit->group->unit_id;
+ WBUFB(buf,15)=1;
+ WBUFL(buf,15+1)=0; //1-4調べた限り固定
+ WBUFL(buf,15+5)=0; //5-8調べた限り固定
+ //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字
+ WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF)
+ WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった)
+ WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定
+ WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定
+ WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定
+ WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定
+ //37-39
+ WBUFB(buf,15+40)=0x2d; //40調べた限り固定
+ WBUFL(buf,15+41)=0; //41-44調べた限り0固定
+ WBUFL(buf,15+45)=0; //45-48調べた限り0固定
+ WBUFL(buf,15+49)=0; //49-52調べた限り0固定
+ WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった)
+ WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定
+ WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定
+ //65-68
+ //69-72
+ if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標
+ WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字
+ WBUFB(buf,15+81)=0xaa; //81終端文字0xaa
+
+ /* Graffiti [Valaris] */
+ if(unit->group->unit_id==0xb0) {
+ WBUFL(buf,15)=1;
+ WBUFL(buf,16)=1;
+ memcpy(WBUFP(buf,17),unit->group->valstr,80);
+ }
+
+ clif_send(buf,packet_db[0x1c9].len,&unit->bl,AREA);
+#endif
+ return 0;
+}
+/*==========================================
+ * 場所スキルエフェクト削除
+ *------------------------------------------
+ */
+int clif_skill_delunit(struct skill_unit *unit)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, unit);
+
+ WBUFW(buf, 0)=0x120;
+ WBUFL(buf, 2)=unit->bl.id;
+ clif_send(buf,packet_db[0x120].len,&unit->bl,AREA);
+ return 0;
+}
+/*==========================================
+ * ワープ場所選択
+ *------------------------------------------
+ */
+int clif_skill_warppoint(struct map_session_data *sd,int skill_num,
+ const char *map1,const char *map2,const char *map3,const char *map4)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x11c;
+ WFIFOW(fd,2)=skill_num;
+ memcpy(WFIFOP(fd, 4),map1,16);
+ memcpy(WFIFOP(fd,20),map2,16);
+ memcpy(WFIFOP(fd,36),map3,16);
+ memcpy(WFIFOP(fd,52),map4,16);
+ WFIFOSET(fd,packet_db[0x11c].len);
+ return 0;
+}
+/*==========================================
+ * メモ応答
+ *------------------------------------------
+ */
+int clif_skill_memo(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0x11e;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x11e].len);
+ return 0;
+}
+int clif_skill_teleportmessage(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x189;
+ WFIFOW(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x189].len);
+ return 0;
+}
+
+/*==========================================
+ * モンスター情報
+ *------------------------------------------
+ */
+int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
+{
+ struct mob_data *md;
+ unsigned char buf[64];
+ int i;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, dst);
+
+ if(dst->type!=BL_MOB )
+ return 0;
+ if((md=(struct mob_data *)dst) == NULL)
+ return 0;
+
+ WBUFW(buf, 0)=0x18c;
+ WBUFW(buf, 2)=mob_get_viewclass(md->class);
+ WBUFW(buf, 4)=mob_db[md->class].lv;
+ WBUFW(buf, 6)=mob_db[md->class].size;
+ WBUFL(buf, 8)=md->hp;
+ WBUFW(buf,12)=battle_get_def2(&md->bl);
+ WBUFW(buf,14)=mob_db[md->class].race;
+ WBUFW(buf,16)=battle_get_mdef2(&md->bl) - (mob_db[md->class].vit>>1);
+ WBUFW(buf,18)=battle_get_elem_type(&md->bl);
+ for(i=0;i<9;i++)
+ WBUFB(buf,20+i)= battle_attr_fix(100,i+1,md->def_ele);
+
+ if(sd->status.party_id>0)
+ clif_send(buf,packet_db[0x18c].len,&sd->bl,PARTY_AREA);
+ else{
+ memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x18c].len);
+ WFIFOSET(sd->fd,packet_db[0x18c].len);
+ }
+ return 0;
+}
+/*==========================================
+ * アイテム合成可能リスト
+ *------------------------------------------
+ */
+int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger)
+{
+ int i,c,view,fd;
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd, 0)=0x18d;
+
+ for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
+ if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger) ){
+ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
+ WFIFOW(fd,c*8+ 4)= view;
+ else
+ WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid;
+ WFIFOW(fd,c*8+ 6)= 0x0012;
+ WFIFOL(fd,c*8+ 8)= sd->status.char_id;
+ c++;
+ }
+ }
+ WFIFOW(fd, 2)=c*8+8;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ if(c > 0) sd->state.produce_flag = 1;
+ return 0;
+}
+
+/*==========================================
+ * 状態異常アイコン/メッセージ表示
+ *------------------------------------------
+ */
+int clif_status_change(struct block_list *bl,int type,int flag)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x0196;
+ WBUFW(buf,2)=type;
+ WBUFL(buf,4)=bl->id;
+ WBUFB(buf,8)=flag;
+ clif_send(buf,packet_db[0x196].len,bl,AREA);
+ return 0;
+}
+
+/*==========================================
+ * Send message (modified by [Yor])
+ *------------------------------------------
+ */
+int clif_displaymessage(const int fd, char* mes)
+{
+ //Console [Wizputer]
+ if ( fd == 0 )
+ printf("console: %s\n",mes);
+ else {
+ int len_mes = strlen(mes);
+
+ if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
+ WFIFOW(fd,0) = 0x8e;
+ WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate
+ memcpy(WFIFOP(fd,4), mes, len_mes + 1);
+ WFIFOSET(fd, 5 + len_mes);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 天の声を送信する
+ *------------------------------------------
+ */
+int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag)
+{
+ unsigned char lbuf[255];
+ unsigned char *buf = ((len + 16) >= sizeof(lbuf)) ? malloc(len+16) : lbuf;
+ int lp = (flag&0x10) ? 8 : 4;
+
+ WBUFW(buf,0) = 0x9a;
+ WBUFW(buf,2) = len + lp;
+ WBUFL(buf,4) = 0x65756c62;
+ memcpy(WBUFP(buf,lp), mes, len);
+ flag &= 0x07;
+ clif_send(buf, WBUFW(buf,2), bl,
+ (flag==1) ? ALL_SAMEMAP:
+ (flag==2) ? AREA:
+ (flag==3) ? SELF:
+ ALL_CLIENT);
+ if (buf != lbuf)
+ free(buf);
+ return 0;
+}
+
+/*==========================================
+ * HPSP回復エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_heal(int fd,int type,int val)
+{
+ WFIFOW(fd,0)=0x13d;
+ WFIFOW(fd,2)=type;
+ WFIFOW(fd,4)=val;
+ WFIFOSET(fd,packet_db[0x13d].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 復活する
+ *------------------------------------------
+ */
+int clif_resurrection(struct block_list *bl,int type)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ if(bl->type==BL_PC) { // disguises [Valaris]
+ struct map_session_data *sd=((struct map_session_data *)bl);
+ if(sd && sd->disguise > 23 && sd->disguise < 4001)
+ clif_spawnpc(sd);
+ }
+
+ WBUFW(buf,0)=0x148;
+ WBUFL(buf,2)=bl->id;
+ WBUFW(buf,6)=type;
+
+ clif_send(buf,packet_db[0x148].len,bl,type==1 ? AREA : AREA_WOS);
+
+ return 0;
+}
+
+/*==========================================
+ * PVP実装?(仮)
+ *------------------------------------------
+ */
+int clif_set0199(int fd,int type)
+{
+ WFIFOW(fd,0)=0x199;
+ WFIFOW(fd,2)=type;
+ WFIFOSET(fd,packet_db[0x199].len);
+
+ return 0;
+}
+
+/*==========================================
+ * PVP実装?(仮)
+ *------------------------------------------
+ */
+int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
+{
+ nullpo_retr(0, sd);
+
+ if(map[sd->bl.m].flag.nopvp)
+ return 0;
+
+ if(type == 2) {
+ WFIFOW(sd->fd,0) = 0x19a;
+ WFIFOL(sd->fd,2) = sd->bl.id;
+ if(pvprank<=0)
+ pc_calc_pvprank(sd);
+ WFIFOL(sd->fd,6) = pvprank;
+ WFIFOL(sd->fd,10) = pvpnum;
+ WFIFOSET(sd->fd,packet_db[0x19a].len);
+ } else {
+ char buf[32];
+
+ WBUFW(buf,0) = 0x19a;
+ WBUFL(buf,2) = sd->bl.id;
+ if(sd->status.option&0x46)
+ WBUFL(buf,6) = -1;
+ else
+ if(pvprank<=0)
+ pc_calc_pvprank(sd);
+ WBUFL(buf,6) = pvprank;
+ WBUFL(buf,10) = pvpnum;
+ if(!type)
+ clif_send(buf,packet_db[0x19a].len,&sd->bl,AREA);
+ else
+ clif_send(buf,packet_db[0x19a].len,&sd->bl,ALL_SAMEMAP);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_send0199(int map,int type)
+{
+ struct block_list bl;
+ char buf[16];
+
+ bl.m = map;
+ WBUFW(buf,0)=0x199;
+ WBUFW(buf,2)=type;
+ clif_send(buf,packet_db[0x199].len,&bl,ALL_SAMEMAP);
+
+ return 0;
+}
+
+/*==========================================
+ * 精錬エフェクトを送信する
+ *------------------------------------------
+ */
+int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val)
+{
+ WFIFOW(fd,0)=0x188;
+ WFIFOW(fd,2)=fail;
+ WFIFOW(fd,4)=index+2;
+ WFIFOW(fd,6)=val;
+ WFIFOSET(fd,packet_db[0x188].len);
+
+ return 0;
+}
+
+/*==========================================
+ * Wisp/page is transmitted to the destination player
+ *------------------------------------------
+ */
+int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B
+{
+ WFIFOW(fd,0) = 0x97;
+ WFIFOW(fd,2) = mes_len + 24 + 4;
+ memcpy(WFIFOP(fd,4), nick, 24);
+ memcpy(WFIFOP(fd,28), mes, mes_len);
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+/*==========================================
+ * The transmission result of Wisp/page is transmitted to the source player
+ *------------------------------------------
+ */
+int clif_wis_end(int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+{
+ WFIFOW(fd,0) = 0x98;
+ WFIFOW(fd,2) = flag;
+ WFIFOSET(fd,packet_db[0x98].len);
+ return 0;
+}
+
+/*==========================================
+ * キャラID名前引き結果を送信する
+ *------------------------------------------
+ */
+int clif_solved_charname(struct map_session_data *sd,int char_id)
+{
+ char *p= map_charid2nick(char_id);
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ if(p!=NULL){
+ WFIFOW(fd,0)=0x194;
+ WFIFOL(fd,2)=char_id;
+ memcpy(WFIFOP(fd,6), p,24 );
+ WFIFOSET(fd,packet_db[0x194].len);
+ }else{
+ map_reqchariddb(sd,char_id);
+ chrif_searchcharid(char_id);
+ }
+ return 0;
+}
+
+/*==========================================
+ * カードの挿入可能リストを返す
+ *------------------------------------------
+ */
+int clif_use_card(struct map_session_data *sd,int idx)
+{
+ nullpo_retr(0, sd);
+
+ if(sd->inventory_data[idx]) {
+ int i,c;
+ int ep=sd->inventory_data[idx]->equip;
+ int fd=sd->fd;
+ WFIFOW(fd,0)=0x017b;
+
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ int j;
+
+ if(sd->inventory_data[i] == NULL)
+ continue;
+ if(sd->inventory_data[i]->type!=4 && sd->inventory_data[i]->type!=5) // 武器防具じゃない
+ continue;
+ if(sd->status.inventory[i].card[0]==0x00ff) // 製造武器
+ continue;
+ if(sd->status.inventory[i].card[0]==(short)0xff00 || sd->status.inventory[i].card[0]==0x00fe)
+ continue;
+ if(sd->status.inventory[i].identify==0 ) // 未鑑定
+ continue;
+
+ if((sd->inventory_data[i]->equip&ep)==0) // 装備個所が違う
+ continue;
+ if(sd->inventory_data[i]->type==4 && ep==32) // 盾カードと両手武器
+ continue;
+
+ for(j=0;j<sd->inventory_data[i]->slot;j++){
+ if( sd->status.inventory[i].card[j]==0 )
+ break;
+ }
+ if(j==sd->inventory_data[i]->slot) // すでにカードが一杯
+ continue;
+
+ WFIFOW(fd,4+c*2)=i+2;
+ c++;
+ }
+ WFIFOW(fd,2)=4+c*2;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+
+ return 0;
+}
+/*==========================================
+ * カードの挿入終了
+ *------------------------------------------
+ */
+int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x17d;
+ WFIFOW(fd,2)=idx_equip+2;
+ WFIFOW(fd,4)=idx_card+2;
+ WFIFOB(fd,6)=flag;
+ WFIFOSET(fd,packet_db[0x17d].len);
+ return 0;
+}
+
+/*==========================================
+ * 鑑定可能アイテムリスト送信
+ *------------------------------------------
+ */
+int clif_item_identify_list(struct map_session_data *sd)
+{
+ int i,c;
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0x177;
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
+ WFIFOW(fd,c*2+4)=i+2;
+ c++;
+ }
+ }
+ if(c > 0) {
+ WFIFOW(fd,2)=c*2+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * 鑑定結果
+ *------------------------------------------
+ */
+int clif_item_identified(struct map_session_data *sd,int idx,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd, 0)=0x179;
+ WFIFOW(fd, 2)=idx+2;
+ WFIFOB(fd, 4)=flag;
+ WFIFOSET(fd,packet_db[0x179].len);
+ return 0;
+}
+
+/*==========================================
+ * 修理可能アイテムリスト送信
+ * ※実際のパケットがわからないので動作しません
+ *------------------------------------------
+ */
+int clif_item_repair_list(struct map_session_data *sd)
+{
+ int i,c;
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0x0;
+ for(i=c=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].attribute==1){
+ WFIFOW(fd,c*2+4)=i+2;
+ c++;
+ }
+ }
+ if(c > 0) {
+ WFIFOW(fd,2)=c*2+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * アイテムによる一時的なスキル効果
+ *------------------------------------------
+ */
+int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name)
+{
+ int range,fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd, 0)=0x147;
+ WFIFOW(fd, 2)=skillid;
+ WFIFOW(fd, 4)=skill_get_inf(skillid);
+ WFIFOW(fd, 6)=0;
+ WFIFOW(fd, 8)=skilllv;
+ WFIFOW(fd,10)=skill_get_sp(skillid,skilllv);
+ range = skill_get_range(skillid,skilllv);
+ if(range < 0)
+ range = battle_get_range(&sd->bl) - (range + 1);
+ WFIFOW(fd,12)=range;
+ memcpy(WFIFOP(fd,14),name,24);
+ WFIFOB(fd,38)=0;
+ WFIFOSET(fd,packet_db[0x147].len);
+ return 0;
+}
+
+/*==========================================
+ * カートにアイテム追加
+ *------------------------------------------
+ */
+int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
+{
+ int view,j,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf=WFIFOP(fd,0);
+ if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
+ return 1;
+
+ WBUFW(buf,0)=0x124;
+ WBUFW(buf,2)=n+2;
+ WBUFL(buf,4)=amount;
+ if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
+ WBUFW(buf,8)=view;
+ else
+ WBUFW(buf,8)=sd->status.cart[n].nameid;
+ WBUFB(buf,10)=sd->status.cart[n].identify;
+ WBUFB(buf,11)=sd->status.cart[n].attribute;
+ WBUFB(buf,12)=sd->status.cart[n].refine;
+ if(sd->status.cart[n].card[0]==0x00ff || sd->status.cart[n].card[0]==0x00fe || sd->status.cart[n].card[0]==(short)0xff00) {
+ WBUFW(buf,13)=sd->status.cart[n].card[0];
+ WBUFW(buf,15)=sd->status.cart[n].card[1];
+ WBUFW(buf,17)=sd->status.cart[n].card[2];
