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-rw-r--r--src/map/charcommand.c87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/map/charcommand.c b/src/map/charcommand.c
index 277c9ebfd..7ed86b299 100644
--- a/src/map/charcommand.c
+++ b/src/map/charcommand.c
@@ -45,6 +45,7 @@ CCMD_FUNC(reset);
CCMD_FUNC(spiritball);
CCMD_FUNC(itemlist);
CCMD_FUNC(effect);
+CCMD_FUNC(storagelist);
#ifdef TXT_ONLY
/* TXT_ONLY */
@@ -76,6 +77,7 @@ static CharCommandInfo charcommand_info[] = {
{ CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball },
{ CharCommandItemList, "#itemlist", 40, charcommand_itemlist },
{ CharCommandEffect, "#effect", 40, charcommand_effect },
+ { CharCommandStorageList, "#storagelist", 40, charcommand_storagelist },
#ifdef TXT_ONLY
/* TXT_ONLY */
@@ -895,3 +897,88 @@ charcommand_effect(const int fd, struct map_session_data* sd,
return 0;
}
+
+/*==========================================
+ * #storagelist <character>: Displays the items list of a player's storage.
+ *------------------------------------------
+ */
+int
+charcommand_storage_list(
+ const int fd, struct map_session_data* sd,
+ const char* command, const char* message)
+{
+ struct storage *stor;
+ struct map_session_data *pl_sd;
+ struct item_data *item_data, *item_temp;
+ int i, j, count, counter, counter2;
+ char character[100], output[200], outputtmp[200];
+ nullpo_retr(-1, sd);
+
+ memset(character, '\0', sizeof(character));
+ memset(output, '\0', sizeof(output));
+ memset(outputtmp, '\0', sizeof(outputtmp));
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
+ clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(character)) != NULL) {
+ if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
+ if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
+ counter = 0;
+ count = 0;
+ for (i = 0; i < MAX_STORAGE; i++) {
+ if (stor->storage[i].nameid > 0 && (item_data = itemdb_search(stor->storage[i].nameid)) != NULL) {
+ counter = counter + stor->storage[i].amount;
+ count++;
+ if (count == 1) {
+ sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
+ clif_displaymessage(fd, output);
+ }
+ if (stor->storage[i].refine)
+ sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage[i].amount, item_data->name, stor->storage[i].refine, item_data->jname, stor->storage[i].refine, stor->storage[i].nameid);
+ else
+ sprintf(output, "%d %s (%s, id: %d)", stor->storage[i].amount, item_data->name, item_data->jname, stor->storage[i].nameid);
+ clif_displaymessage(fd, output);
+ memset(output, '\0', sizeof(output));
+ counter2 = 0;
+ for (j = 0; j < item_data->slot; j++) {
+ if (stor->storage[i].card[j]) {
+ if ((item_temp = itemdb_search(stor->storage[i].card[j])) != NULL) {
+ if (output[0] == '\0')
+ sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
+ else
+ sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
+ strcat(output, outputtmp);
+ }
+ }
+ }
+ if (output[0] != '\0') {
+ output[strlen(output) - 2] = ')';
+ output[strlen(output) - 1] = '\0';
+ clif_displaymessage(fd, output);
+ }
+ }
+ }
+ if (count == 0)
+ clif_displaymessage(fd, "No item found in the storage of this player.");
+ else {
+ sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
+ clif_displaymessage(fd, output);
+ }
+ } else {
+ clif_displaymessage(fd, "This player has no storage.");
+ return 0;
+ }
+ } else {
+ clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}