diff options
Diffstat (limited to 'src/map/chat.c')
-rw-r--r-- | src/map/chat.c | 780 |
1 files changed, 390 insertions, 390 deletions
diff --git a/src/map/chat.c b/src/map/chat.c index 9cc06a4ec..8a0844015 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -1,390 +1,390 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-#include <string.h>
-
-#include "../common/nullpo.h"
-#include "../common/malloc.h"
-#include "battle.h"
-#include "chat.h"
-#include "map.h"
-#include "clif.h"
-#include "pc.h"
-#include "npc.h"
-#include "atcommand.h"
-
-int chat_triggerevent(struct chat_data *cd);
-
-/*==========================================
- * チャットルーム作成
- *------------------------------------------
- */
-int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
-
- if (sd->chatID)
- return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]
-
- if (map[sd->bl.m].flag.nochat) {
- clif_displaymessage (sd->fd, msg_txt(281));
- return 0; //Can't create chatrooms on this map.
- }
- pc_stop_walking(sd,1);
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
-
- cd->limit = limit;
- cd->pub = pub;
- cd->users = 1;
- memcpy(cd->pass,pass,8);
- cd->pass[7]= '\0'; //Overflow check... [Skotlex]
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->owner = (struct block_list **)(&cd->usersd[0]);
- cd->usersd[0] = sd;
- cd->bl.m = sd->bl.m;
- cd->bl.x = sd->bl.x;
- cd->bl.y = sd->bl.y;
- cd->bl.type = BL_CHAT;
- cd->bl.next = cd->bl.prev = NULL;
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- clif_createchat(sd,1);
- aFree(cd);
- return 0;
- }
- pc_setchatid(sd,cd->bl.id);
-
- clif_createchat(sd,0);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * 既存チャットルームに参加
- *------------------------------------------
- */
-int chat_joinchat (struct map_session_data *sd, int chatid, char* pass)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, sd);
- cd = (struct chat_data*)map_id2bl(chatid);
-
- //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet
- //a wrong chat id can be received. [Skotlex]
- if (cd == NULL)
- return 1;
- if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) {
- clif_joinchatfail(sd,0);
- return 0;
- }
- //Allows Gm access to protected room with any password they want by valaris
- if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) ||
- chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe
- {
- clif_joinchatfail(sd,1);
- return 0;
- }
-
- pc_stop_walking(sd,1);
- cd->usersd[cd->users] = sd;
- cd->users++;
-
- pc_setchatid(sd,cd->bl.id);
-
- clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト
- clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告
- clif_dispchat(cd,0); // 周囲の人には人数変化報告
-
- chat_triggerevent(cd); // イベント
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから抜ける
- *------------------------------------------
- */
-int chat_leavechat(struct map_session_data *sd)
-{
- struct chat_data *cd;
- int i,leavechar;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL) {
- sd->chatID = 0;
- return 1;
- }
-
- for(i = 0,leavechar=-1;i < cd->users;i++){
- if(cd->usersd[i] == sd){
- leavechar=i;
- break;
- }
- }
- if(leavechar<0)
- { //Not found in the chatroom?
- sd->chatID = 0;
- return -1;
- }
-
- if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){
- // 所有者だった&他に人が居る&PCのチャット
- clif_changechatowner(cd,cd->usersd[1]);
- clif_clearchat(cd,0);
- }
-
- // 抜けるPCにも送るのでusersを減らす前に実行
- clif_leavechat(cd,sd);
-
- cd->users--;
- pc_setchatid(sd,0);
-
- if(cd->users == 0 && (*cd->owner)->type==BL_PC){
- //Delete empty chatroom
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id);
- return 1;
- }
- for(i=leavechar;i < cd->users;i++)
- cd->usersd[i] = cd->usersd[i+1];
-
- if(leavechar==0 && (*cd->owner)->type==BL_PC){
- //Adjust Chat location after owner has been changed.