+ WBUFW(buf,19)=sd->status.cart[n].card[3];
+ } else {
+ if(sd->status.cart[n].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[0])) > 0)
+ WBUFW(buf,13)= j;
+ else
+ WBUFW(buf,13)= sd->status.cart[n].card[0];
+ if(sd->status.cart[n].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[1])) > 0)
+ WBUFW(buf,15)= j;
+ else
+ WBUFW(buf,15)= sd->status.cart[n].card[1];
+ if(sd->status.cart[n].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[2])) > 0)
+ WBUFW(buf,17)= j;
+ else
+ WBUFW(buf,17)= sd->status.cart[n].card[2];
+ if(sd->status.cart[n].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[3])) > 0)
+ WBUFW(buf,19)= j;
+ else
+ WBUFW(buf,19)= sd->status.cart[n].card[3];
+ }
+ WFIFOSET(fd,packet_db[0x124].len);
+ return 0;
+}
+
+/*==========================================
+ * カートからアイテム削除
+ *------------------------------------------
+ */
+int clif_cart_delitem(struct map_session_data *sd,int n,int amount)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+
+ WFIFOW(fd,0)=0x125;
+ WFIFOW(fd,2)=n+2;
+ WFIFOL(fd,4)=amount;
+
+ WFIFOSET(fd,packet_db[0x125].len);
+
+ return 0;
+}
+
+/*==========================================
+ * カートのアイテムリスト
+ *------------------------------------------
+ */
+int clif_cart_itemlist(struct map_session_data *sd)
+{
+ struct item_data *id;
+ int i,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+#if PACKETVER < 5
+ WBUFW(buf,0)=0x123;
+ for(i=0,n=0;i<MAX_CART;i++){
+ if(sd->status.cart[i].nameid<=0)
+ continue;
+ id = itemdb_search(sd->status.cart[i].nameid);
+ if(itemdb_isequip2(id))
+ continue;
+ WBUFW(buf,n*10+4)=i+2;
+ if(id->view_id > 0)
+ WBUFW(buf,n*10+6)=id->view_id;
+ else
+ WBUFW(buf,n*10+6)=sd->status.cart[i].nameid;
+ WBUFB(buf,n*10+8)=id->type;
+ WBUFB(buf,n*10+9)=sd->status.cart[i].identify;
+ WBUFW(buf,n*10+10)=sd->status.cart[i].amount;
+ WBUFW(buf,n*10+12)=0;
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#else
+ WBUFW(buf,0)=0x1ef;
+ for(i=0,n=0;i<MAX_CART;i++){
+ if(sd->status.cart[i].nameid<=0)
+ continue;
+ id = itemdb_search(sd->status.cart[i].nameid);
+ if(itemdb_isequip2(id))
+ continue;
+ WBUFW(buf,n*18+4)=i+2;
+ if(id->view_id > 0)
+ WBUFW(buf,n*18+6)=id->view_id;
+ else
+ WBUFW(buf,n*18+6)=sd->status.cart[i].nameid;
+ WBUFB(buf,n*18+8)=id->type;
+ WBUFB(buf,n*18+9)=sd->status.cart[i].identify;
+ WBUFW(buf,n*18+10)=sd->status.cart[i].amount;
+ WBUFW(buf,n*18+12)=0;
+ WBUFW(buf,n*18+14)=sd->status.cart[i].card[0];
+ WBUFW(buf,n*18+16)=sd->status.cart[i].card[1];
+ WBUFW(buf,n*18+18)=sd->status.cart[i].card[2];
+ WBUFW(buf,n*18+20)=sd->status.cart[i].card[3];
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*18;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+#endif
+ return 0;
+}
+
+/*==========================================
+ * カートの装備品リスト
+ *------------------------------------------
+ */
+int clif_cart_equiplist(struct map_session_data *sd)
+{
+ struct item_data *id;
+ int i,j,n,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+
+ WBUFW(buf,0)=0x122;
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if(sd->status.cart[i].nameid<=0)
+ continue;
+ id = itemdb_search(sd->status.cart[i].nameid);
+ if(!itemdb_isequip2(id))
+ continue;
+ WBUFW(buf,n*20+4)=i+2;
+ if(id->view_id > 0)
+ WBUFW(buf,n*20+6)=id->view_id;
+ else
+ WBUFW(buf,n*20+6)=sd->status.cart[i].nameid;
+ WBUFB(buf,n*20+8)=id->type;
+ WBUFB(buf,n*20+9)=sd->status.cart[i].identify;
+ WBUFW(buf,n*20+10)=id->equip;
+ WBUFW(buf,n*20+12)=sd->status.cart[i].equip;
+ WBUFB(buf,n*20+14)=sd->status.cart[i].attribute;
+ WBUFB(buf,n*20+15)=sd->status.cart[i].refine;
+ if(sd->status.cart[i].card[0]==0x00ff || sd->status.cart[i].card[0]==0x00fe || sd->status.cart[i].card[0]==(short)0xff00) {
+ WBUFW(buf,n*20+16)=sd->status.cart[i].card[0];
+ WBUFW(buf,n*20+18)=sd->status.cart[i].card[1];
+ WBUFW(buf,n*20+20)=sd->status.cart[i].card[2];
+ WBUFW(buf,n*20+22)=sd->status.cart[i].card[3];
+ } else {
+ if(sd->status.cart[i].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[0])) > 0)
+ WBUFW(buf,n*20+16)= j;
+ else
+ WBUFW(buf,n*20+16)= sd->status.cart[i].card[0];
+ if(sd->status.cart[i].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[1])) > 0)
+ WBUFW(buf,n*20+18)= j;
+ else
+ WBUFW(buf,n*20+18)= sd->status.cart[i].card[1];
+ if(sd->status.cart[i].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[2])) > 0)
+ WBUFW(buf,n*20+20)= j;
+ else
+ WBUFW(buf,n*20+20)= sd->status.cart[i].card[2];
+ if(sd->status.cart[i].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[3])) > 0)
+ WBUFW(buf,n*20+22)= j;
+ else
+ WBUFW(buf,n*20+22)= sd->status.cart[i].card[3];
+ }
+ n++;
+ }
+ if(n){
+ WBUFW(buf,2)=4+n*20;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ return 0;
+}
+
+/*==========================================
+ * 露店開設
+ *------------------------------------------
+ */
+int clif_openvendingreq(struct map_session_data *sd,int num)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x12d;
+ WFIFOW(fd,2)=num;
+ WFIFOSET(fd,packet_db[0x12d].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 露店看板表示
+ *------------------------------------------
+ */
+int clif_showvendingboard(struct block_list* bl,char *message,int fd)
+{
+ unsigned char buf[128];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x131;
+ WBUFL(buf,2)=bl->id;
+ strncpy(WBUFP(buf,6),message,80);
+ if(fd){
+ memcpy(WFIFOP(fd,0),buf,packet_db[0x131].len);
+ WFIFOSET(fd,packet_db[0x131].len);
+ }else{
+ clif_send(buf,packet_db[0x131].len,bl,AREA_WOS);
+ }
+ return 0;
+}
+
+/*==========================================
+ * 露店看板消去
+ *------------------------------------------
+ */
+int clif_closevendingboard(struct block_list* bl,int fd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x132;
+ WBUFL(buf,2)=bl->id;
+ if(fd){
+ memcpy(WFIFOP(fd,0),buf,packet_db[0x132].len);
+ WFIFOSET(fd,packet_db[0x132].len);
+ }else{
+ clif_send(buf,packet_db[0x132].len,bl,AREA_WOS);
+ }
+
+ return 0;
+}
+/*==========================================
+ * 露店アイテムリスト
+ *------------------------------------------
+ */
+int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending)
+{
+ struct item_data *data;
+ int i,j,n,index,fd;
+ struct map_session_data *vsd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, vending);
+ nullpo_retr(0, vsd=map_id2sd(id));
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+ WBUFW(buf,0)=0x133;
+ WBUFL(buf,4)=id;
+ for(i=0,n=0;i<vsd->vend_num;i++){
+ if(vending[i].amount<=0)
+ continue;
+ WBUFL(buf,8+n*22)=vending[i].value;
+ WBUFW(buf,12+n*22)=vending[i].amount;
+ WBUFW(buf,14+n*22)=(index=vending[i].index)+2;
+ if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0)
+ continue;
+ data = itemdb_search(vsd->status.cart[index].nameid);
+ WBUFB(buf,16+n*22)=data->type;
+ if(data->view_id > 0)
+ WBUFW(buf,17+n*22)=data->view_id;
+ else
+ WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid;
+ WBUFB(buf,19+n*22)=vsd->status.cart[index].identify;
+ WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute;
+ WBUFB(buf,21+n*22)=vsd->status.cart[index].refine;
+ if(vsd->status.cart[index].card[0]==0x00ff || vsd->status.cart[index].card[0]==0x00fe || vsd->status.cart[index].card[0]==(short)0xff00) {
+ WBUFW(buf,22+n*22)=vsd->status.cart[index].card[0];
+ WBUFW(buf,24+n*22)=vsd->status.cart[index].card[1];
+ WBUFW(buf,26+n*22)=vsd->status.cart[index].card[2];
+ WBUFW(buf,28+n*22)=vsd->status.cart[index].card[3];
+ } else {
+ if(vsd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[0])) > 0)
+ WBUFW(buf,22+n*22)= j;
+ else
+ WBUFW(buf,22+n*22)= vsd->status.cart[index].card[0];
+ if(vsd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[1])) > 0)
+ WBUFW(buf,24+n*22)= j;
+ else
+ WBUFW(buf,24+n*22)= vsd->status.cart[index].card[1];
+ if(vsd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[2])) > 0)
+ WBUFW(buf,26+n*22)= j;
+ else
+ WBUFW(buf,26+n*22)= vsd->status.cart[index].card[2];
+ if(vsd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[3])) > 0)
+ WBUFW(buf,28+n*22)= j;
+ else
+ WBUFW(buf,28+n*22)= vsd->status.cart[index].card[3];
+ }
+ n++;
+ }
+ if(n > 0){
+ WBUFW(buf,2)=8+n*22;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * 露店アイテム購入失敗
+ *------------------------------------------
+*/
+int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x135;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOB(fd,6)=fail;
+ WFIFOSET(fd,packet_db[0x135].len);
+
+ return 0;
+}
+
+/*==========================================
+ * 露店開設成功
+ *------------------------------------------
+*/
+int clif_openvending(struct map_session_data *sd,int id,struct vending *vending)
+{
+ struct item_data *data;
+ int i,j,n,index,fd;
+ unsigned char *buf;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ buf = WFIFOP(fd,0);
+
+ WBUFW(buf,0)=0x136;
+ WBUFL(buf,4)=id;
+ for(i=0,n=0;i<sd->vend_num;i++){
+ if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0;
+ WBUFL(buf,8+n*22)=vending[i].value;
+ WBUFW(buf,12+n*22)=(index=vending[i].index)+2;
+ WBUFW(buf,14+n*22)=vending[i].amount;
+ if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || sd->status.cart[index].identify==0 ||
+ sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris]
+ continue;
+ data = itemdb_search(sd->status.cart[index].nameid);
+ WBUFB(buf,16+n*22)=data->type;
+ if(data->view_id > 0)
+ WBUFW(buf,17+n*22)=data->view_id;
+ else
+ WBUFW(buf,17+n*22)=sd->status.cart[index].nameid;
+ WBUFB(buf,19+n*22)=sd->status.cart[index].identify;
+ WBUFB(buf,20+n*22)=sd->status.cart[index].attribute;
+ WBUFB(buf,21+n*22)=sd->status.cart[index].refine;
+ if(sd->status.cart[index].card[0]==0x00ff || sd->status.cart[index].card[0]==0x00fe || sd->status.cart[index].card[0]==(short)0xff00) {
+ WBUFW(buf,22+n*22)=sd->status.cart[index].card[0];
+ WBUFW(buf,24+n*22)=sd->status.cart[index].card[1];
+ WBUFW(buf,26+n*22)=sd->status.cart[index].card[2];
+ WBUFW(buf,28+n*22)=sd->status.cart[index].card[3];
+ } else {
+ if(sd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[0])) > 0)
+ WBUFW(buf,22+n*22)= j;
+ else
+ WBUFW(buf,22+n*22)= sd->status.cart[index].card[0];
+ if(sd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[1])) > 0)
+ WBUFW(buf,24+n*22)= j;
+ else
+ WBUFW(buf,24+n*22)= sd->status.cart[index].card[1];
+ if(sd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[2])) > 0)
+ WBUFW(buf,26+n*22)= j;
+ else
+ WBUFW(buf,26+n*22)= sd->status.cart[index].card[2];
+ if(sd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[3])) > 0)
+ WBUFW(buf,28+n*22)= j;
+ else
+ WBUFW(buf,28+n*22)= sd->status.cart[index].card[3];
+ }
+ n++;
+ }
+ if(n > 0){
+ WBUFW(buf,2)=8+n*22;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+
+ return n;
+}
+
+/*==========================================
+ * 露店アイテム販売報告
+ *------------------------------------------
+*/
+int clif_vendingreport(struct map_session_data *sd,int index,int amount)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x137;
+ WFIFOW(fd,2)=index+2;
+ WFIFOW(fd,4)=amount;
+ WFIFOSET(fd,packet_db[0x137].len);
+
+ return 0;
+}
+
+/*==========================================
+ * パーティ作成完了
+ *------------------------------------------
+ */
+int clif_party_created(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xfa;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0xfa].len);
+ return 0;
+}
+/*==========================================
+ * パーティ情報送信
+ *------------------------------------------
+ */
+int clif_party_info(struct party *p,int fd)
+{
+ unsigned char buf[1024];
+ int i,c;
+ struct map_session_data *sd=NULL;
+
+ nullpo_retr(0, p);
+
+ WBUFW(buf,0)=0xfb;
+ memcpy(WBUFP(buf,4),p->name,24);
+ for(i=c=0;i<MAX_PARTY;i++){
+ struct party_member *m=&p->member[i];
+ if(m->account_id>0){
+ if(sd==NULL) sd=m->sd;
+ WBUFL(buf,28+c*46)=m->account_id;
+ memcpy(WBUFP(buf,28+c*46+ 4),m->name,24);
+ memcpy(WBUFP(buf,28+c*46+28),m->map,16);
+ WBUFB(buf,28+c*46+44)=(m->leader)?0:1;
+ WBUFB(buf,28+c*46+45)=(m->online)?0:1;
+ c++;
+ }
+ }
+ WBUFW(buf,2)=28+c*46;
+ if(fd>=0){ // fdが設定されてるならそれに送る
+ memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 9;
+ }
+ if(sd!=NULL)
+ clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY);
+ return 0;
+}
+/*==========================================
+ * パーティ勧誘
+ *------------------------------------------
+ */
+int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
+{
+ int fd;
+ struct party *p;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, tsd);
+
+ fd=tsd->fd;
+
+ if( (p=party_search(sd->status.party_id))==NULL )
+ return 0;
+
+ WFIFOW(fd,0)=0xfe;
+ WFIFOL(fd,2)=sd->status.account_id;
+ memcpy(WFIFOP(fd,6),p->name,24);
+ WFIFOSET(fd,packet_db[0xfe].len);
+ return 0;
+}
+
+/*==========================================
+ * パーティ勧誘結果
+ *------------------------------------------
+ */
+int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xfd;
+ memcpy(WFIFOP(fd,2),nick,24);
+ WFIFOB(fd,26)=flag;
+ WFIFOSET(fd,packet_db[0xfd].len);
+ return 0;
+}
+
+/*==========================================
+ * パーティ設定送信
+ * flag & 0x001=exp変更ミス
+ * 0x010=item変更ミス
+ * 0x100=一人にのみ送信
+ *------------------------------------------
+ */
+int clif_party_option(struct party *p,struct map_session_data *sd,int flag)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, p);
+
+// if(battle_config.etc_log)
+// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
+ if(sd==NULL && flag==0){
+ int i;
+ for(i=0;i<MAX_PARTY;i++)
+ if((sd=map_id2sd(p->member[i].account_id))!=NULL)
+ break;
+ }
+ if(sd==NULL)
+ return 0;
+ WBUFW(buf,0)=0x101;
+ WBUFW(buf,2)=((flag&0x01)?2:p->exp);
+ WBUFW(buf,4)=((flag&0x10)?2:p->item);
+ if(flag==0)
+ clif_send(buf,packet_db[0x101].len,&sd->bl,PARTY);
+ else {
+ memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x101].len);
+ WFIFOSET(sd->fd,packet_db[0x101].len);
+ }
+ return 0;
+}
