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-rw-r--r--src/map/clif.c19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 2dbe7cb96..6ca117284 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -3204,6 +3204,12 @@ void clif_changelook(struct block_list *bl,int type,int val)
break;
case LOOK_BASE:
if( !sd ) break;
+ // We shouldn't update LOOK_BASE if the player is disguised
+ // if we do so the client will think that the player class
+ // is really a mob and issues like 7725 will happen in every
+ // SC_ that alters class_ in any way [Panikon]
+ if( sd->disguise != -1 )
+ return;
if( sd->sc.option&OPTION_COSTUME )
vd->weapon = vd->shield = 0;
@@ -11321,8 +11327,17 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
#endif
return;
}
- if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) )
- return;
+
+ if( pc_cant_act(sd)
+ && skill_id != RK_REFRESH
+ && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN))
+ ) {
+ // SELF skills can be used with the storage open, issue: 8027
+ if( sd->state.storage_flag && tmp&INF_SELF_SKILL )
+ storage->close(sd);
+ else
+ return;
+ }
if( pc_issit(sd) )
return;