- map_delblock( &cd->bl );
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- map_addblock( &cd->bl );
- }
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットルームの持ち主を譲る
- *------------------------------------------
- */
-int chat_changechatowner(struct map_session_data *sd,char *nextownername)
-{
- struct chat_data *cd;
- struct map_session_data *tmp_sd;
- int i, nextowner;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data*)map_id2bl(sd->chatID);
- if (cd == NULL || (struct block_list *)sd != (*cd->owner))
- return 1;
-
- for(i = 1,nextowner=-1;i < cd->users;i++){
- if(strcmp(cd->usersd[i]->status.name,nextownername)==0){
- nextowner=i;
- break;
- }
- }
- if(nextowner<0) // そんな人は居ない
- return -1;
-
- clif_changechatowner(cd,cd->usersd[nextowner]);
- // 一旦消す
- clif_clearchat(cd,0);
-
- // userlistの順番変更 (0が所有者なので)
- if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]!
- return 1; //ありえるのかな?
- cd->usersd[0] = cd->usersd[nextowner];
- cd->usersd[nextowner] = tmp_sd;
-
- map_delblock( &cd->bl );
- cd->bl.x=cd->usersd[0]->bl.x;
- cd->bl.y=cd->usersd[0]->bl.y;
- map_addblock( &cd->bl );
-
- // 再度表示
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットの状態(タイトル等)を変更
- *------------------------------------------
- */
-int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, sd);
-
- cd=(struct chat_data*)map_id2bl(sd->chatID);
- if(cd==NULL || (struct block_list *)sd != (*cd->owner))
- return 1;
-
- cd->limit = limit;
- cd->pub = pub;
- memcpy(cd->pass,pass,8);
- cd->pass[7]= '\0'; //Overflow check... [Skotlex]
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- clif_changechatstatus(cd);
- clif_dispchat(cd,0);
-
- return 0;
-}
-
-/*==========================================
- * チャットルームから蹴り出す
- *------------------------------------------
- */
-int chat_kickchat(struct map_session_data *sd,char *kickusername)
-{
- struct chat_data *cd;
- int i;
-
- nullpo_retr(1, sd);
-
- cd = (struct chat_data *)map_id2bl(sd->chatID);
-
- if (!cd) return -1;
-
- for(i = 0; i < cd->users; i++) {
- if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) {
- if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat)
- //gm kick protection by valaris
- return 0;
-
- chat_leavechat(cd->usersd[i]);
- return 0;
- }
- }
-
- return -1;
-}
-
-/*==========================================
- * npcチャットルーム作成
- *------------------------------------------
- */
-int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev)
-{
- struct chat_data *cd;
-
- nullpo_retr(1, nd);
-
- cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));
-
- cd->limit = cd->trigger = limit;
- if(trigger>0)
- cd->trigger = trigger;
- cd->pub = pub;
- cd->users = 0;
- memcpy(cd->pass,"",1);
- if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1;
- memcpy(cd->title,title,titlelen);
- cd->title[titlelen]=0;
-
- cd->bl.m = nd->bl.m;
- cd->bl.x = nd->bl.x;
- cd->bl.y = nd->bl.y;
- cd->bl.type = BL_CHAT;
- cd->bl.prev= cd->bl.next = NULL;
- cd->owner_ = (struct block_list *)nd;
- cd->owner = &cd->owner_;
- if (strlen(ev) > 49)
- { //npc_event is a char[50] [Skotlex]
- memcpy(cd->npc_event,ev,49);
- cd->npc_event[49] = '\0';
- } else
- memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0
-
- cd->bl.id = map_addobject(&cd->bl);
- if(cd->bl.id==0){
- aFree(cd);
- return 0;
- }
- nd->chat_id=cd->bl.id;
-
- clif_dispchat(cd,0);
-
- return 0;
-}
-/*==========================================
- * npcチャットルーム削除