+/*==========================================
+ * パーティ脱退(脱退前に呼ぶこと)
+ *------------------------------------------
+ */
+int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag)
+{
+ unsigned char buf[64];
+ int i;
+
+ nullpo_retr(0, p);
+
+ WBUFW(buf,0)=0x105;
+ WBUFL(buf,2)=account_id;
+ memcpy(WBUFP(buf,6),name,24);
+ WBUFB(buf,30)=flag&0x0f;
+
+ if((flag&0xf0)==0){
+ if(sd==NULL)
+ for(i=0;i<MAX_PARTY;i++)
+ if((sd=p->member[i].sd)!=NULL)
+ break;
+ if (sd!=NULL)
+ clif_send(buf,packet_db[0x105].len,&sd->bl,PARTY);
+ } else if (sd!=NULL) {
+ memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x105].len);
+ WFIFOSET(sd->fd,packet_db[0x105].len);
+ }
+ return 0;
+}
+/*==========================================
+ * パーティメッセージ送信
+ *------------------------------------------
+ */
+int clif_party_message(struct party *p,int account_id,char *mes,int len)
+{
+ struct map_session_data *sd;
+ int i;
+
+ nullpo_retr(0, p);
+
+ for(i=0;i<MAX_PARTY;i++){
+ if((sd=p->member[i].sd)!=NULL)
+ break;
+ }
+ if(sd!=NULL){
+ unsigned char buf[1024];
+ WBUFW(buf,0)=0x109;
+ WBUFW(buf,2)=len+8;
+ WBUFL(buf,4)=account_id;
+ memcpy(WBUFP(buf,8),mes,len);
+ clif_send(buf,len+8,&sd->bl,PARTY);
+ }
+ return 0;
+}
+/*==========================================
+ * パーティ座標通知
+ *------------------------------------------
+ */
+int clif_party_xy(struct party *p,struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x107;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=sd->bl.x;
+ WBUFW(buf,8)=sd->bl.y;
+ clif_send(buf,packet_db[0x107].len,&sd->bl,PARTY_SAMEMAP_WOS);
+// if(battle_config.etc_log)
+// printf("clif_party_xy %d\n",sd->status.account_id);
+ return 0;
+}
+/*==========================================
+ * パーティHP通知
+ *------------------------------------------
+ */
+int clif_party_hp(struct party *p,struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x106;
+ WBUFL(buf,2)=sd->status.account_id;
+ WBUFW(buf,6)=(sd->status.hp > 0x7fff)? 0x7fff:sd->status.hp;
+ WBUFW(buf,8)=(sd->status.max_hp > 0x7fff)? 0x7fff:sd->status.max_hp;
+ clif_send(buf,packet_db[0x106].len,&sd->bl,PARTY_AREA_WOS);
+// if(battle_config.etc_log)
+// printf("clif_party_hp %d\n",sd->status.account_id);
+ return 0;
+}
+/*==========================================
+ * パーティ場所移動(未使用)
+ *------------------------------------------
+ */
+int clif_party_move(struct party *p,struct map_session_data *sd,int online)
+{
+ unsigned char buf[128];
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, p);
+
+ WBUFW(buf, 0)=0x104;
+ WBUFL(buf, 2)=sd->status.account_id;
+ WBUFL(buf, 6)=0;
+ WBUFW(buf,10)=sd->bl.x;
+ WBUFW(buf,12)=sd->bl.y;
+ WBUFB(buf,14)=!online;
+ memcpy(WBUFP(buf,15),p->name,24);
+ memcpy(WBUFP(buf,39),sd->status.name,24);
+ memcpy(WBUFP(buf,63),map[sd->bl.m].name,16);
+ clif_send(buf,packet_db[0x104].len,&sd->bl,PARTY);
+ return 0;
+}
+/*==========================================
+ * 攻撃するために移動が必要
+ *------------------------------------------
+ */
+int clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, bl);
+
+ fd=sd->fd;
+ WFIFOW(fd, 0)=0x139;
+ WFIFOL(fd, 2)=bl->id;
+ WFIFOW(fd, 6)=bl->x;
+ WFIFOW(fd, 8)=bl->y;
+ WFIFOW(fd,10)=sd->bl.x;
+ WFIFOW(fd,12)=sd->bl.y;
+ WFIFOW(fd,14)=sd->attackrange;
+ WFIFOSET(fd,packet_db[0x139].len);
+ return 0;
+}
+/*==========================================
+ * 製造エフェクト
+ *------------------------------------------
+ */
+int clif_produceeffect(struct map_session_data *sd,int flag,int nameid)
+{
+ int view,fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ // 名前の登録と送信を先にしておく
+ if( map_charid2nick(sd->status.char_id)==NULL )
+ map_addchariddb(sd->status.char_id,sd->status.name);
+ clif_solved_charname(sd,sd->status.char_id);
+
+ WFIFOW(fd, 0)=0x18f;
+ WFIFOW(fd, 2)=flag;
+ if((view = itemdb_viewid(nameid)) > 0)
+ WFIFOW(fd, 4)=view;
+ else
+ WFIFOW(fd, 4)=nameid;
+ WFIFOSET(fd,packet_db[0x18f].len);
+ return 0;
+}
+
+// pet
+int clif_catch_process(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x19e;
+ WFIFOSET(fd,packet_db[0x19e].len);
+
+ return 0;
+}
+
+int clif_pet_rulet(struct map_session_data *sd,int data)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1a0;
+ WFIFOB(fd,2)=data;
+ WFIFOSET(fd,packet_db[0x1a0].len);
+
+ return 0;
+}
+
+/*==========================================
+ * pet卵リスト作成
+ *------------------------------------------
+ */
+int clif_sendegg(struct map_session_data *sd)
+{
+ //R 01a6 <len>.w <index>.w*
+ int i,n=0,fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1a6;
+ if(sd->status.pet_id <= 0) {
+ for(i=0,n=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
+ sd->inventory_data[i]->type!=7 ||
+ sd->status.inventory[i].amount<=0)
+ continue;
+ WFIFOW(fd,n*2+4)=i+2;
+ n++;
+ }
+ }
+ WFIFOW(fd,2)=4+n*2;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int clif_send_petdata(struct map_session_data *sd,int type,int param)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1a4;
+ WFIFOB(fd,2)=type;
+ WFIFOL(fd,3)=sd->pd->bl.id;
+ WFIFOL(fd,7)=param;
+ WFIFOSET(fd,packet_db[0x1a4].len);
+
+ return 0;
+}
+
+int clif_send_petstatus(struct map_session_data *sd)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1a2;
+ memcpy(WFIFOP(fd,2),sd->pet.name,24);
+ WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:sd->pet.rename_flag;
+ WFIFOW(fd,27)=sd->pet.level;
+ WFIFOW(fd,29)=sd->pet.hungry;
+ WFIFOW(fd,31)=sd->pet.intimate;
+ WFIFOW(fd,33)=sd->pet.equip;
+ WFIFOSET(fd,packet_db[0x1a2].len);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_pet_emotion(struct pet_data *pd,int param)
+{
+ unsigned char buf[16];
+ struct map_session_data *sd;
+
+ nullpo_retr(0, pd);
+ nullpo_retr(0, sd = pd->msd);
+
+ memset(buf,0,packet_db[0x1aa].len);
+
+ WBUFW(buf,0)=0x1aa;
+ WBUFL(buf,2)=pd->bl.id;
+ if(param >= 100 && sd->petDB->talk_convert_class) {
+ if(sd->petDB->talk_convert_class < 0)
+ return 0;
+ else if(sd->petDB->talk_convert_class > 0) {
+ param -= (pd->class - 100)*100;
+ param += (sd->petDB->talk_convert_class - 100)*100;
+ }
+ }
+ WBUFL(buf,6)=param;
+
+ clif_send(buf,packet_db[0x1aa].len,&pd->bl,AREA);
+
+ return 0;
+}
+
+int clif_pet_performance(struct block_list *bl,int param)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, bl);
+
+ memset(buf,0,packet_db[0x1a4].len);
+
+ WBUFW(buf,0)=0x1a4;
+ WBUFB(buf,2)=4;
+ WBUFL(buf,3)=bl->id;
+ WBUFL(buf,7)=param;
+
+ clif_send(buf,packet_db[0x1a4].len,bl,AREA);
+
+ return 0;
+}
+
+int clif_pet_equip(struct pet_data *pd,int nameid)
+{
+ unsigned char buf[16];
+ int view;
+
+ nullpo_retr(0, pd);
+
+ memset(buf,0,packet_db[0x1a4].len);
+
+ WBUFW(buf,0)=0x1a4;
+ WBUFB(buf,2)=3;
+ WBUFL(buf,3)=pd->bl.id;
+ if((view = itemdb_viewid(nameid)) > 0)
+ WBUFL(buf,7)=view;
+ else
+ WBUFL(buf,7)=nameid;
+
+ clif_send(buf,packet_db[0x1a4].len,&pd->bl,AREA);
+
+ return 0;
+}
+
+int clif_pet_food(struct map_session_data *sd,int foodid,int fail)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1a3;
+ WFIFOB(fd,2)=fail;
+ WFIFOW(fd,3)=foodid;
+ WFIFOSET(fd,packet_db[0x1a3].len);
+
+ return 0;
+}
+
+/*==========================================
+ * オートスペル リスト送信
+ *------------------------------------------
+ */
+int clif_autospell(struct map_session_data *sd,int skilllv)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd, 0)=0x1cd;
+
+ if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0)
+ WFIFOL(fd,2)= MG_NAPALMBEAT;
+ else
+ WFIFOL(fd,2)= 0x00000000;
+ if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0)
+ WFIFOL(fd,6)= MG_COLDBOLT;
+ else
+ WFIFOL(fd,6)= 0x00000000;
+ if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0)
+ WFIFOL(fd,10)= MG_FIREBOLT;
+ else
+ WFIFOL(fd,10)= 0x00000000;
+ if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0)
+ WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
+ else
+ WFIFOL(fd,14)= 0x00000000;
+ if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0)
+ WFIFOL(fd,18)= MG_SOULSTRIKE;
+ else
+ WFIFOL(fd,18)= 0x00000000;
+ if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0)
+ WFIFOL(fd,22)= MG_FIREBALL;
+ else
+ WFIFOL(fd,22)= 0x00000000;
+ if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0)
+ WFIFOL(fd,26)= MG_FROSTDIVER;
+ else
+ WFIFOL(fd,26)= 0x00000000;
+
+ WFIFOSET(fd,packet_db[0x1cd].len);
+ return 0;
+}
+
+/*==========================================
+ * ディボーションの青い糸
+ *------------------------------------------
+ */
+int clif_devotion(struct map_session_data *sd,int target)
+{
+ unsigned char buf[56];
+ int n;
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x1cf;
+ WBUFL(buf,2)=sd->bl.id;
+// WBUFL(buf,6)=target;
+ for(n=0;n<5;n++)
+ WBUFL(buf,6+4*n)=sd->dev.val2[n];
+// WBUFL(buf,10+4*n)=0;
+ WBUFB(buf,26)=8;
+ WBUFB(buf,27)=0;
+
+ clif_send(buf,packet_db[0x1cf].len,&sd->bl,AREA);
+ return 0;
+}
+
+/*==========================================
+ * 氣球
+ *------------------------------------------
+ */
+int clif_spiritball(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x1d0;
+ WBUFL(buf,2)=sd->bl.id;
+ WBUFW(buf,6)=sd->spiritball;
+ clif_send(buf,packet_db[0x1d0].len,&sd->bl,AREA);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_combo_delay(struct block_list *bl,int wait)
+{
+ unsigned char buf[32];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf,0)=0x1d2;
+ WBUFL(buf,2)=bl->id;
+ WBUFL(buf,6)=wait;
+ clif_send(buf,packet_db[0x1d2].len,bl,AREA);
+
+ return 0;
+}
+/*==========================================
+ *白刃取り
+ *------------------------------------------
+ */
+int clif_bladestop(struct block_list *src,struct block_list *dst,
+ int bool)
+{
+ unsigned char buf[32];
+
+ nullpo_retr(0, src);
+ nullpo_retr(0, dst);
+
+ WBUFW(buf,0)=0x1d1;
+ WBUFL(buf,2)=src->id;
+ WBUFL(buf,6)=dst->id;
+ WBUFL(buf,10)=bool;
+
+ clif_send(buf,packet_db[0x1d1].len,src,AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_changemapcell(int m,int x,int y,int cell_type,int type)
+{
+ struct block_list bl;
+ char buf[32];
+
+ bl.m = m;
+ bl.x = x;
+ bl.y = y;
+ WBUFW(buf,0) = 0x192;
+ WBUFW(buf,2) = x;
+ WBUFW(buf,4) = y;
+ WBUFW(buf,6) = cell_type;
+ memcpy(WBUFP(buf,8),map[m].name,16);
+ if(!type)
+ clif_send(buf,packet_db[0x192].len,&bl,AREA);
+ else
+ clif_send(buf,packet_db[0x192].len,&bl,ALL_SAMEMAP);
+
+ return 0;
+}
+
+/*==========================================
+ * MVPエフェクト
+ *------------------------------------------
+ */
+int clif_mvp_effect(struct map_session_data *sd)
+{
+ unsigned char buf[16];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf,0)=0x10c;
+ WBUFL(buf,2)=sd->bl.id;
+ clif_send(buf,packet_db[0x10c].len,&sd->bl,AREA);
+ return 0;
+}
+/*==========================================
+ * MVPアイテム所得
+ *------------------------------------------
+ */
+int clif_mvp_item(struct map_session_data *sd,int nameid)
+{
+ int view,fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x10a;
+ if((view = itemdb_viewid(nameid)) > 0)
+ WFIFOW(fd,2)=view;
+ else
+ WFIFOW(fd,2)=nameid;
+ WFIFOSET(fd,packet_db[0x10a].len);
+ return 0;
+}
+/*==========================================
+ * MVP経験値所得
+ *------------------------------------------
+ */
+int clif_mvp_exp(struct map_session_data *sd,int exp)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x10b;
+ WFIFOL(fd,2)=exp;
+ WFIFOSET(fd,packet_db[0x10b].len);
+ return 0;
+}
+
+/*==========================================
+ * ギルド作成可否通知
+ *------------------------------------------
+ */
+int clif_guild_created(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x167;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x167].len);
+ return 0;
+}
+/*==========================================
+ * ギルド所属通知
+ *------------------------------------------
+ */
+int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g)
+{
+ int ps,fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, g);
+
+ fd=sd->fd;
+ ps=guild_getposition(sd,g);
+
+ memset(WFIFOP(fd,0),0,packet_db[0x16c].len);
+ WFIFOW(fd,0)=0x16c;
+ WFIFOL(fd,2)=g->guild_id;
+ WFIFOL(fd,6)=g->emblem_id;
+ WFIFOL(fd,10)=g->position[ps].mode;
+ memcpy(WFIFOP(fd,19),g->name,24);
+ WFIFOSET(fd,packet_db[0x16c].len);
+ return 0;
+}
+/*==========================================
+ * ギルドメンバログイン通知
+ *------------------------------------------
+ */
+int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
+{
+ unsigned char buf[64];
+
+ nullpo_retr(0, g);
+
+ WBUFW(buf, 0)=0x16d;
+ WBUFL(buf, 2)=g->member[idx].account_id;
+ WBUFL(buf, 6)=g->member[idx].char_id;
+ WBUFL(buf,10)=flag;
+ if(g->member[idx].sd==NULL){
+ struct map_session_data *sd=guild_getavailablesd(g);
+ if(sd!=NULL)
+ clif_send(buf,packet_db[0x16d].len,&sd->bl,GUILD);
+ }else
+ clif_send(buf,packet_db[0x16d].len,&g->member[idx].sd->bl,GUILD_WOS);
+ return 0;
+}
+/*==========================================
+ * ギルドマスター通知(14dへの応答)
+ *------------------------------------------
+ */
+int clif_guild_masterormember(struct map_session_data *sd)
+{
+ int type=0x57,fd;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g!=NULL && strcmp(g->master,sd->status.name)==0)
+ type=0xd7;
+ WFIFOW(fd,0)=0x14e;
+ WFIFOL(fd,2)=type;
+ WFIFOSET(fd,packet_db[0x14e].len);
+ return 0;
+}
+/*==========================================
+ * Basic Info (Territories [Valaris])
+ *------------------------------------------
+ */
+int clif_guild_basicinfo(struct map_session_data *sd)
+{
+ int fd,i,t=0;
+ struct guild *g;
+ struct guild_castle *gc=NULL;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+
+ WFIFOW(fd, 0)=0x1b6;//0x150;
+ WFIFOL(fd, 2)=g->guild_id;
+ WFIFOL(fd, 6)=g->guild_lv;
+ WFIFOL(fd,10)=g->connect_member;
+ WFIFOL(fd,14)=g->max_member;
+ WFIFOL(fd,18)=g->average_lv;
+ WFIFOL(fd,22)=g->exp;
+ WFIFOL(fd,26)=g->next_exp;
+ WFIFOL(fd,30)=0; // 上納
+ WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右)
+ WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下)
+ WFIFOL(fd,42)=0; // 人数?
