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-rw-r--r--src/map/clif.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 95eddb1f4..a7b25d345 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8129,10 +8129,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if( sd->state.changemap )
{// restore information that gets lost on map-change
- if( (map_flag_gvg(sd->state.pmap) && battle_config.gvg_flee_penalty != 100) || (map[sd->state.pmap].flag.battleground && battle_config.bg_flee_penalty != 100) )
+ if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) &&
+ (map_flag_gvg(sd->state.pmap) || map_flag_gvg(sd->bl.m) || map[sd->state.pmap].flag.battleground || map[sd->bl.m].flag.battleground) )
status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty
- else if( (map_flag_gvg(sd->bl.m) && battle_config.gvg_flee_penalty != 100) || (map[sd->bl.m].flag.battleground && battle_config.bg_flee_penalty != 100) )
- status_calc_bl(&sd->bl, SCB_FLEE);
if( night_flag && map[sd->bl.m].flag.nightenabled )
{ //Display night.