diff options
Diffstat (limited to 'src/map/charcommand.c')
-rw-r--r-- | src/map/charcommand.c | 1406 |
1 files changed, 703 insertions, 703 deletions
diff --git a/src/map/charcommand.c b/src/map/charcommand.c index 27dbd260f..de05e20ae 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -1,703 +1,703 @@ -#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <ctype.h>
-#include <math.h>
-
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/nullpo.h"
-
-#include "log.h"
-#include "clif.h"
-#include "chrif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "map.h"
-#include "pc.h"
-#include "skill.h"
-#include "mob.h"
-#include "pet.h"
-#include "battle.h"
-#include "party.h"
-#include "guild.h"
-#include "charcommand.h"
-#include "atcommand.h"
-#include "script.h"
-#include "npc.h"
-#include "trade.h"
-#include "core.h"
-
-static char command_symbol = '#';
-
-static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
-
-#define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-
-CCMD_FUNC(jobchange);
-CCMD_FUNC(petrename);
-CCMD_FUNC(petfriendly);
-CCMD_FUNC(stats);
-CCMD_FUNC(option);
-CCMD_FUNC(save);
-CCMD_FUNC(stats_all);
-CCMD_FUNC(reset);
-
-#ifdef TXT_ONLY
-/* TXT_ONLY */
-
-/* TXT_ONLY */
-#else
-/* SQL-only */
-
-/* SQL Only */
-#endif
-
-/*==========================================
- *CharCommandInfo charcommand_info[]構造体の定義
- *------------------------------------------
- */
-
-// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value.
-// to set default level, read charcommand_athena.conf first please.
-static CharCommandInfo charcommand_info[] = {
- { CharCommandJobChange, "#job", 60, charcommand_jobchange },
- { CharCommandJobChange, "#jobchange", 60, charcommand_jobchange },
- { CharCommandPetRename, "#petrename", 50, charcommand_petrename },
- { CharCommandPetFriendly, "#petfriendly", 50, charcommand_petfriendly },
- { CharCommandStats, "#stats", 40, charcommand_stats },
- { CharCommandOption, "#option", 60, charcommand_option },
- { CharCommandReset, "#reset", 60, charcommand_reset },
- { CharCommandSave, "#save", 60, charcommand_save },
- { CharCommandStatsAll, "#statsall", 40, charcommand_stats_all },
-
-#ifdef TXT_ONLY
-/* TXT_ONLY */
-
-/* TXT_ONLY */
-#else
-/* SQL-only */
-
-/* SQL Only */
-#endif
-
-// add new commands before this line
- { CharCommand_Unknown, NULL, 1, NULL }
-};
-
-
-int get_charcommand_level(const CharCommandType type) {
- int i;
-
- for (i = 0; charcommand_info[i].type != CharCommand_None; i++)
- if (charcommand_info[i].type == type)
- return charcommand_info[i].level;
-
- return 100; // 100: command can not be used
-}
-
-/*==========================================
- *is_charcommand @コマンドに存在するかどうか確認する
- *------------------------------------------
- */
-CharCommandType
-is_charcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
- const char* str = message;
- int s_flag = 0;
- CharCommandInfo info;
- CharCommandType type;
-
- nullpo_retr(CharCommand_None, sd);
-
- if (!message || !*message)
- return CharCommand_None;
-
- memset(&info, 0, sizeof(info));
- str += strlen(sd->status.name);
- while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
- if (*str == ':')
- s_flag = 1;
- str++;
- }
- if (!*str)
- return CharCommand_None;
-
- type = charcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
- if (type != CharCommand_None) {
- char command[100];
- char output[200];
- const char* p = str;
- memset(command, '\0', sizeof(command));
- memset(output, '\0', sizeof(output));
- while (*p && !isspace(*p))
- p++;
- if (p - str >= sizeof(command)) // too long
- return CharCommand_Unknown;
- strncpy(command, str, p - str);
- while (isspace(*p))
- p++;
-
- if (type == CharCommand_Unknown || info.proc == NULL) {
- snprintf(output, sizeof(output),msg_txt(153), command); // %s is Unknown Command.
- clif_displaymessage(fd, output);
- } else {
- if (info.proc(fd, sd, command, p) != 0) {
- // Command can not be executed
- snprintf(output, sizeof(output), msg_txt(154), command); // %s failed.
- clif_displaymessage(fd, output);
- }
- }
-
- return info.type;
- }
-
- return CharCommand_None;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-CharCommandType charcommand(const int level, const char* message, struct CharCommandInfo* info) {
- char* p = (char *)message;
-
- if (!info)
- return CharCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return CharCommand_None;
- if (!p || !*p) {
- fprintf(stderr, "char command message is empty\n");
- return CharCommand_None;
- }
-
- if (*p == command_symbol) { // check first char.