+ memcpy(WFIFOP(fd,46),g->name,24);
+ memcpy(WFIFOP(fd,70),g->master,24);
+
+ for(i=0;i<MAX_GUILDCASTLE;i++){
+ gc=guild_castle_search(i);
+ if(!gc) continue;
+ if(g->guild_id == gc->guild_id) t++;
+ }
+
+ if (t==1) memcpy(WFIFOP(fd,94),"One Castle",20);
+ else if (t==2) memcpy(WFIFOP(fd,94),"Two Castles",20);
+ else if (t==3) memcpy(WFIFOP(fd,94),"Three Castles",20);
+ else if (t==4) memcpy(WFIFOP(fd,94),"Four Castles",20);
+ else if (t==5) memcpy(WFIFOP(fd,94),"Five Castles",20);
+ else if (t==6) memcpy(WFIFOP(fd,94),"Six Castles",20);
+ else if (t==7) memcpy(WFIFOP(fd,94),"Seven Castles",20);
+ else if (t==8) memcpy(WFIFOP(fd,94),"Eight Castles",20);
+ else if (t==9) memcpy(WFIFOP(fd,94),"Nine Castles",20);
+ else if (t==10) memcpy(WFIFOP(fd,94),"Ten Castles",20);
+ else if (t==11) memcpy(WFIFOP(fd,94),"Eleven Castles",20);
+ else if (t==12) memcpy(WFIFOP(fd,94),"Twelve Castles",20);
+ else if (t==13) memcpy(WFIFOP(fd,94),"Thirteen Castles",20);
+ else if (t==14) memcpy(WFIFOP(fd,94),"Fourteen Castles",20);
+ else if (t==15) memcpy(WFIFOP(fd,94),"Fifteen Castles",20);
+ else if (t==16) memcpy(WFIFOP(fd,94),"Sixteen Castles",20);
+ else if (t==17) memcpy(WFIFOP(fd,94),"Seventeen Castles",20);
+ else if (t==18) memcpy(WFIFOP(fd,94),"Eighteen Castles",20);
+ else if (t==19) memcpy(WFIFOP(fd,94),"Nineteen Castles",20);
+ else if (t==20) memcpy(WFIFOP(fd,94),"Twenty Castles",20);
+ else if (t==21) memcpy(WFIFOP(fd,94),"Twenty One Castles",20);
+ else if (t==22) memcpy(WFIFOP(fd,94),"Twenty Two Castles",20);
+ else if (t==23) memcpy(WFIFOP(fd,94),"Twenty Three Castles",20);
+ else if (t==24) memcpy(WFIFOP(fd,94),"Twenty Four Castles",20);
+ else if (t==MAX_GUILDCASTLE) memcpy(WFIFOP(fd,94),"Total Domination",20);
+ else memcpy(WFIFOP(fd,94),"None Taken",20);
+
+ WFIFOSET(fd,packet_db[WFIFOW(fd,0)].len);
+ clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris]
+ return 0;
+}
+
+/*==========================================
+ * ギルド同盟/敵対情報
+ *------------------------------------------
+ */
+int clif_guild_allianceinfo(struct map_session_data *sd)
+{
+ int fd,i,c;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+ WFIFOW(fd, 0)=0x14c;
+ for(i=c=0;i<MAX_GUILDALLIANCE;i++){
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0){
+ WFIFOL(fd,c*32+4)=a->opposition;
+ WFIFOL(fd,c*32+8)=a->guild_id;
+ memcpy(WFIFOP(fd,c*32+12),a->name,24);
+ c++;
+ }
+ }
+ WFIFOW(fd, 2)=c*32+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバーリスト
+ *------------------------------------------
+ */
+int clif_guild_memberlist(struct map_session_data *sd)
+{
+ int fd;
+ int i,c;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+
+ WFIFOW(fd, 0)=0x154;
+ for(i=0,c=0;i<g->max_member;i++){
+ struct guild_member *m=&g->member[i];
+ if(m->account_id==0)
+ continue;
+ WFIFOL(fd,c*104+ 4)=m->account_id;
+ WFIFOL(fd,c*104+ 8)=m->char_id;
+ WFIFOW(fd,c*104+12)=m->hair;
+ WFIFOW(fd,c*104+14)=m->hair_color;
+ WFIFOW(fd,c*104+16)=m->gender;
+ WFIFOW(fd,c*104+18)=m->class;
+ WFIFOW(fd,c*104+20)=m->lv;
+ WFIFOL(fd,c*104+22)=m->exp;
+ WFIFOL(fd,c*104+26)=m->online;
+ WFIFOL(fd,c*104+30)=m->position;
+ memset(WFIFOP(fd,c*104+34),0,50); // メモ?
+ memcpy(WFIFOP(fd,c*104+84),m->name,24);
+ c++;
+ }
+ WFIFOW(fd, 2)=c*104+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+/*==========================================
+ * ギルド役職名リスト
+ *------------------------------------------
+ */
+int clif_guild_positionnamelist(struct map_session_data *sd)
+{
+ int i,fd;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+ WFIFOW(fd, 0)=0x166;
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ WFIFOL(fd,i*28+4)=i;
+ memcpy(WFIFOP(fd,i*28+8),g->position[i].name,24);
+ }
+ WFIFOW(fd,2)=i*28+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+/*==========================================
+ * ギルド役職情報リスト
+ *------------------------------------------
+ */
+int clif_guild_positioninfolist(struct map_session_data *sd)
+{
+ int i,fd;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+ WFIFOW(fd, 0)=0x160;
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p=&g->position[i];
+ WFIFOL(fd,i*16+ 4)=i;
+ WFIFOL(fd,i*16+ 8)=p->mode;
+ WFIFOL(fd,i*16+12)=i;
+ WFIFOL(fd,i*16+16)=p->exp_mode;
+ }
+ WFIFOW(fd, 2)=i*16+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+/*==========================================
+ * ギルド役職変更通知
+ *------------------------------------------
+ */
+int clif_guild_positionchanged(struct guild *g,int idx)
+{
+ struct map_session_data *sd;
+ unsigned char buf[128];
+
+ nullpo_retr(0, g);
+
+ WBUFW(buf, 0)=0x174;
+ WBUFW(buf, 2)=44;
+ WBUFL(buf, 4)=idx;
+ WBUFL(buf, 8)=g->position[idx].mode;
+ WBUFL(buf,12)=idx;
+ WBUFL(buf,16)=g->position[idx].exp_mode;
+ memcpy(WBUFP(buf,20),g->position[idx].name,24);
+ if( (sd=guild_getavailablesd(g))!=NULL )
+ clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
+ return 0;
+}
+/*==========================================
+ * ギルドメンバ変更通知
+ *------------------------------------------
+ */
+int clif_guild_memberpositionchanged(struct guild *g,int idx)
+{
+ struct map_session_data *sd;
+ unsigned char buf[64];
+
+ nullpo_retr(0, g);
+
+ WBUFW(buf, 0)=0x156;
+ WBUFW(buf, 2)=16;
+ WBUFL(buf, 4)=g->member[idx].account_id;
+ WBUFL(buf, 8)=g->member[idx].char_id;
+ WBUFL(buf,12)=g->member[idx].position;
+ if( (sd=guild_getavailablesd(g))!=NULL )
+ clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
+ return 0;
+}
+/*==========================================
+ * ギルドエンブレム送信
+ *------------------------------------------
+ */
+int clif_guild_emblem(struct map_session_data *sd,struct guild *g)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, g);
+
+ fd=sd->fd;
+
+ if(g->emblem_len<=0)
+ return 0;
+ WFIFOW(fd,0)=0x152;
+ WFIFOW(fd,2)=g->emblem_len+12;
+ WFIFOL(fd,4)=g->guild_id;
+ WFIFOL(fd,8)=g->emblem_id;
+ memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+/*==========================================
+ * ギルドスキル送信
+ *------------------------------------------
+ */
+int clif_guild_skillinfo(struct map_session_data *sd)
+{
+ int fd;
+ int i,id,c,up=1;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+ WFIFOW(fd,0)=0x0162;
+ WFIFOW(fd,4)=g->skill_point;
+ for(i=c=0;i<MAX_GUILDSKILL;i++){
+ if(g->skill[i].id>0){
+ WFIFOW(fd,c*37+ 6) = id = g->skill[i].id;
+ WFIFOW(fd,c*37+ 8) = guild_skill_get_inf(id);
+ WFIFOW(fd,c*37+10) = 0;
+ WFIFOW(fd,c*37+12) = g->skill[i].lv;
+ WFIFOW(fd,c*37+14) = guild_skill_get_sp(id,g->skill[i].lv);
+ WFIFOW(fd,c*37+16) = guild_skill_get_range(id);
+ memset(WFIFOP(fd,c*37+18),0,24);
+ if(g->skill[i].lv < guild_skill_get_max(id)) {
+ //Kafra and Guardian changed to require Approval [Sara]
+ if (g->skill[i].id == GD_KAFRACONTACT && guild_checkskill(g,GD_APPROVAL) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_GUARDIANRESEARCH && guild_checkskill(g,GD_APPROVAL) <= 0)
+ up = 0;
+ //Glory skill requirements -- Pretty sure correct [Sara]
+ else if (g->skill[i].id == GD_LEADERSHIP && guild_checkskill(g,GD_GLORYGUILD) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_GLORYWOUNDS && guild_checkskill(g,GD_GLORYGUILD) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_SOULCOLD && guild_checkskill(g,GD_GLORYWOUNDS) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_HAWKEYES && guild_checkskill(g,GD_LEADERSHIP) <= 0)
+ up = 0;
+ //Activated skill requirements -- Just guesses [Sara]
+ else if (g->skill[i].id == GD_BATTLEORDER && guild_checkskill(g,GD_APPROVAL) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_REGENERATION && guild_checkskill(g,GD_APPROVAL) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_RESTORE && guild_checkskill(g,GD_REGENERATION) <= 0)
+ up = 0;
+ else if (g->skill[i].id == GD_EMERGENCYCALL && guild_checkskill(g,GD_APPROVAL) <= 0)
+ up = 0;
+ if (g->skill[i].id == GD_GUARDUP && guild_checkskill(g,GD_GUARDIANRESEARCH) <= 0)
+ up = 0;
+ //Unadded yet? Has extension description in kRO tables
+ else if (g->skill[i].id == GD_DEVELOPMENT)
+ up = 0;
+ else
+ up = 1;
+ }
+ else {
+ up = 0;
+ }
+ WFIFOB(fd,c*37+42)= up;
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*37+6;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+/*==========================================
+ * ギルド告知送信
+ *------------------------------------------
+ */
+int clif_guild_notice(struct map_session_data *sd,struct guild *g)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, g);
+
+ fd=sd->fd;
+ if(*g->mes1==0 && *g->mes2==0)
+ return 0;
+ WFIFOW(fd,0)=0x16f;
+ memcpy(WFIFOP(fd,2),g->mes1,60);
+ memcpy(WFIFOP(fd,62),g->mes2,120);
+ WFIFOSET(fd,packet_db[0x16f].len);
+ return 0;
+}
+
+/*==========================================
+ * ギルドメンバ勧誘
+ *------------------------------------------
+ */
+int clif_guild_invite(struct map_session_data *sd,struct guild *g)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+ nullpo_retr(0, g);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x16a;
+ WFIFOL(fd,2)=g->guild_id;
+ memcpy(WFIFOP(fd,6),g->name,24);
+ WFIFOSET(fd,packet_db[0x16a].len);
+ return 0;
+}
+/*==========================================
+ * ギルドメンバ勧誘結果
+ *------------------------------------------
+ */
+int clif_guild_inviteack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x169;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x169].len);
+ return 0;
+}
+/*==========================================
+ * ギルドメンバ脱退通知
+ *------------------------------------------
+ */
+int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
+{
+ unsigned char buf[128];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf, 0)=0x15a;
+ memcpy(WBUFP(buf, 2),name,24);
+ memcpy(WBUFP(buf,26),mes,40);
+ clif_send(buf,packet_db[0x15a].len,&sd->bl,GUILD);
+ return 0;
+}
+/*==========================================
+ * ギルドメンバ追放通知
+ *------------------------------------------
+ */
+int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes,
+ int account_id)
+{
+ unsigned char buf[128];
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf, 0)=0x15c;
+ memcpy(WBUFP(buf, 2),name,24);
+ memcpy(WBUFP(buf,26),mes,40);
+ memcpy(WBUFP(buf,66),"dummy",24);
+ clif_send(buf,packet_db[0x15c].len,&sd->bl,GUILD);
+ return 0;
+}
+/*==========================================
+ * ギルド追放メンバリスト
+ *------------------------------------------
+ */
+int clif_guild_explusionlist(struct map_session_data *sd)
+{
+ int fd;
+ int i,c;
+ struct guild *g;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ g=guild_search(sd->status.guild_id);
+ if(g==NULL)
+ return 0;
+ WFIFOW(fd,0)=0x163;
+ for(i=c=0;i<MAX_GUILDEXPLUSION;i++){
+ struct guild_explusion *e=&g->explusion[i];
+ if(e->account_id>0){
+ memcpy(WFIFOP(fd,c*88+ 4),e->name,24);
+ memcpy(WFIFOP(fd,c*88+28),e->acc,24);
+ memcpy(WFIFOP(fd,c*88+52),e->mes,44);
+ c++;
+ }
+ }
+ WFIFOW(fd,2)=c*88+4;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+/*==========================================
+ * ギルド会話
+ *------------------------------------------
+ */
+int clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
+{
+ struct map_session_data *sd;
+ unsigned char lbuf[255];
+ unsigned char *buf = lbuf;
+ if (len + 32 >= sizeof(lbuf))
+ buf = malloc(len + 32);
+ WBUFW(buf, 0)=0x17f;
+ WBUFW(buf, 2)=len+4;
+ memcpy(WBUFP(buf,4),mes,len);
+
+ if( (sd=guild_getavailablesd(g))!=NULL )
+ clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
+ if ( buf != lbuf)
+ free(buf);
+ return 0;
+}
+/*==========================================
+ * ギルドスキル割り振り通知
+ *------------------------------------------
+ */
+int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0) = 0x10e;
+ WFIFOW(fd,2) = skill_num;
+ WFIFOW(fd,4) = lv;
+ WFIFOW(fd,6) = guild_skill_get_sp(skill_num,lv);
+ WFIFOW(fd,8) = guild_skill_get_range(skill_num);
+ WFIFOB(fd,10) = 1;
+ WFIFOSET(fd,11);
+ return 0;
+}
+/*==========================================
+ * ギルド同盟要請
+ *------------------------------------------
+ */
+int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x171;
+ WFIFOL(fd,2)=account_id;
+ memcpy(WFIFOP(fd,6),name,24);
+ WFIFOSET(fd,packet_db[0x171].len);
+ return 0;
+}
+/*==========================================
+ * ギルド同盟結果
+ *------------------------------------------
+ */
+int clif_guild_allianceack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x173;
+ WFIFOL(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x173].len);
+ return 0;
+}
+/*==========================================
+ * ギルド関係解消通知
+ *------------------------------------------
+ */
+int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x184;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=flag;
+ WFIFOSET(fd,packet_db[0x184].len);
+ return 0;
+}
+/*==========================================
+ * ギルド敵対結果
+ *------------------------------------------
+ */
+int clif_guild_oppositionack(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x181;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x181].len);
+ return 0;
+}
+/*==========================================
+ * ギルド関係追加
+ *------------------------------------------
+ */
+/*int clif_guild_allianceadded(struct guild *g,int idx)
+{
+ unsigned char buf[64];
+ WBUFW(fd,0)=0x185;
+ WBUFL(fd,2)=g->alliance[idx].opposition;
+ WBUFL(fd,6)=g->alliance[idx].guild_id;
+ memcpy(WBUFP(fd,10),g->alliance[idx].name,24);
+ clif_send(buf,packet_db[0x185].len,guild_getavailablesd(g),GUILD);
+ return 0;
+}*/
+
+/*==========================================
+ * ギルド解散通知
+ *------------------------------------------
+ */
+int clif_guild_broken(struct map_session_data *sd,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x15e;
+ WFIFOL(fd,2)=flag;
+ WFIFOSET(fd,packet_db[0x15e].len);
+ return 0;
+}
+
+/*==========================================
+ * エモーション
+ *------------------------------------------
+ */
+void clif_emotion(struct block_list *bl,int type)
+{
+ unsigned char buf[8];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0)=0xc0;
+ WBUFL(buf,2)=bl->id;
+ WBUFB(buf,6)=type;
+ clif_send(buf,packet_db[0xc0].len,bl,AREA);
+}
+
+/*==========================================
+ * トーキーボックス
+ *------------------------------------------
+ */
+void clif_talkiebox(struct block_list *bl,char* talkie)
+{
+ unsigned char buf[86];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0)=0x191;
+ WBUFL(buf,2)=bl->id;
+ memcpy(WBUFP(buf,6),talkie,80);
+ clif_send(buf,packet_db[0x191].len,bl,AREA);
+}
+
+/*==========================================
+ * 結婚エフェクト
+ *------------------------------------------
+ */
+void clif_wedding_effect(struct block_list *bl) {
+ unsigned char buf[6];
+
+ nullpo_retv(bl);
+
+ WBUFW(buf,0) = 0x1ea;
+ WBUFL(buf,2) = bl->id;
+ clif_send(buf, packet_db[0x1ea].len, bl, AREA);
+}
+/*==========================================
+ * あなたに逢いたい使用時名前叫び
+ *------------------------------------------
+
+void clif_callpartner(struct map_session_data *sd)
+{
+ unsigned char buf[26];
+ char *p;
+
+ nullpo_retv(sd);
+
+ if(sd->status.partner_id){
+ WBUFW(buf,0)=0x1e6;
+ p = map_charid2nick(sd->status.partner_id);
+ if(p){
+ memcpy(WBUFP(buf,2),p,24);
+ }else{
+ map_reqchariddb(sd,sd->status.partner_id);
+ chrif_searchcharid(sd->status.partner_id);
+ WBUFB(buf,2) = 0;
+ }
+ clif_send(buf,packet_db[0x1e6]&sd->bl,AREA);
+ }
+ return;
+}
+*/
+/*==========================================