- *------------------------------------------
- */
-int chat_deletenpcchat(struct npc_data *nd)
-{
- struct chat_data *cd;
-
- nullpo_retr(0, nd);
- nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id));
-
- chat_npckickall(cd);
- clif_clearchat(cd,0);
- map_delobject(cd->bl.id); // freeまでしてくれる
- nd->chat_id=0;
-
- return 0;
-}
-
-/*==========================================
- * 規定人数以上でイベントが定義されてるなら実行
- *------------------------------------------
- */
-int chat_triggerevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- if(cd->users>=cd->trigger && cd->npc_event[0])
- npc_event_do(cd->npc_event);
- return 0;
-}
-
-/*==========================================
- * イベントの有効化
- *------------------------------------------
- */
-int chat_enableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger&=0x7f;
- chat_triggerevent(cd);
- return 0;
-}
-/*==========================================
- * イベントの無効化
- *------------------------------------------
- */
-int chat_disableevent(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- cd->trigger|=0x80;
- return 0;
-}
-/*==========================================
- * チャットルームから全員蹴り出す
- *------------------------------------------
- */
-int chat_npckickall(struct chat_data *cd)
-{
- nullpo_retr(0, cd);
-
- while(cd->users>0){
- chat_leavechat(cd->usersd[cd->users-1]);
- }
- return 0;
-}
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include <stdio.h> +#include <string.h> + +#include "../common/nullpo.h" +#include "../common/malloc.h" +#include "battle.h" +#include "chat.h" +#include "map.h" +#include "clif.h" +#include "pc.h" +#include "npc.h" +#include "atcommand.h" + +int chat_triggerevent(struct chat_data *cd); + +/*========================================== + * チャットルーム作成 + *------------------------------------------ + */ +int chat_createchat(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) +{ + struct chat_data *cd; + + nullpo_retr(0, sd); + + if (sd->chatID) + return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] + + if (map[sd->bl.m].flag.nochat) { + clif_displaymessage (sd->fd, msg_txt(281)); + return 0; //Can't create chatrooms on this map. + } + pc_stop_walking(sd,1); + cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); + + cd->limit = limit; + cd->pub = pub; + cd->users = 1; + memcpy(cd->pass,pass,8); + cd->pass[7]= '\0'; //Overflow check... [Skotlex] + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + cd->owner = (struct block_list **)(&cd->usersd[0]); + cd->usersd[0] = sd; + cd->bl.m = sd->bl.m; + cd->bl.x = sd->bl.x; + cd->bl.y = sd->bl.y; + cd->bl.type = BL_CHAT; + cd->bl.next = cd->bl.prev = NULL; + cd->bl.id = map_addobject(&cd->bl); + if(cd->bl.id==0){ + clif_createchat(sd,1); + aFree(cd); + return 0; + } + pc_setchatid(sd,cd->bl.id); + + clif_createchat(sd,0); + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * 既存チャットルームに参加 + *------------------------------------------ + */ +int chat_joinchat (struct map_session_data *sd, int chatid, char* pass) +{ + struct chat_data *cd; + + nullpo_retr(0, sd); + cd = (struct chat_data*)map_id2bl(chatid); + + //No need for a nullpo check. The chatid was sent by the client, if they lag or mess with the packet + //a wrong chat id can be received. [Skotlex] + if (cd == NULL) + return 1; + if (cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->vender_id || sd->chatID || cd->limit <= cd->users) { + clif_joinchatfail(sd,0); + return 