diff options
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 46 |
1 files changed, 44 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 2dbe7cb96..d0fb08486 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3204,6 +3204,12 @@ void clif_changelook(struct block_list *bl,int type,int val) break; case LOOK_BASE: if( !sd ) break; + // We shouldn't update LOOK_BASE if the player is disguised + // if we do so the client will think that the player class + // is really a mob and issues like 7725 will happen in every + // SC_ that alters class_ in any way [Panikon] + if( sd->disguise != -1 ) + return; if( sd->sc.option&OPTION_COSTUME ) vd->weapon = vd->shield = 0; @@ -8474,6 +8480,26 @@ void clif_refresh(struct map_session_data *sd) pc->disguise(sd, disguise); } + // Notify the client that the storage is open + if( sd->state.storage_flag == 1 ) { + storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items)); + clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items)); + clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE); + } + // Notify the client that the gstorage is open otherwise it will + // remain locked forever and nobody will be able to access it + if( sd->state.storage_flag == 2 ) { + struct guild_storage *gstor; + if( (gstor = gstorage->id2storage2(sd->status.guild_id)) == NULL) { + // Shouldn't happen... The information should already be at the map-server + intif->request_guild_storage(sd->status.account_id,sd->status.guild_id); + } else { + storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items)); + clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items)); + clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE); + } + } + } @@ -9231,6 +9257,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { #if PACKETVER >= 20090218 int i; #endif + bool first_time = false; if(sd->bl.prev != NULL) return; @@ -9391,6 +9418,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { if(sd->state.connect_new) { int lv; + first_time = true; sd->state.connect_new = 0; clif->skillinfoblock(sd); clif->hotkeys(sd); @@ -9531,6 +9559,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { clif->weather_check(sd); + // This should be displayed last + if( sd->guild && first_time ) + clif->guild_notice(sd, sd->guild); + // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) if (map->getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) npc->touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); @@ -10089,7 +10121,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, return; } - if( pc_cant_act(sd) || sd->sc.option&OPTION_HIDE ) + if( pc_cant_act(sd) || pc_issit(sd) || sd->sc.option&OPTION_HIDE ) return; if( sd->sc.option&OPTION_COSTUME ) @@ -11321,8 +11353,18 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) #endif return; } - if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) ) + + if( pc_cant_act(sd) + && skill_id != RK_REFRESH + && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) + && ( sd->state.storage_flag && !(tmp&INF_SELF_SKILL) ) // SELF skills can be used with the storage open, issue: 8027 + ) return; + + // Some self skills need to close the storage to work properly + if( skill_id == AL_TELEPORT && sd->state.storage_flag ) + storage->close(sd); + if( pc_issit(sd) ) return; |