+ * 座る
+ *------------------------------------------
+ */
+void clif_sitting(int fd, struct map_session_data *sd)
+{
+ unsigned char buf[64];
+
+ nullpo_retv(sd);
+
+ WBUFW(buf, 0) = 0x8a;
+ WBUFL(buf, 2) = sd->bl.id;
+ WBUFB(buf,26) = 2;
+ clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len)
+{
+ unsigned char lbuf[255];
+ unsigned char *buf = (len + 32 >= sizeof(lbuf)) ? malloc(len + 32) : lbuf;
+
+ nullpo_retr(0, sd);
+
+ WBUFW(buf, 0) = 0x17f;
+ WBUFW(buf, 2) = len + 8;
+ memcpy(WBUFP(buf,4), mes, len + 4);
+
+ clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
+
+ if (buf != lbuf)
+ free(buf);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+
+int clif_GM_kickack(struct map_session_data *sd, int id)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd = sd->fd;
+ WFIFOW(fd,0) = 0xcd;
+ WFIFOL(fd,2) = id;
+ WFIFOSET(fd,packet_db[0xcd].len);
+ return 0;
+}
+
+int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type)
+{
+ int fd;
+ nullpo_retr(0, tsd);
+
+ if(type)
+ clif_GM_kickack(sd,tsd->status.account_id);
+ tsd->opt1 = tsd->opt2 = 0;
+ fd = tsd->fd;
+ WFIFOW(fd,0) = 0x18b;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,packet_db[0x18b].len);
+ clif_setwaitclose(fd);
+
+ return 0;
+}
+/*==========================================
+ * Wis拒否許可応答
+ *------------------------------------------
+ */
+int clif_wisexin(struct map_session_data *sd,int type,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xd1;
+ WFIFOB(fd,2)=type;
+ WFIFOB(fd,3)=flag;
+ WFIFOSET(fd,packet_db[0xd1].len);
+
+ return 0;
+}
+/*==========================================
+ * Wis全拒否許可応答
+ *------------------------------------------
+ */
+int clif_wisall(struct map_session_data *sd,int type,int flag)
+{
+ int fd;
+
+ nullpo_retr(0, sd);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0xd2;
+ WFIFOB(fd,2)=type;
+ WFIFOB(fd,3)=flag;
+ WFIFOSET(fd,packet_db[0xd2].len);
+
+ return 0;
+}
+/*==========================================
+ * サウンドエフェクト
+ *------------------------------------------
+ */
+void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type)
+{
+ int fd;
+
+ nullpo_retv(sd);
+ nullpo_retv(bl);
+
+ fd=sd->fd;
+ WFIFOW(fd,0)=0x1d3;
+ memcpy(WFIFOP(fd,2),name,24);
+ WFIFOB(fd,26)=type;
+ WFIFOL(fd,27)=0;
+ WFIFOL(fd,31)=bl->id;
+ WFIFOSET(fd,packet_db[0x1d3].len);
+
+ return;
+}
+// displaying special effects (npcs, weather, etc) [Valaris]
+int clif_specialeffect(struct block_list *bl, int type, int flag) {
+ unsigned char buf[24];
+
+ nullpo_retr(0, bl);
+
+ memset(buf, 0, packet_db[0x1f3].len);
+
+ WBUFW(buf,0) = 0x1f3;
+ WBUFL(buf,2) = bl->id;
+ WBUFL(buf,6) = type;
+
+ if (flag==2) {
+ struct map_session_data *sd=NULL;
+ int i;
+ for(i=0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m)
+ clif_specialeffect(&sd->bl,type,1);
+ }
+ }
+
+ else if (flag==1)
+ clif_send(buf, packet_db[0x1f3].len, bl, SELF);
+ else if (!flag)
+ clif_send(buf, packet_db[0x1f3].len, bl, AREA);
+
+ return 0;
+
+}
+// ------------
+// clif_parse_*
+// ------------
+// パケット読み取って色々操作
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_WantToConnection(int fd, struct map_session_data *sd, int cmd)
+{
+ struct map_session_data *old_sd;
+ int account_id,char_id,login_id1,sex;
+ unsigned int client_tick;
+
+ if (sd) {
+ if (battle_config.error_log)
+ printf("clif_parse_WantToConnection : invalid request?\n");
+ return;
+ }
+
+ sd = session[fd]->session_data = calloc(sizeof(*sd), 1);
+ if (sd == NULL) {
+ printf("out of memory : clif_parse_WantToConnection\n");
+ exit(1);
+ }
+ sd->fd = fd;
+
+ account_id = RFIFOL(fd,packet_db[cmd].pos[0]);
+ char_id = RFIFOL(fd,packet_db[cmd].pos[1]);
+ login_id1 = RFIFOL(fd,packet_db[cmd].pos[2]);
+ client_tick = RFIFOL(fd,packet_db[cmd].pos[3]);
+ sex = RFIFOB(fd,packet_db[cmd].pos[4]);
+
+ pc_setnewpc(sd,account_id,char_id,login_id1,client_tick,sex,fd);
+ if((old_sd=map_id2sd(account_id)) != NULL){
+ // if same account already connected, we disconnect the 2 sessions
+ old_sd->new_fd=fd;
+ } else {
+ map_addiddb(&sd->bl);
+ }
+
+ chrif_authreq(sd);
+
+ WFIFOL(fd,0)=sd->bl.id;
+ WFIFOSET(fd,4);
+
+ return;
+}
+
+/*==========================================
+ * 007d クライアント側マップ読み込み完了
+ * map侵入時に必要なデータを全て送りつける
+ *------------------------------------------
+ */
+void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd)
+{
+// struct item_data* item;
+ int i;
+ nullpo_retv(sd);
+
+ if(sd->bl.prev != NULL)
+ return;
+
+ // 接続ok時
+ //clif_authok();
+ if(sd->npc_id) npc_event_dequeue(sd);
+ clif_skillinfoblock(sd);
+ pc_checkitem(sd);
+ //guild_info();
+
+ // loadendack時
+ // next exp
+ clif_updatestatus(sd,SP_NEXTBASEEXP);
+ clif_updatestatus(sd,SP_NEXTJOBEXP);
+ // skill point
+ clif_updatestatus(sd,SP_SKILLPOINT);
+ // item
+ clif_itemlist(sd);
+ clif_equiplist(sd);
+ // cart
+ if(pc_iscarton(sd)){
+ clif_cart_itemlist(sd);
+ clif_cart_equiplist(sd);
+ clif_updatestatus(sd,SP_CARTINFO);
+ }
+ // param all
+ clif_initialstatus(sd);
+ // party
+ party_send_movemap(sd);
+ // guild
+ guild_send_memberinfoshort(sd,1);
+ // 119
+ // 78
+
+ if(battle_config.pc_invincible_time > 0) {
+ if(map[sd->bl.m].flag.gvg)
+ pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
+ else
+ pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
+ }
+
+ map_addblock(&sd->bl); // ブロック登録
+ clif_spawnpc(sd); // spawn
+
+ // weight max , now
+ clif_updatestatus(sd,SP_MAXWEIGHT);
+ clif_updatestatus(sd,SP_WEIGHT);
+
+ // pvp
+ if(sd->pvp_timer!=-1 && !battle_config.pk_mode)
+ delete_timer(sd->pvp_timer,pc_calc_pvprank_timer);
+ if(map[sd->bl.m].flag.pvp){
+ if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
+ sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0);
+ sd->pvp_rank=0;
+ sd->pvp_lastusers=0;
+ sd->pvp_point=5;
+ }
+ clif_set0199(sd->fd,1);
+ } else {
+ sd->pvp_timer=-1;
+ }
+ if(map[sd->bl.m].flag.gvg) {
+ clif_set0199(sd->fd,3);
+ }
+
+ // pet
+ if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) {
+ map_addblock(&sd->pd->bl);
+ clif_spawnpet(sd->pd);
+ clif_send_petdata(sd,0,0);
+ clif_send_petdata(sd,5,0x14);
+ clif_send_petstatus(sd);
+ }
+
+ if(sd->state.connect_new) {
+ sd->state.connect_new = 0;
+ if(sd->status.class != sd->view_class)
+ clif_changelook(&sd->bl,LOOK_BASE,sd->view_class);
+ if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900)
+ clif_pet_emotion(sd->pd,(sd->pd->class - 100)*100 + 50 + pet_hungry_val(sd));
+
+/* Stop players from spawning inside castles [Valaris] */
+
+ {
+ struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
+ if (gc)
+ pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2);
+ }
+
+/* End Addition [Valaris] */
+
+ }
+
+ // view equipment item
+#if PACKETVER < 4
+ clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
+ clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
+#else
+ clif_changelook(&sd->bl,LOOK_WEAPON,0);
+#endif
+ if(battle_config.save_clothcolor==1 && sd->status.clothes_color > 0)
+ clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
+
+ if(sd->status.hp<sd->status.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 &&
+ (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 ))
+ // オートバーサーク発動
+ skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0);
+
+// if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600))
+// skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0);
+
+ if(battle_config.muting_players && sd->status.manner < 0)
+ skill_status_change_start(&sd->bl,SC_NOCHAT,0,0,0,0,0,0);
+
+ // option
+ clif_changeoption(&sd->bl);
+ if(sd->sc_data[SC_TRICKDEAD].timer != -1)
+ skill_status_change_end(&sd->bl,SC_TRICKDEAD,-1);
+ if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele))
+ skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1);
+ if(sd->special_state.infinite_endure && sd->sc_data[SC_ENDURE].timer == -1)
+ skill_status_change_start(&sd->bl,SC_ENDURE,10,1,0,0,0,0);
+ for(i=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 && sd->status.inventory[i].attribute==1)
+ skill_status_change_start(&sd->bl,SC_BROKNWEAPON,0,0,0,0,0,0);
+ if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 && sd->status.inventory[i].attribute==1)
+ skill_status_change_start(&sd->bl,SC_BROKNARMOR,0,0,0,0,0,0);
+ }
+
+ map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,0,sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_TickSend(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ sd->client_tick=RFIFOL(fd,packet_db[cmd].pos[0]);
+ sd->server_tick=gettick();
+ clif_servertick(sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_WalkToXY(int fd, struct map_session_data *sd, int cmd) {
+ int x, y;
+
+ nullpo_retv(sd);
+
+ if (pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl, 1);
+ return;
+ }
+
+ if (sd->npc_id != 0 || sd->vender_id != 0)
+ return;
+
+ if (sd->skilltimer != -1 && pc_checkskill(sd, SA_FREECAST) <= 0) // フリーキャスト
+ return;
+
+ if (sd->chatID)
+ return;
+
+ if (sd->canmove_tick > gettick())
+ return;
+
+ // ステータス異常やハイディング中(トンネルドライブ無)で動けない
+ if ((sd->opt1 > 0 && sd->opt1 != 6) ||
+ sd->sc_data[SC_ANKLE].timer !=-1 || //アンクルスネア
+ sd->sc_data[SC_AUTOCOUNTER].timer !=-1 || //オートカウンター
+ sd->sc_data[SC_TRICKDEAD].timer !=-1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer !=-1 || //白刃取り
+ sd->sc_data[SC_SPIDERWEB].timer !=-1 || //スパイダーウェッブ
+ (sd->sc_data[SC_DANCING].timer !=-1 && sd->sc_data[SC_DANCING].val4)) //合奏スキル演奏中は動けない
+ return;
+ if ((sd->status.option & 2) && pc_checkskill(sd, RG_TUNNELDRIVE) <= 0)
+ return;
+
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+
+ pc_stopattack(sd);
+
+ x = RFIFOB(fd,packet_db[cmd].pos[0])*4+(RFIFOB(fd,packet_db[cmd].pos[0]+1)>>6);
+ y = ((RFIFOB(fd,packet_db[cmd].pos[0]+1)&0x3f)<<4)+(RFIFOB(fd,packet_db[cmd].pos[0]+2)>>4);
+
+ pc_walktoxy(sd,x,y);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_QuitGame(int fd, struct map_session_data *sd, int cmd) {
+ unsigned int tick=gettick();
+ struct skill_unit_group* sg;
+
+ nullpo_retv(sd);
+
+ WFIFOW(fd,0) = 0x18b;
+ if ((!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) ||
+ sd->skilltimer != -1 ||
+ (DIFF_TICK(tick , sd->canact_tick) < 0) ||
+ (sd->sc_data && sd->sc_data[SC_DANCING].timer!=-1 && sd->sc_data[SC_DANCING].val4 && (sg=(struct skill_unit_group *)sd->sc_data[SC_DANCING].val2) && sg->src_id == sd->bl.id)) {
+ WFIFOW(fd,2)=1;
+ WFIFOSET(fd,packet_db[0x18b].len);
+ return;
+ }
+
+ /* Rovert's prevent logout option fixed [Valaris] */
+ if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) {
+ clif_setwaitclose(fd);
+ WFIFOW(fd,2)=0;
+ } else {
+ WFIFOW(fd,2)=1;
+ }
+ WFIFOSET(fd,packet_db[0x18b].len);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd, int cmd) {
+ struct block_list *bl;
+ int account_id;
+
+ account_id = RFIFOL(fd,packet_db[cmd].pos[0]);
+ bl=map_id2bl(account_id);
+ if(bl==NULL)
+ return;
+
+ WFIFOW(fd,0) = 0x95;
+ WFIFOL(fd,2) = account_id;
+
+ switch(bl->type) {
+ case BL_PC:
+ {
+ struct map_session_data *ssd = (struct map_session_data *)bl;
+ struct party *p = NULL;
+ struct guild *g = NULL;
+
+ nullpo_retv(ssd);
+
+ memcpy(WFIFOP(fd,6), ssd->status.name, 24);
+ if (ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL &&
+ (ssd->status.party_id == 0 || (p = party_search(ssd->status.party_id)) != NULL)) {
+ // ギルド所属ならパケット0195を返す
+ int i, ps = -1;
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id == ssd->status.account_id &&
+ g->member[i].char_id == ssd->status.char_id )
+ ps = g->member[i].position;
+ }
+ if (ps >= 0 && ps < MAX_GUILDPOSITION) {
+ WFIFOW(fd, 0) = 0x195;
+ if (p)
+ memcpy(WFIFOP(fd,30), p->name, 24);
+ else
+ WFIFOB(fd,30) = 0;
+ memcpy(WFIFOP(fd,54), g->name,24);
+ memcpy(WFIFOP(fd,78), g->position[ps].name, 24);
+ WFIFOSET(fd,packet_db[0x195].len);
+ break;
+ }
+ }
+ WFIFOSET(fd,packet_db[0x95].len);
+ }
+ break;
+ case BL_PET:
+ memcpy(WFIFOP(fd,6), ((struct pet_data*)bl)->name, 24);
+ WFIFOSET(fd,packet_db[0x95].len);
+ break;
+ case BL_NPC:
+ memcpy(WFIFOP(fd,6), ((struct npc_data*)bl)->name, 24);
+ WFIFOSET(fd,packet_db[0x95].len);
+ break;
+ case BL_MOB:
+ {
+ struct mob_data *md = (struct mob_data *)bl;
+
+ nullpo_retv(md);
+
+ memcpy(WFIFOP(fd,6), md->name, 24);
+ if (md->class >= 1285 && md->class <= 1288) {
+ struct guild *g;
+ struct guild_castle *gc = guild_mapname2gc(map[md->bl.m].name);
+ if (gc && gc->guild_id > 0 && (g = guild_search(gc->guild_id)) != NULL) {
+ WFIFOW(fd, 0) = 0x195;
+ WFIFOB(fd,30) = 0;
+ memcpy(WFIFOP(fd,54), g->name, 24);
+ memcpy(WFIFOP(fd,78), gc->castle_name, 24);
+ WFIFOSET(fd,packet_db[0x195].len);
+ } else {
+ WFIFOSET(fd,packet_db[0x95].len);
+ }
+ } else if (battle_config.show_mob_hp == 1) {
+ char mobhp[50];
+ sprintf(mobhp, "hp: %d/%d", md->hp, mob_db[md->class].max_hp);
+ WFIFOW(fd, 0) = 0x195;
+ memcpy(WFIFOP(fd,30), mobhp, 24);
+ WFIFOB(fd,54) = 0;
+ WFIFOB(fd,78) = 0;
+ WFIFOSET(fd,packet_db[0x195].len);
+ } else {
+ WFIFOSET(fd,packet_db[0x95].len);
+ }
+ }
+ break;
+ default:
+ if (battle_config.error_log)
+ printf("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, account_id);
+ break;
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_GlobalMessage(int fd, struct map_session_data *sd, int cmd) { // S 008c <len>.w <str>.?B
+ char *message = (char *) malloc(RFIFOW(fd,2) + 128);
+ char *buf = (char *) malloc(RFIFOW(fd,2) + 4);
+
+ nullpo_retv(sd);
+
+ memset(message, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 128);
+ memset(buf, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 4);
+
+ if ((is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None) ||
+ ( sd->sc_data &&
+ (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
+ sd->sc_data[SC_NOCHAT].timer!=-1 ) )) //チャット禁止
+ {
+ free(message);
+ free(buf);
+ return;
+ }
+
+ //printf("clif_parse_GlobalMessage: message: '%s'.\n", RFIFOP(fd,4));
+ if (strncmp(RFIFOP(fd, packet_db[cmd].pos[1]), sd->status.name, strlen(sd->status.name)) != 0) {
+ printf("Hack on global message: character '%s' (account: %d), use an other name to send a (normal) message.\n", sd->status.name, sd->status.account_id);
+
+ // information is sended to all online GM
+ sprintf(message, "Hack on global message (normal message): character '%s' (account: %d) uses an other name.", sd->status.name, sd->status.account_id);
+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
+ if (strlen(RFIFOP(fd, packet_db[cmd].pos[1])) == 0)
+ strcpy(message, " This player sends a void name and a void message.");
+ else
+ sprintf(message, " This player sends (name:message): '%s'.", RFIFOP(fd, packet_db[cmd].pos[1]));
+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
+ // message about the ban
+ if (battle_config.ban_spoof_namer > 0)
+ sprintf(message, " This player has been banned for %d minute(s).", battle_config.ban_spoof_namer);
+ else
+ sprintf(message, " This player hasn't been banned (Ban option is disabled).");
+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1);
+
+ // if we ban people
+ if (battle_config.ban_spoof_namer > 0) {
+ chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_spoof_namer, 0); // type: 2 - ban (year, month, day, hour, minute, second)
+ clif_setwaitclose(fd); // forced to disconnect because of the hack
+ }
+ // but for the hacker, we display on his screen (he see/look no difference).