0; + } + //Allows Gm access to protected room with any password they want by valaris + if ((cd->pub == 0 && strncmp(pass, (char *)cd->pass, 8) && (pc_isGM(sd) < battle_config.gm_join_chat || !battle_config.gm_join_chat)) || + chatid == (int)sd->chatID) //Double Chat fix by Alex14, thx CHaNGeTe + { + clif_joinchatfail(sd,1); + return 0; + } + + pc_stop_walking(sd,1); + cd->usersd[cd->users] = sd; + cd->users++; + + pc_setchatid(sd,cd->bl.id); + + clif_joinchatok(sd,cd); // 新たに参加した人には全員のリスト + clif_addchat(cd,sd); // 既に中に居た人には追加した人の報告 + clif_dispchat(cd,0); // 周囲の人には人数変化報告 + + chat_triggerevent(cd); // イベント + + return 0; +} + +/*========================================== + * チャットルームから抜ける + *------------------------------------------ + */ +int chat_leavechat(struct map_session_data *sd) +{ + struct chat_data *cd; + int i,leavechar; + + nullpo_retr(1, sd); + + cd=(struct chat_data*)map_id2bl(sd->chatID); + if(cd==NULL) { + sd->chatID = 0; + return 1; + } + + for(i = 0,leavechar=-1;i < cd->users;i++){ + if(cd->usersd[i] == sd){ + leavechar=i; + break; + } + } + if(leavechar<0) + { //Not found in the chatroom? + sd->chatID = 0; + return -1; + } + + if(leavechar==0 && cd->users>1 && (*cd->owner)->type==BL_PC){ + // 所有者だった&他に人が居る&PCのチャット + clif_changechatowner(cd,cd->usersd[1]); + clif_clearchat(cd,0); + } + + // 抜けるPCにも送るのでusersを減らす前に実行 + clif_leavechat(cd,sd); + + cd->users--; + pc_setchatid(sd,0); + + if(cd->users == 0 && (*cd->owner)->type==BL_PC){ + //Delete empty chatroom + clif_clearchat(cd,0); + map_delobject(cd->bl.id); + return 1; + } + for(i=leavechar;i < cd->users;i++) + cd->usersd[i] = cd->usersd[i+1]; + + if(leavechar==0 && (*cd->owner)->type==BL_PC){ + //Adjust Chat location after owner has been changed. + map_delblock( &cd->bl ); + cd->bl.x=cd->usersd[0]->bl.x; + cd->bl.y=cd->usersd[0]->bl.y; + map_addblock( &cd->bl ); + } + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットルームの持ち主を譲る + *------------------------------------------ + */ +int chat_changechatowner(struct map_session_data *sd,char *nextownername) +{ + struct chat_data *cd; + struct map_session_data *tmp_sd; + int i, nextowner; + + nullpo_retr(1, sd); + + cd = (struct chat_data*)map_id2bl(sd->chatID); + if (cd == NULL || (struct block_list *)sd != (*cd->owner)) + return 1; + + for(i = 1,nextowner=-1;i < cd->users;i++){ + if(strcmp(cd->usersd[i]->status.name,nextownername)==0){ + nextowner=i; + break; + } + } + if(nextowner<0) // そんな人は居ない + return -1; + + clif_changechatowner(cd,cd->usersd[nextowner]); + // 一旦消す + clif_clearchat(cd,0); + + // userlistの順番変更 (0が所有者なので) + if( (tmp_sd = cd->usersd[0]) == NULL ) //FIXME: How is this even possible!? Invoking character should be owner, hence, it SHOULD be on sc->usersd[0]! + return 1; //ありえるのかな? + cd->usersd[0] = cd->usersd[nextowner]; + cd->usersd[nextowner] = tmp_sd; + + map_delblock( &cd->bl ); + cd->bl.x=cd->usersd[0]->bl.x; + cd->bl.y=cd->usersd[0]->bl.y; + map_addblock( &cd->bl ); + + // 再度表示 + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットの状態(タイトル等)を変更 + *------------------------------------------ + */ +int chat_changechatstatus(struct map_session_data *sd,int limit,int pub,char* pass,char* title,int titlelen) +{ + struct chat_data *cd; + + nullpo_retr(1, sd); + + cd=(struct chat_data*)map_id2bl(sd->chatID); + if(cd==NULL || (struct block_list *)sd != (*cd->owner)) + return 1; + + cd->limit = limit; + cd->pub = pub; + memcpy(cd->pass,pass,8); + cd->pass[7]= '\0'; //Overflow check... [Skotlex] + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + clif_changechatstatus(cd); + clif_dispchat(cd,0); + + return 0; +} + +/*========================================== + * チャットルームから蹴り出す + *------------------------------------------ + */ +int chat_kickchat(struct map_session_data *sd,char *kickusername) +{ + struct chat_data *cd; + int i; + + nullpo_retr(1, sd); + + cd = (struct chat_data *)map_id2bl(sd->chatID); + + if (!cd) return -1; + + for(i = 0; i < cd->users; i++) { + if (strcmp(cd->usersd[i]->status.name, kickusername) == 0) { + if (battle_config.gm_kick_chat && pc_isGM(cd->usersd[i]) >= battle_config.gm_kick_chat) + //gm kick protection by valaris + return 0; + + chat_leavechat(cd->usersd[i]); + return 0; + } + } + + return -1; +} + +/*========================================== + * npcチャットルーム作成 + *------------------------------------------ + */ +int chat_createnpcchat(struct npc_data *nd,int limit,int pub,int trigger,char* title,int titlelen,const char *ev) +{ + struct chat_data *cd; + + nullpo_retr(1, nd); + + cd = (struct chat_data *) aMalloc(sizeof(struct chat_data)); + + cd->limit = cd->trigger = limit; + if(trigger>0) + cd->trigger = trigger; + cd->pub = pub; + cd->users = 0; + memcpy(cd->pass,"",1); + if(titlelen>=sizeof(cd->title)-1) titlelen=sizeof(cd->title)-1; + memcpy(cd->title,title,titlelen); + cd->title[titlelen]=0; + + cd->bl.m = nd->bl.m; + cd->bl.x = nd->bl.x; + cd->bl.y = nd->bl.y; + cd->bl.type = BL_CHAT; + cd->bl.prev= cd->bl.next = NULL; + cd->owner_ = (struct block_list *)nd; + cd->owner = &cd->owner_; + if (strlen(ev) > 49) + { //npc_event is a char[50] [Skotlex] + memcpy(cd->npc_event,ev,49); + cd->npc_event[49] = '\0'; + } else + memcpy(cd->npc_event,ev,strlen(ev)+1); //Include the \0 + + cd->bl.id = map_addobject(&cd->bl); + if(cd->bl.id==0){ + aFree(cd); + return 0; + } + nd->chat_id=cd->bl.id; + + clif_dispchat(cd,0); + + return 0; +} +/*========================================== + * npcチャットルーム削除 + *------------------------------------------ + */ +int chat_deletenpcchat(struct npc_data *nd) +{ + struct chat_data *cd; + + nullpo_retr(0, nd); + nullpo_retr(0, cd=(struct chat_data*)map_id2bl(nd->chat_id)); + + chat_npckickall(cd); + clif_clearchat(cd,0); + map_delobject(cd->bl.id); // freeまでしてくれる + nd->chat_id=0; + + return 0; +} + +/*========================================== + * 規定人数以上でイベントが定義されてるなら実行 + *------------------------------------------ + */ +int chat_triggerevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + if(cd->users>=cd->trigger && cd->npc_event[0]) + npc_event_do(cd->npc_event); + return 0; +} + +/*========================================== + * イベントの有効化 + *------------------------------------------ + */ +int chat_enableevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + cd->trigger&=0x7f; + chat_triggerevent(cd); + return 0; +} +/*========================================== + * イベントの無効化 + *------------------------------------------ + */ +int chat_disableevent(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + cd->trigger|=0x80; + return 0; +} +/*========================================== + * チャットルームから全員蹴り出す + *------------------------------------------ + */ +int chat_npckickall(struct chat_data *cd) +{ + nullpo_retr(0, cd); + + while(cd->users>0){ + chat_leavechat(cd->usersd[cd->users-1]); + } + return 0; +} |