+ } else {
+ // send message to others
+ WBUFW(buf,0) = 0x8d;
+ WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8
+ WBUFL(buf,4) = sd->bl.id;
+ memcpy(WBUFP(buf,8), RFIFOP(fd,4), RFIFOW(fd,2) - 4);
+ clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
+ }
+
+ // send back message to the speaker
+ memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,packet_db[cmd].pos[0]));
+ WFIFOW(fd,0) = 0x8e;
+ WFIFOSET(fd, WFIFOW(fd,2));
+
+ free(message);
+ free(buf);
+
+ return;
+}
+
+int clif_message(struct block_list *bl, char* msg)
+{
+ unsigned short msg_len = strlen(msg) + 1;
+ unsigned char buf[256];
+
+ nullpo_retr(0, bl);
+
+ WBUFW(buf, 0) = 0x8d;
+ WBUFW(buf, 2) = msg_len + 8;
+ WBUFL(buf, 4) = bl->id;
+ memcpy(WBUFP(buf, 8), msg, msg_len);
+
+ clif_send(buf, WBUFW(buf,2), bl, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_MapMove(int fd, struct map_session_data *sd, int cmd) {
+// /m /mapmove (as @rura GM command)
+ char mapname[32];
+ int x,y;
+
+ if (battle_config.atc_gmonly == 0 ||
+ pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove)) {
+ memcpy(mapname,RFIFOP(fd,packet_db[cmd].pos[0]),16);
+ mapname[16]=0;
+ x=RFIFOW(fd,packet_db[cmd].pos[1]);
+ y=RFIFOW(fd,packet_db[cmd].pos[2]);
+ pc_setpos(sd,mapname,x,y,2);
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChangeDir(int fd, struct map_session_data *sd, int cmd) {
+ short headdir,dir;
+ unsigned char buf[64];
+
+ nullpo_retv(sd);
+
+ headdir=RFIFOW(fd,packet_db[cmd].pos[0]);
+ dir=RFIFOB(fd,packet_db[cmd].pos[1]);
+ pc_setdir(sd,dir,headdir);
+
+ WFIFOW(fd,0)=0x9c;
+ WFIFOL(fd,2)=sd->bl.id;
+ WFIFOW(fd,6)=headdir;
+ WFIFOB(fd,8)=dir;
+ if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris]
+ clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA);
+ else
+ clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA_WOS);
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_Emotion(int fd, struct map_session_data *sd, int cmd) {
+ int emotion;
+ unsigned char buf[64];
+
+ nullpo_retv(sd);
+
+ if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) {
+ emotion=RFIFOB(fd,packet_db[cmd].pos[0]);
+ WBUFW(buf,0) = 0xc0;
+ WBUFL(buf,2) = sd->bl.id;
+ WBUFB(buf,6) = emotion;
+ clif_send(buf, packet_db[0xc0].len, &sd->bl, AREA);
+ } else
+ clif_skill_fail(sd, 1, 0, 1);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_HowManyConnections(int fd, struct map_session_data *sd, int cmd) {
+ WFIFOW(fd,0) = 0xc2;
+ WFIFOL(fd,2) = map_getusers();
+ WFIFOSET(fd,packet_db[0xc2].len);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ActionRequest(int fd, struct map_session_data *sd, int cmd) {
+ unsigned int tick;
+ unsigned char buf[64];
+ int action_type, target_id;
+
+ nullpo_retv(sd);
+
+ if (pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id != 0 || sd->opt1 > 0 || sd->status.option & 2 ||
+ (sd->sc_data &&
+ (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_DANCING].timer != -1))) //ダンス中
+ return;
+
+ tick = gettick();
+
+ pc_stop_walking(sd, 0);
+ pc_stopattack(sd);
+
+ target_id = RFIFOL(fd,packet_db[cmd].pos[0]);
+ action_type = RFIFOB(fd,packet_db[cmd].pos[1]);
+
+ switch(action_type) {
+ case 0x00: // once attack
+ case 0x07: // continuous attack
+ if(sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class==22)
+ return;
+ if (sd->vender_id != 0)
+ return;
+ if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) {
+ if (DIFF_TICK(tick, sd->canact_tick) < 0) {
+ clif_skill_fail(sd, 1, 4, 0);
+ return;
+ }
+ }
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+ if (sd->attacktarget > 0) // [Valaris]
+ sd->attacktarget = 0;
+ pc_attack(sd, target_id, action_type != 0);
+ break;
+ case 0x02: // sitdown
+ if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 3) {
+ pc_stop_walking(sd, 1);
+ skill_gangsterparadise(sd, 1); // ギャングスターパラダイス設定
+ pc_setsit(sd);
+ clif_sitting(fd, sd);
+ } else
+ clif_skill_fail(sd, 1, 0, 2);
+ break;
+ case 0x03: // standup
+ skill_gangsterparadise(sd, 0); // ギャングスターパラダイス解除
+ pc_setstand(sd);
+ WBUFW(buf, 0) = 0x8a;
+ WBUFL(buf, 2) = sd->bl.id;
+ WBUFB(buf,26) = 3;
+ clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA);
+ break;
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_Restart(int fd, struct map_session_data *sd, int cmd) {
+ int restarttype=RFIFOB(fd,packet_db[cmd].pos[0]);
+
+ nullpo_retv(sd);
+
+ switch(restarttype){
+ case 0x00:
+ if (pc_isdead(sd)) {
+ pc_setstand(sd);
+ pc_setrestartvalue(sd, 3);
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2);
+ }
+ break;
+ case 0x01:
+ if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND))))
+ return;
+
+ /* Rovert's Prevent logout option - Fixed [Valaris] */
+ if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) {
+ chrif_charselectreq(sd);
+ } else {
+ WFIFOW(fd,0)=0x18b;
+ WFIFOW(fd,2)=1;
+
+ WFIFOSET(fd,packet_db[0x018b].len);
+ }
+ break;
+ }
+}
+
+/*==========================================
+ * Transmission of a wisp (S 0096 <len>.w <nick>.24B <message>.?B)
+ *------------------------------------------
+ */
+void clif_parse_Wis(int fd, struct map_session_data *sd, int cmd) { // S 0096 <len>.w <nick>.24B <message>.?B // rewritten by [Yor]
+ int len=RFIFOW(fd,packet_db[cmd].pos[0]);
+
+ if( sd && sd->sc_data &&
+ (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
+ sd->sc_data[SC_NOCHAT].timer!=-1 ) ) //チャット禁止
+ return;
+
+ intif_wis_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2]),len-packet_db[cmd].pos[2]);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_GMmessage(int fd, struct map_session_data *sd, int cmd) {
+// /b
+ int len;
+ nullpo_retv(sd);
+
+ len=RFIFOW(fd,packet_db[cmd].pos[0]);
+ if (battle_config.atc_gmonly == 0 ||
+ pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast))
+ intif_GMmessage(RFIFOP(fd,packet_db[cmd].pos[1]),len-packet_db[cmd].pos[1],0);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_TakeItem(int fd, struct map_session_data *sd, int cmd) {
+ struct flooritem_data *fitem;
+ int map_object_id;
+
+ nullpo_retv(sd);
+
+ map_object_id = RFIFOL(fd,packet_db[cmd].pos[0]);
+ fitem = (struct flooritem_data*)map_id2bl(map_object_id);
+
+ if (pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl, 1);
+ return;
+ }
+
+ if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 ||
+ (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク
+ sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止
+ return;
+
+ if (fitem == NULL || fitem->bl.m != sd->bl.m)
+ return;
+
+ pc_takeitem(sd, fitem);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_DropItem(int fd, struct map_session_data *sd, int cmd) {
+ int item_index, item_amount;
+
+ nullpo_retv(sd);
+
+ if (pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id != 0 || sd->vender_id != 0 || sd->opt1 > 0 ||
+ (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer != -1)) ) //バーサーク
+ return;
+
+ item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2;
+ item_amount = RFIFOW(fd,packet_db[cmd].pos[1]);
+
+ pc_dropitem(sd, item_index, item_amount);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_UseItem(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl, 1);
+ return;
+ }
+ if (sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 ||
+ (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり
+ sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り
+ sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク
+ sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止
+ return;
+
+
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+
+ pc_useitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd)
+{
+ int index;
+
+ nullpo_retv(sd);
+
+ if(pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl,1);
+ return;
+ }
+ index = RFIFOW(fd,packet_db[cmd].pos[0])-2;
+ if(sd->npc_id!=0 || sd->vender_id != 0) return;
+ if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) return;
+
+ if(sd->status.inventory[index].identify != 1) { // 未鑑定
+ clif_equipitemack(sd,index,0,0); // fail
+ return;
+ }
+ //ペット用装備であるかないか
+ if(sd->inventory_data[index]) {
+ if(sd->inventory_data[index]->type != 8){
+ if(sd->inventory_data[index]->type == 10)
+ RFIFOW(fd,packet_db[cmd].pos[1])=0x8000; // 矢を無理やり装備できるように(−−;
+ pc_equipitem(sd,index,RFIFOW(fd,packet_db[cmd].pos[1]));
+ } else
+ pet_equipitem(sd,index);
+ }
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd)
+{
+ int index;
+
+ nullpo_retv(sd);
+
+ if(pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl,1);
+ return;
+ }
+
+ index = packet_db[cmd].pos[0]-2;
+ if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNWEAPON].timer!=-1)
+ skill_status_change_end(&sd->bl,SC_BROKNWEAPON,-1);
+ if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNARMOR].timer!=-1)
+ skill_status_change_end(&sd->bl,SC_BROKNARMOR,-1);
+ if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 ))
+ return;
+
+ if(sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0) return;
+ pc_unequipitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,0);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(pc_isdead(sd)) {
+ clif_clearchar_area(&sd->bl,1);
+ return;
+ }
+ if(sd->npc_id!=0 || sd->vender_id != 0)
+ return;
+ npc_click(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd)
+{
+ npc_buysellsel(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd)
+{
+ int fail=0,n;
+ unsigned short *item_list;
+
+ n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4;
+ item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]);
+
+ fail = npc_buylist(sd,n,item_list);
+
+ WFIFOW(fd,0)=0xca;
+ WFIFOB(fd,2)=fail;
+ WFIFOSET(fd,packet_db[0xca].len);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd)
+{
+ int fail=0,n;
+ unsigned short *item_list;
+
+ n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4;
+ item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]);
+
+ fail = npc_selllist(sd,n,item_list);
+
+ WFIFOW(fd,0)=0xcb;
+ WFIFOB(fd,2)=fail;
+ WFIFOSET(fd,packet_db[0xcb].len);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd)
+{
+ if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){
+ int len = RFIFOW(fd,packet_db[cmd].pos[0]);
+ chat_createchat(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]);
+ }
+ else
+ clif_skill_fail(sd,1,0,3);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd)
+{
+ chat_joinchat(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd)
+{
+ int len = RFIFOW(fd,packet_db[cmd].pos[0]);
+ chat_changechatstatus(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd)
+{
+ chat_changechatowner(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd)
+{
+ chat_kickchat(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd)
+{
+ chat_leavechat(sd);
+}
+
+/*==========================================
+ * 取引要請を相手に送る
+ *------------------------------------------
+ */
+void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){
+ trade_traderequest(sd,RFIFOL(sd->fd,packet_db[cmd].pos[0]));
+ }
+ else
+ clif_skill_fail(sd,1,0,0);
+}
+
+/*==========================================
+ * 取引要請
+ *------------------------------------------
+ */
+void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ trade_tradeack(sd,RFIFOB(sd->fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ * アイテム追加
+ *------------------------------------------
+ */
+void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ trade_tradeadditem(sd,RFIFOW(sd->fd,packet_db[cmd].pos[0]),RFIFOL(sd->fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ * アイテム追加完了(ok押し)
+ *------------------------------------------
+ */
+void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd)
+{
+ trade_tradeok(sd);
+}
+
+/*==========================================
+ * 取引キャンセル
+ *------------------------------------------
+ */
+void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd)
+{
+ trade_tradecancel(sd);
+}
+
+/*==========================================
+ * 取引許諾(trade押し)
+ *------------------------------------------
+ */
+void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd)
+{
+ trade_tradecommit(sd);
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_stopattack(sd);
+}
+
+/*==========================================
+ * カートへアイテムを移す
+ *------------------------------------------
+ */
+void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(sd->npc_id!=0 || sd->vender_id != 0)
+ return;
+ pc_putitemtocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * カートからアイテムを出す
+ *------------------------------------------
+ */
+void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(sd->npc_id!=0 || sd->vender_id != 0) return;
+ pc_getitemfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ * 付属品(鷹,ペコ,カート)をはずす
+ *------------------------------------------
+ */
+void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd)
+{
+ if(pc_isriding(sd)) { // jobchange when removing peco [Valaris]
+ if(sd->status.class==13)
+ sd->status.class=sd->view_class=7;
+
+ if(sd->status.class==21)
+ sd->status.class=sd->view_class=14;
+
+ if(sd->status.class==4014)
+ sd->status.class=sd->view_class=4008;
+
+ if(sd->status.class==4022)
+ sd->status.class=sd->view_class=4015;
+ }
+
+ pc_setoption(sd,0);
+}
+
+/*==========================================
+ * チェンジカート
+ *------------------------------------------
+ */
+void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_setcart(sd,RFIFOW(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ * ステータスアップ
+ *------------------------------------------
+ */
+void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_statusup(sd,RFIFOW(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ * スキルレベルアップ
+ *------------------------------------------
+ */
+void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_skillup(sd,RFIFOW(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ * スキル使用(ID指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillToId(int fd, struct map_session_data *sd, int cmd) {
+ int skillnum, skilllv,lv, target_id;
+ unsigned int tick=gettick();
+
+ nullpo_retv(sd);
+
+ if (sd->chatID || sd->npc_id != 0 || sd->vender_id != 0)
+ return;
+
+ skilllv = RFIFOW(fd,packet_db[cmd].pos[0]);
+ skillnum = RFIFOW(fd,packet_db[cmd].pos[1]);
+ target_id = RFIFOL(fd,packet_db[cmd].pos[2]);
+
+ if(skillnotok(skillnum, sd))
+ return;
+
+ if (sd->skilltimer != -1) {
+ if (skillnum != SA_CASTCANCEL)
+ return;
+ } else if (DIFF_TICK(tick, sd->canact_tick) < 0) {
+ clif_skill_fail(sd, skillnum, 4, 0);
+ return;
+ }
+
+ if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
+ sd->sc_data[SC_BERSERK].timer != -1 || sd->sc_data[SC_NOCHAT].timer!=-1 ||
+ sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22)
+ return;
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+ if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
+ if (skilllv != sd->skillitemlv)
+ skilllv = sd->skillitemlv;
+ skill_use_id(sd, target_id, skillnum, skilllv);
+ } else {
+ sd->skillitem = sd->skillitemlv = -1;
+ if (skillnum == MO_EXTREMITYFIST) {
+ if ((sd->sc_data[SC_COMBO].timer == -1 || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH))) {
+ if (!sd->state.skill_flag ) {
+ sd->state.skill_flag = 1;
+ clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1);
+ return;
+ } else if (sd->bl.id == target_id) {
+ clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1);
+ return;
+ }
+ }
+ }
+ if ((lv = pc_checkskill(sd, skillnum)) > 0) {
+ if (skilllv > lv)
+ skilllv = lv;
+ skill_use_id(sd, target_id, skillnum, skilllv);
+ if (sd->state.skill_flag)
+ sd->state.skill_flag = 0;
+ }
+ }
+}
+
+/*==========================================
+ * スキル使用(場所指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd, int cmd) {
+ int skillnum, skilllv, lv, x, y;
+ unsigned int tick = gettick();
+
+ nullpo_retv(sd);
+
+ if (sd->npc_id != 0 || sd->vender_id != 0) return;
+ if(sd->chatID) return;
+
+ skilllv = RFIFOW(fd,packet_db[cmd].pos[0]);
+ skillnum = RFIFOW(fd,packet_db[cmd].pos[1]);
+ x = RFIFOW(fd,packet_db[cmd].pos[2]);
+ y = RFIFOW(fd,packet_db[cmd].pos[3]);
+
+ if(packet_db[cmd].pos[4]){
+ if(pc_issit(sd)){
+ clif_skill_fail(sd,skillnum,0,0);
+ return;
+ }
+ memcpy(sd->message,RFIFOP(fd,packet_db[cmd].pos[4]),80);
+ }
+
+ if (sd->skilltimer != -1)
+ return;
+ else if (DIFF_TICK(tick, sd->canact_tick) < 0) {
+ clif_skill_fail(sd, skillnum, 4, 0);
+ return;
+ }
+
+ if((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) ||
+ sd->sc_data[SC_BERSERK].timer!=-1 || sd->sc_data[SC_NOCHAT].timer!=-1 ||
+ sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22)
+ return;
+ if (sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+ if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
+ if (skilllv != sd->skillitemlv)
+ skilllv = sd->skillitemlv;
+ skill_use_pos(sd, x, y, skillnum, skilllv);
+ } else {
+ sd->skillitem = sd->skillitemlv = -1;
+ if ((lv = pc_checkskill(sd, skillnum)) > 0) {
+ if (skilllv > lv)
+ skilllv = lv;
+ skill_use_pos(sd, x, y, skillnum,skilllv);
+ }
+ }
+}
+
+/*==========================================
+ * スキル使用(map指定)
+ *------------------------------------------
+ */
+void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(sd->chatID) return;
+
+ if(sd->npc_id!=0 || sd->vender_id != 0 || (sd->sc_data &&
+ (sd->sc_data[SC_TRICKDEAD].timer != -1 ||
+ sd->sc_data[SC_BERSERK].timer!=-1 ||
+ sd->sc_data[SC_NOCHAT].timer!=-1 ||
+ sd->sc_data[SC_WEDDING].timer!=-1 ||
+ sd->view_class==22)))
+ return;
+
+ if(sd->invincible_timer != -1)
+ pc_delinvincibletimer(sd);
+
+ skill_castend_map(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * メモ要求
+ *------------------------------------------
+ */
+void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_memo(sd,-1);
+}
+/*==========================================
+ * アイテム合成
+ *------------------------------------------
+ */
+void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ sd->state.produce_flag = 0;
+ skill_produce_mix(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[2]),RFIFOW(fd,packet_db[cmd].pos[3]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ sd->npc_menu=RFIFOB(fd,packet_db[cmd].pos[1]);
+ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd)
+{
+ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
+ //Input Value overflow Exploit FIX
+ sd->npc_amount=RFIFOL(fd,packet_db[cmd].pos[1]); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)
+#undef RFIFOL_
+
+ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd)
+{
+ int len = RFIFOW(fd,packet_db[cmd].pos[0]);
+
+ nullpo_retv(sd);
+
+ if(len-packet_db[cmd].pos[2]+1 >= sizeof(sd->npc_str)){
+ printf("clif: input string too long !\n");
+ memcpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),sizeof(sd->npc_str));
+ sd->npc_str[sizeof(sd->npc_str)-1]=0;
+ }else
+ strncpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),256);
+ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd)
+{
+ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+/*==========================================
+ * アイテム鑑定
+ *------------------------------------------
+ */
+void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_item_identify(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2);
+}
+/*==========================================
+ * 矢作成
+ *------------------------------------------
+ */
+void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ sd->state.make_arrow_flag = 0;
+ skill_arrow_create(sd,RFIFOW(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * オートスペル受信
+ *------------------------------------------
+ */
+void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd)
+{
+ skill_autospell(sd,RFIFOW(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * カード使用
+ *------------------------------------------
+ */
+void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd)
+{
+ clif_use_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2);
+}
+/*==========================================
+ * カード挿入装備選択
+ *------------------------------------------
+ */
+void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd)
+{
+ pc_insert_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOW(fd,packet_db[cmd].pos[1])-2);
+}
+
+/*==========================================
+ * 0193 キャラID名前引き
+ *------------------------------------------
+ */
+void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd)
+{
+ int char_id;
+
+ char_id = RFIFOL(fd,packet_db[cmd].pos[0]);
+ clif_solved_charname(sd,char_id);
+}
+
+/*==========================================
+ * 0197 /resetskill /resetstate
+ *------------------------------------------
+ */
+void clif_parse_ResetChar(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (battle_config.atc_gmonly == 0 || pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) {
+ switch(RFIFOW(fd,packet_db[cmd].pos[0])){
+ case 0:
+ pc_resetstate(sd);
+ break;
+ case 1:
+ pc_resetskill(sd);
+ break;
+ }
+ }
+}
+
+/*==========================================
+ * 019c /lb等
+ *------------------------------------------
+ */
+void clif_parse_LGMmessage(int fd, struct map_session_data *sd, int cmd) {
+ int len = RFIFOW(fd,packet_db[cmd].pos[0]);
+ unsigned char buf[64];
+
+ nullpo_retv(sd);
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
+ (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) {
+ WBUFW(buf,0) = 0x9a;
+ WBUFW(buf,2) = len;
+ memcpy(WBUFP(buf,4), RFIFOP(fd,packet_db[cmd].pos[1]), len-packet_db[cmd].pos[1]);
+ clif_send(buf, len, &sd->bl, ALL_SAMEMAP);
+ }
+}
+
+/*==========================================
+ * カプラ倉庫へ入れる
+ *------------------------------------------
+ */
+void clif_parse_MoveToKafra(int fd, struct map_session_data *sd, int cmd) {
+ int item_index, item_amount;
+
+ nullpo_retv(sd);
+
+ if (sd->npc_id != 0 || sd->vender_id != 0)
+ return;
+ item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2;
+ item_amount = RFIFOL(fd,packet_db[cmd].pos[1]);
+
+ if (sd->state.storage_flag)
+ storage_guild_storageadd(sd, item_index, item_amount);
+ else
+ storage_storageadd(sd, item_index, item_amount);
+}
+
+/*==========================================
+ * カプラ倉庫から出す
+ *------------------------------------------
+ */
+void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd) {
+ int item_index,item_amount;
+
+ nullpo_retv(sd);
+
+ if(sd->npc_id!=0 || sd->vender_id != 0) return;
+ item_index = RFIFOW(fd,packet_db[cmd].pos[0])-1;
+ item_amount = RFIFOL(fd,packet_db[cmd].pos[1]);
+
+ if(sd->state.storage_flag)
+ storage_guild_storageget(sd,item_index,item_amount);
+ else
+ storage_storageget(sd,item_index,item_amount);
+}
+
+/*==========================================
+ * カプラ倉庫へカートから入れる
+ *------------------------------------------
+ */
+void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (sd->npc_id != 0 || sd->vender_id != 0 || sd->trade_partner != 0) return;
+
+ if(sd->state.storage_flag)
+ storage_guild_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1]));
+ else
+ storage_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ * カプラ倉庫から出す
+ *------------------------------------------
+ */
+void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if(sd->npc_id!=0 || sd->vender_id != 0) return;
+ if(sd->state.storage_flag)
+ storage_guild_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1]));
+ else
+ storage_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+
+/*==========================================
+ * カプラ倉庫を閉じる
+ *------------------------------------------
+ */
+void clif_parse_CloseKafra(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (sd->state.storage_flag)
+ storage_guild_storageclose(sd);
+ else
+ storage_storageclose(sd);
+}
+
+/*==========================================
+ * パーティを作る
+ *------------------------------------------
+ */
+void clif_parse_CreateParty(int fd, struct map_session_data *sd, int cmd) {
+ if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){
+ party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+ }
+ else
+ clif_skill_fail(sd,1,0,4);
+}
+
+/*==========================================
+ * パーティを作る
+ *------------------------------------------
+ */
+void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd)
+{
+ if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){
+ party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+ }
+ else
+ clif_skill_fail(sd,1,0,4);
+}
+
+/*==========================================
+ * パーティに勧誘
+ *------------------------------------------
+ */
+void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd)
+{
+ party_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * パーティ勧誘返答
+ *------------------------------------------
+ */
+void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd)
+{
+ if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){
+ party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]));
+ }
+ else {
+ party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),-1);
+ clif_skill_fail(sd,1,0,4);
+ }
+}
+/*==========================================
+ * パーティ脱退要求
+ *------------------------------------------
+ */
+void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd)
+{
+ party_leave(sd);
+}
+/*==========================================
+ * パーティ除名要求
+ *------------------------------------------
+ */
+void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd)
+{
+ party_removemember(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * パーティ設定変更要求
+ *------------------------------------------
+ */
+void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd)
+{
+ party_changeoption(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * パーティメッセージ送信要求
+ *------------------------------------------
+ */
+void clif_parse_PartyMessage(int fd, struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]),0) != AtCommand_None)
+ return;
+ if(sd->sc_data &&
+ (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
+ sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
+ return;
+
+ party_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]);
+}
+
+/*==========================================
+ * 露店閉鎖
+ *------------------------------------------
+ */
+void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd)
+{
+ vending_closevending(sd);
+}
+
+/*==========================================
+ * 露店アイテムリスト要求
+ *------------------------------------------
+ */
+void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ vending_vendinglistreq(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+ if(sd->npc_id)
+ npc_event_dequeue(sd);
+}
+
+/*==========================================
+ * 露店アイテム購入
+ *------------------------------------------
+ */
+void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd)
+{
+ vending_purchasereq(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2]));
+}
+
+/*==========================================
+ * 露店開設
+ *------------------------------------------
+ */
+void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd)
+{
+ vending_openvending(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]));
+}
+
+/*==========================================
+ * ギルドを作る
+ *------------------------------------------
+ */
+void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_create(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * ギルドマスターかどうか確認
+ *------------------------------------------
+ */
+void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd)
+{
+ clif_guild_masterormember(sd);
+}
+/*==========================================
+ * ギルド情報要求
+ *------------------------------------------
+ */
+void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd)
+{
+ switch(RFIFOL(fd,packet_db[cmd].pos[0])){
+ case 0: // ギルド基本情報、同盟敵対情報
+ clif_guild_basicinfo(sd);
+ clif_guild_allianceinfo(sd);
+ break;
+ case 1: // メンバーリスト、役職名リスト
+ clif_guild_positionnamelist(sd);
+ clif_guild_memberlist(sd);
+ break;
+ case 2: // 役職名リスト、役職情報リスト
+ clif_guild_positionnamelist(sd);
+ clif_guild_positioninfolist(sd);
+ break;
+ case 3: // スキルリスト
+ clif_guild_skillinfo(sd);
+ break;
+ case 4: // 追放リスト
+ clif_guild_explusionlist(sd);
+ break;
+ default:
+ if(battle_config.error_log)
+ printf("clif: guild request info: unknown type %d\n",RFIFOL(fd,packet_db[cmd].pos[0]));
+ break;
+ }
+}
+/*==========================================
+ * ギルド役職変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd)
+{
+ int i;
+ for(i=4;i<RFIFOW(fd,packet_db[cmd].pos[0]);i+=40){
+ guild_change_position(sd,RFIFOL(fd,i),
+ RFIFOL(fd,i+4),RFIFOL(fd,i+12),RFIFOP(fd,i+16));
+ }
+}
+/*==========================================
+ * ギルドメンバ役職変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeMemberPosition(int fd,struct map_session_data *sd, int cmd)
+{
+ int i;
+
+ nullpo_retv(sd);
+
+ for(i=4;i<RFIFOW(fd,packet_db[cmd].pos[0]);i+=12){
+ guild_change_memberposition(sd->status.guild_id,
+ RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
+ }
+}
+
+/*==========================================
+ * ギルドエンブレム要求
+ *------------------------------------------
+ */
+void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd)
+{
+ struct guild *g=guild_search(RFIFOL(fd,packet_db[cmd].pos[0]));
+ if(g!=NULL)
+ clif_guild_emblem(sd,g);
+}
+
+/*==========================================
+ * ギルドエンブレム変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_change_emblem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1],RFIFOP(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * ギルド告知変更
+ *------------------------------------------
+ */
+void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_change_notice(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2]));
+}
+
+/*==========================================
+ * ギルド勧誘
+ *------------------------------------------
+ */
+void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * ギルド勧誘返信
+ *------------------------------------------
+ */
+void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * ギルド脱退
+ *------------------------------------------
+ */
+void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_leave(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]));
+}
+/*==========================================
+ * ギルド追放
+ *------------------------------------------
+ */
+void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_explusion(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]));
+}
+
+/*==========================================
+ * ギルド会話
+ *------------------------------------------
+ */
+void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None)
+ return;
+ if(sd->sc_data &&
+ (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可
+ sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止
+ return;
+
+ guild_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]);
+}
+
+/*==========================================
+ * ギルド同盟要求
+ *------------------------------------------
+ */
+void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * ギルド同盟要求返信
+ *------------------------------------------
+ */
+void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_reply_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * ギルド関係解消
+ *------------------------------------------
+ */
+void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_delalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]));
+}
+/*==========================================
+ * ギルド敵対
+ *------------------------------------------
+ */
+void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_opposition(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+/*==========================================
+ * ギルド解散
+ *------------------------------------------
+ */
+void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd)
+{
+ guild_break(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+}
+
+// pet
+void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd)
+{
+ pet_menu(sd,RFIFOB(fd,packet_db[cmd].pos[0]));
+}
+void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd)
+{
+ pet_catch_process2(sd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd)
+{
+ pet_select_egg(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2);
+}
+
+void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd)
+{
+ nullpo_retv(sd);
+
+ if(sd->pd)
+ clif_pet_emotion(sd->pd,RFIFOL(fd,packet_db[cmd].pos[0]));
+}
+
+void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd)
+{
+ pet_change_name(sd,RFIFOP(fd,packet_db[cmd].pos[0]));
+}
+
+// Kick (right click menu for GM "(name) force to quit")
+void clif_parse_GMKick(int fd, struct map_session_data *sd, int cmd) {
+ struct block_list *target;
+ int tid = RFIFOL(fd,packet_db[cmd].pos[0]);
+
+ nullpo_retv(sd);
+
+ if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
+ (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) {
+ target = map_id2bl(tid);
+ if (target) {
+ if (target->type == BL_PC) {
+ struct map_session_data *tsd = (struct map_session_data *)target;
+ if (pc_isGM(sd) > pc_isGM(tsd))
+ clif_GM_kick(sd, tsd, 1);
+ else
+ clif_GM_kickack(sd, 0);
+ } else if (target->type == BL_MOB) {
+ struct mob_data *md = (struct mob_data *)target;
+ sd->state.attack_type = 0;
+ mob_damage(&sd->bl, md, md->hp, 2);
+ } else
+ clif_GM_kickack(sd, 0);
+ } else
+ clif_GM_kickack(sd, 0);
+ }
+}
+
+/*==========================================
+ * GM funtions
+ *------------------------------------------
+ */
+void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd) {
+ nullpo_retv(sd);
+
+ if(pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide)) {
+ if(sd->status.option&0x40){
+ sd->status.option&=~0x40;
+ clif_displaymessage(fd,"invisible off!");
+ }else{
+ sd->status.option|=0x40;
+ clif_displaymessage(fd,"invisible!");
+ }
+ clif_changeoption(&sd->bl);
+ }
+}
+
+/*==========================================
+ * GMによるチャット禁止時間付与
+ *------------------------------------------
+ */
+void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd)
+{
+ int tid = RFIFOL(fd,packet_db[cmd].pos[0]);
+ int type = RFIFOB(fd,packet_db[cmd].pos[1]);
+ int limit = RFIFOW(fd,packet_db[cmd].pos[2]);
+ struct block_list *bl = map_id2bl(tid);
+ struct map_session_data *dstsd;
+ int dstfd;
+
+ nullpo_retv(sd);
+
+ if(!battle_config.muting_players) {
+ clif_displaymessage(fd, "Muting is disabled.");
+ return;
+ }
+
+ if(type == 0)
+ limit = 0 - limit;
+ if(bl->type == BL_PC && (dstsd =(struct map_session_data *)bl)){
+ if((tid == bl->id && type == 2 && !pc_isGM(sd)) || (pc_isGM(sd) > pc_isGM(dstsd)) ){
+ dstfd = dstsd->fd;
+ WFIFOW(dstfd,0)=0x14b;
+ WFIFOB(dstfd,2)=(type==2)?1:type;
+ memcpy(WFIFOP(dstfd,3),sd->status.name,24);
+ WFIFOSET(dstfd,packet_db[0x14b].len);
+ dstsd->status.manner -= limit;
+ if(dstsd->status.manner < 0)
+ skill_status_change_start(bl,SC_NOCHAT,0,0,0,0,0,0);
+ else{
+ dstsd->status.manner = 0;
+ skill_status_change_end(bl,SC_NOCHAT,-1);
+ }
+ printf("name:%s type:%d limit:%d manner:%d\n",dstsd->status.name,type,limit,dstsd->status.manner);
+ }
+ }
+
+ return;
+}
+/*==========================================
+ * GMによるチャット禁止時間参照(?)
+ *------------------------------------------
+ */
+void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd)
+{
+ int tid = RFIFOL(fd,packet_db[cmd].pos[0]);
+
+ WFIFOW(fd,0)=0x1e0;
+ WFIFOL(fd,2)=tid;
+ snprintf(WFIFOP(fd,6),24,"%d",tid);
+// memcpy(WFIFOP(fd,6),"TESTNAME",24);
+ WFIFOSET(fd,packet_db[0x1e0].len);
+
+ return;
+}
+
+int monk(struct map_session_data *sd, struct block_list *target, int type) {
+//R 01d1 <Monk id>L <Target monster id>L <Bool>L
+ int fd=sd->fd;
+ WFIFOW(fd,0)=0x1d1;
+ WFIFOL(fd,2)=sd->bl.id;
+ WFIFOL(fd,6)=target->id;
+ WFIFOL(fd,10)=type;
+ WFIFOSET(fd,packet_db[0x1d1].len);
+
+ return 0;
+}
+
+/*==========================================
+ * スパノビの/doridoriによるSPR2倍
+ *------------------------------------------
+ */
+void clif_parse_sn_doridori(int fd, struct map_session_data *sd, int cmd) {
+ if (sd)
+ sd->doridori_counter = 1;
+
+ return;
+}
+/*==========================================
+ * スパノビの爆裂波動
+ *------------------------------------------
+ */
+void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd, int cmd)
+{
+ if(sd){
+ int nextbaseexp=pc_nextbaseexp(sd);
+ struct pc_base_job s_class = pc_calc_base_job(sd->status.class);
+ if (battle_config.etc_log){
+ if(nextbaseexp != 0)
+ printf("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,s_class.job,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp));
+ else
+ printf("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,s_class.job,sd->status.base_exp);
+ }
+ if(s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){
+ clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,1);
+ skill_status_change_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],5,0,0,0,skill_get_time(MO_EXPLOSIONSPIRITS,5),0 );
+ }
+ }
+ return;
+}
+
+/*==========================================
+ * Friends List (davidsiaw)
+ *------------------------------------------
+ */
+void clif_friends_list_send(struct map_session_data *sd)
+{
+ unsigned char buf[1024];
+ int i,n=0;
+
+ // Packet name
+ WBUFW(buf,0)=0x201;
+
+ // check all 20 friends. stop at 0
+ for (i=0;i<20;i++)
+ {
+ if (!sd->status.friend_id[i])
+ break;
+
+ WBUFL(buf,4 + 32 * n + 1)=sd->status.friend_id[i];
+ //WBUFB(buf,4 + 32 * n + 5)=(online[n])?0:1; // <- We don't know this yet. I'd reckon its 5 but... i could be wrong.
+
+ memcpy(WBUFP(buf,4 + 32 * n + 8),&sd->status.friend_name[i],23);
+
+ n++;
+ }
+
+ WBUFW(buf,2) = 4 + 32 * n;
+
+ memcpy(WFIFOP(sd->fd,0), buf, sizeof(buf));
+ WFIFOSET(sd->fd,sizeof(buf));
+ //clif_send(buf,WBUFW(buf,2),&sd->bl,SELF);
+
+}
+void clif_parse_friends_list_add(int fd,struct map_session_data *sd)
+{
+ struct map_session_data *f_sd = map_nick2sd(RFIFOP(fd,2));
+
+ int i=0;
+
+ while (sd->status.friend_id[i]) { // Find an empty slot
+
+ if (sd->status.friend_id[i] == f_sd->status.char_id) {
+ clif_displaymessage(fd,"Friend already exists"); // Friend already exists
+ return;
+ }
+ i++;
+ if (i==20) {
+ clif_displaymessage(fd,"Friends list is full.");
+ return;
+ }
+
+ }
+
+ sd->status.friend_id[i] = f_sd->status.char_id;
+ memcpy(sd->status.friend_name[i],f_sd->status.name,23);
+ clif_displaymessage(fd,"Friend added.");
+
+ for (i=i+1; i<20; i++)
+ {
+ sd->status.friend_id[i] = 0;
+ }
+
+ clif_friends_list_send(sd);
+
+ //printf("clif_parse_friends_list_add");
+
+}
+void clif_parse_friends_list_remove(int fd,struct map_session_data *sd)
+{
+ // 0x203 </o> <ID to be removed W 4B>
+
+ int id = RFIFOL(fd,3);
+ char mes[80];
+
+ int i=0;
+
+
+ while (sd->status.friend_id[i] != id)
+ {
+ sprintf(mes, "Compare: %d and %d", id, sd->status.friend_id[i]);
+ clif_displaymessage(fd,mes);
+ i++;
+ if (i==20)
+ {
+ clif_displaymessage (fd,"Name not found in list");
+ clif_friends_list_send(sd);
+ return;
+ }
+ }
+
+ sd->status.friend_id[i] = 0;
+ memcpy(sd->status.friend_name[i],"",23);
+
+ // move all chars up
+
+ for (i=i+1; i<20; i++)
+ {
+ if(sd->status.friend_name[i])
+ {
+ sd->status.friend_id[i] = sd->status.friend_id[i-1];
+ memcpy(sd->status.friend_name[i],sd->status.friend_name[i-1],23);
+ }
+ else
+ {
+ sd->status.friend_id[i] = 0;
+ memcpy(sd->status.friend_name[i],"",23);
+ }
+
+ }
+
+ clif_friends_list_send(sd);
+
+}
+
+/*==========================================
+ * Whisper Ignoring [ /ex /in ]
+ *------------------------------------------
+ */
+int pstrcmp(const void *a, const void *b)
+{
+ return strcmp((char *)a, (char *)b);
+}
+void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd)
+{
+ int type = RFIFOB(fd,packet_db[cmd].pos[1]);
+ int i,flag=1;
+
+ if(sd){
+ qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp);
+ if(type==0){ //ex
+ for(i=0;i<MAX_WIS_REFUSAL;i++){ //すでに追加されていれば何もしない
+ if(strcmp(sd->wis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){
+ flag=0;
+ clif_wisexin(sd, type, flag);
+ return;
+ }
+ }
+ for(i=0;i<MAX_WIS_REFUSAL;i++){ //空の拒否リストに追加(とりあえず)
+ if(sd->wis_refusal[i][0]==0){
+ memcpy(sd->wis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]),24);
+ flag=0;
+ break;
+ }
+ }
+ if(flag==1){
+ memcpy(sd->wis_refusal[MAX_WIS_REFUSAL-1],RFIFOP(fd,packet_db[cmd].pos[0]),24);
+ flag=0;
+ }
+ }else{ //in
+ for(i=0;i<MAX_WIS_REFUSAL;i++){ //一致する拒否リストを空に
+ if(strcmp(sd->wis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){
+ sd->wis_refusal[i][0]=0;
+ flag=0;
+ }
+ }
+ sd->wis_all = 0;
+ }
+ clif_wisexin(sd, type, flag);
+ }
+ return;
+}
+
+/*==========================================
+ * View Whisper List [ /ex ]
+ *------------------------------------------
+ */
+void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd)
+{
+ int i,j=0,count=0;
+
+ if(sd){
+ qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp);
+ for(i=0;i<MAX_WIS_REFUSAL;i++){ //中身があるのを数える
+ if(sd->wis_refusal[i][0]!=0)
+ count++;
+ }
+ WFIFOW(fd,0)=0xd4;
+ WFIFOW(fd,2)=4+(24*count);
+ for(i=0;i<MAX_WIS_REFUSAL;i++){
+ if(sd->wis_refusal[i][0]!=0){
+ memcpy(WFIFOP(fd,4+j*24),sd->wis_refusal[i],24);
+ j++;
+ }
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ if(count>=MAX_WIS_REFUSAL) //満タンなら最後の1個を消す
+ sd->wis_refusal[MAX_WIS_REFUSAL-1][0]=0;
+ }
+
+ return;
+}
+
+/*==========================================
+ * Block and Allow all Whispers /exall /inall
+ *------------------------------------------
+ */
+void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd)
+{
+ int type = RFIFOB(fd,packet_db[cmd].pos[0]);
+ int i;
+
+ if(sd){
+ if(type==0) //exall
+ sd->wis_all = 1;
+ else{ //inall
+ for(i=0;i<MAX_WIS_REFUSAL;i++) //拒否リストを空に
+ sd->wis_refusal[i][0]=0;
+ sd->wis_all = 0;
+ }
+ clif_wisall(sd, type, 0);
+ }
+}
+
+/*==========================================
+ * /killall
+ *------------------------------------------
+ */
+void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd)
+{
+ char message[50];
+
+ nullpo_retv(sd);
+
+ strncpy(message,sd->status.name,24);
+ is_atcommand(fd,sd,strcat(message," : @kickall"),0);
+ return;
+}
+
+/*==========================================
+ * /summon
+ *------------------------------------------
+ */
+void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd)
+{
+ char message[100];
+
+ nullpo_retv(sd);
+
+ strncpy(message,sd->status.name,24);
+ strcat(message," : @recall ");
+ strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24);
+ is_atcommand(fd,sd,message,0);
+ return;
+}
+/*==========================================
+ * /shift
+ *------------------------------------------
+ */
+void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd)
+{
+ char message[100];
+
+ nullpo_retv(sd);
+
+ strncpy(message,sd->status.name,24);
+ strcat(message," : @jumpto ");
+ strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24);
+ is_atcommand(fd,sd,message,0);
+ return;
+}
+/*==========================================
+ * Debugging
+ *------------------------------------------
+ */
+void clif_parse_debug(int fd,struct map_session_data *sd, int cmd)
+{
+ int i;
+
+ printf("packet debug 0x%4X\n",cmd);
+ printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for(i=0;i<packet_db[cmd].len;i++){
+ if((i&15)==0)
+ printf("\n%04X ",i);
+ printf("%02X ",RFIFOB(fd,i));
+ }
+ printf("\n");
+}
+
+/*==========================================
+ * クライアントからのパケット解析
+ * socket.cのdo_parsepacketから呼び出される
+ *------------------------------------------
+ */
+static int clif_parse(int fd) {
+ int packet_len = 0, cmd;
+ struct map_session_data *sd;
+
+ sd = session[fd]->session_data;
+
+ // 接続が切れてるので後始末
+ if (!chrif_isconnect() || session[fd]->eof) { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect())
+ if (sd && sd->state.auth) {
+ clif_quitsave(fd, sd);
+ } else if (sd) { // not authentified! (refused by char-server or disconnect before to be authentified)
+// printf("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor]
+ map_deliddb(&sd->bl); // account_id has been included in the DB before auth answer
+ }
+ close(fd);
+ delete_session(fd);
+ return 0;
+ }
+
+ if (RFIFOREST(fd) < 2)
+ return 0;
+
+ cmd = RFIFOW(fd,0);
+
+ // 管理用パケット処理
+ if (cmd >= 30000) {
+ switch(cmd) {
+ case 0x7530: // Athena情報所得
+ WFIFOW(fd,0) = 0x7531;
+ WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
+ WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
+ WFIFOB(fd,4) = ATHENA_REVISION;
+ WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
+ WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB(fd,7) = ATHENA_SERVER_MAP;
+ WFIFOW(fd,8) = ATHENA_MOD_VERSION;
+ WFIFOSET(fd,10);
+ RFIFOSKIP(fd,2);
+ break;
+ case 0x7532: // 接続の切断
+ session[fd]->eof = 1;
+ break;
+ }
+ return 0;
+ }
+
+ // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する
+ if(cmd>=MAX_PACKET_DB || packet_db[cmd].len==0 ||
+ ((!sd || (sd && sd->state.auth==0)) && packet_db[cmd].func!=clif_parse_WantToConnection) ){
+
+ close(fd);
+ session[fd]->eof = 1;
+ if(packet_db[cmd].len==0) {
+ printf("clif_parse : %d %d %x\n",fd,packet_db[cmd].len,cmd);
+ printf("%x length 0 packet disconnect %d\n",cmd,fd);
+ }
+ return 0;
+ }
+
+ // パケット長を計算
+ packet_len = packet_db[cmd].len;
+ if(packet_len==-1){
+ if(RFIFOREST(fd)<4)
+ return 0; // 可変長パケットで長さの所までデータが来てない
+ packet_len = RFIFOW(fd,2);
+ if(packet_len<4 || packet_len>32768){
+ close(fd);
+ session[fd]->eof =1;
+ return 0;
+ }
+ }
+ if (RFIFOREST(fd) < packet_len)
+ return 0; // まだ1パケット分データが揃ってない
+
+ if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない
+
+ }else if(packet_db[cmd].func){
+ // パケット処理
+ packet_db[cmd].func(fd,sd,cmd);
+ } else {
+ // 不明なパケット
+ if (battle_config.error_log) {
+ if (fd)
+ printf("\nclif_parse: session #%d, packet 0x%x, lenght %d\n", fd, cmd, packet_len);
+#ifdef DUMP_UNKNOWN_PACKET
+ {
+ int i;
+ FILE *fp;
+ char packet_txt[256] = "save/packet.txt";
+ time_t now;
+ printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for(i = 0; i < packet_len; i++) {
+ if ((i & 15) == 0)
+ printf("\n%04X ",i);
+ printf("%02X ", RFIFOB(fd,i));
+ }
+ if (sd && sd->state.auth) {
+ if (sd->status.name != NULL)
+ printf("\nAccount ID %d, character ID %d, player name %s.\n",
+ sd->status.account_id, sd->status.char_id, sd->status.name);
+ else
+ printf("\nAccount ID %d.\n", sd->bl.id);
+ } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
+ printf("\nAccount ID %d.\n", sd->bl.id);
+
+ if ((fp = fopen(packet_txt, "a")) == NULL) {
+ printf("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
+ return 1;
+ } else {
+ time(&now);
+ if (sd && sd->state.auth) {
+ if (sd->status.name != NULL)
+ fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
+ asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
+ else
+ fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
+ } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
+ fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
+
+ fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
+ for(i = 0; i < packet_len; i++) {
+ if ((i & 15) == 0)
+ fprintf(fp, "\n\t%04X ", i);
+ fprintf(fp, "%02X ", RFIFOB(fd,i));
+ }
+ fprintf(fp, "\n\n");
+ fclose(fp);
+ }
+ }
+#endif
+ }
+ }
+ RFIFOSKIP(fd, packet_len);
+
+ return 0;
+}
+
+/*==========================================
+ * Read the Packet Database file.
+ *------------------------------------------
+ */
+static int packetdb_readdb(void)
+{
+ FILE *fp;
+ char line[1024];
+ int ln=0;
+ int cmd,j;
+ char *str[32],*p,*str2[32],*p2;
+
+ memset(packet_db,0,sizeof(packet_db));
+
+ if( (fp=fopen("db/packet_db.txt","r"))==NULL ){
+ printf("can't read db/packet_db.txt\n");
+ exit(1);
+ }
+ while(fgets(line,1020,fp)){
+ if(line[0]=='/' && line[1]=='/')
+ continue;
+ memset(str,0,sizeof(str));
+ for(j=0,p=line;j<4 && p;j++){
+ str[j]=p;
+ p=strchr(p,',');
+ if(p) *p++=0;
+ }
+ if(str[0]==NULL)
+ continue;
+
+ cmd=strtol(str[0],(char **)NULL,0);
+ if(cmd<=0 || cmd>=MAX_PACKET_DB)
+ continue;
+
+ if(str[1]==NULL){
+ printf("packet_db: packet len error\n");
+ exit(1);
+ }
+ packet_db[cmd].len = atoi(str[1]);
+
+ if(str[2]==NULL){
+ ln++;
+ continue;
+ }
+ for(j=0;j<sizeof(clif_parse_func)/sizeof(clif_parse_func[0]);j++){
+ if(clif_parse_func[j].name == NULL){
+ printf("packet_db: %d 0x%x no func %s\n",ln+1,cmd,str[2]);
+ exit(1);
+ }
+ if( strcmp(str[2],clif_parse_func[j].name)==0){
+ packet_db[cmd].func=clif_parse_func[j].func;
+ break;
+ }
+ }
+ if(str[3]==NULL){
+ printf("packet_db: packet error\n");
+ exit(1);
+ }
+ for(j=0,p2=str[3];p2;j++){
+ str2[j]=p2;
+ p2=strchr(p2,':');
+ if(p2) *p2++=0;
+ packet_db[cmd].pos[j]=atoi(str2[j]);
+ }
+
+ ln++;
+// if(packet_db[cmd].len > 2 && packet_db[cmd].pos[0] == 0)
+// printf("packet_db:? %d 0x%x %d %s %p\n",ln,cmd,packet_db[cmd].len,str[2],packet_db[cmd].func);
+ }
+ fclose(fp);
+ printf("read db/packet_db.txt done (Packets=%d)\n",ln);
+ return 0;
+
+}
+
+/*==========================================
+ *
+ *------------------------------------------
+ */
+int do_init_clif(void) {
+ int i;
+
+ packetdb_readdb();
+ set_defaultparse(clif_parse);
+ for(i = 0; i < 10; i++) {
+ if (make_listen_port(map_port))
+ break;
+#ifdef _WIN32
+ Sleep(20000);
+#else
+ sleep(20);
+#endif
+ }
+ if (i == 10) {
+ printf("cant bind game port\n");
+ exit(1);
+ }
+
+ add_timer_func_list(clif_waitclose, "clif_waitclose");
+ add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub");
+
+ return 0;
+}
+
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