- char command[101];
- int i = 0;
- memset(info, 0, sizeof(CharCommandInfo));
- sscanf(p, "%100s", command);
- command[sizeof(command)-1] = '\0';
-
- while (charcommand_info[i].type != CharCommand_Unknown) {
- if (strcmpi(command+1, charcommand_info[i].command+1) == 0 && level >= charcommand_info[i].level) {
- p[0] = charcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (charcommand_info[i].type == CharCommand_Unknown) {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return CharCommand_None;
- else
- return CharCommand_Unknown;
- }
- memcpy(info, &charcommand_info[i], sizeof charcommand_info[i]);
- } else {
- return CharCommand_None;
- }
-
- return info->type;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-static CharCommandInfo* get_charcommandinfo_byname(const char* name) {
- int i;
-
- for (i = 0; charcommand_info[i].type != CharCommand_Unknown; i++)
- if (strcmpi(charcommand_info[i].command + 1, name) == 0)
- return &charcommand_info[i];
-
- return NULL;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- CharCommandInfo* p;
- FILE* fp;
-
- if ((fp = fopen(cfgName, "r")) == NULL) {
- printf("CharCommands configuration file not found: %s\n", cfgName);
- return 1;
- }
-
- while (fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_charcommandinfo_byname(w1);
- if (p != NULL) {
- p->level = atoi(w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
-
- if (strcmpi(w1, "import") == 0)
- charcommand_config_read(w2);
- else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%' && // symbol of party chat speaking
- w2[0] != '@') // symbol for @commands
- command_symbol = w2[0];
- }
- fclose(fp);
-
- return 0;
-}
-
-/*==========================================
- * 対象キャラクターを転職させる upper指定で転生や養子も可能
- *------------------------------------------
- */
-int charcommand_jobchange(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data* pl_sd;
- int job = 0, upper = -1;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
- return -1;
- }
-
- if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある
- upper = -1;
- if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない
- clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>).");
- return -1;
- }
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level
- if ((job >= 0 && job < MAX_PC_CLASS)) {
-
- // fix pecopeco display
- if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
- if (pc_isriding(sd)) {
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- pl_sd->status.option &= ~0x0020;
- clif_changeoption(&pl_sd->bl);
- pc_calcstatus(pl_sd, 0);
- }
- } else {
- if (!pc_isriding(sd)) {
- if (job == 13)
- job = 7;
- if (job == 21)
- job = 14;
- if (job == 4014)
- job = 4008;
- if (job == 4022)
- job = 4015;
- }
- }
-
- if (pc_jobchange(pl_sd, job, upper) == 0)
- clif_displaymessage(fd, msg_table[48]); // Character's job changed.
- else {
- clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[49]); // Invalid job ID.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_petrename(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
- if (pl_sd->pet.rename_flag != 0) {
- pl_sd->pet.rename_flag = 0;
- intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet);
- clif_send_petstatus(pl_sd);
- clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet.
- } else {
- clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_petfriendly(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int friendly = 0;
- int t = 0;
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- if (!message || !*message || sscanf(message,"%d %s",&friendly,character) < 2) {
- clif_displaymessage(fd, "Please, enter a valid value (usage: "
- "#petfriendly <0-1000> <player>).");
- return -1;
- }
-
- if (((pl_sd = map_nick2sd(character)) != NULL) && pc_isGM(sd)>pc_isGM(pl_sd)) {
- if (pl_sd->status.pet_id > 0 && pl_sd->pd) {
- if (friendly >= 0 && friendly <= 1000) {
- if (friendly != pl_sd->pet.intimate) {
- t = pl_sd->pet.intimate;
- pl_sd->pet.intimate = friendly;
- clif_send_petstatus(pl_sd);
- clif_pet_emotion(pl_sd->pd,0);
- if (battle_config.pet_status_support) {
- if ((pl_sd->pet.intimate > 0 && t <= 0) ||
- (pl_sd->pet.intimate <= 0 && t > 0)) {
- if (pl_sd->bl.prev != NULL)
- pc_calcstatus(pl_sd, 0);
- else
- pc_calcstatus(pl_sd, 2);
- }
- }
- clif_displaymessage(pl_sd->fd, msg_table[182]); // Pet friendly value changed!
- clif_displaymessage(sd->fd, msg_table[182]); // Pet friendly value changed!
- } else {
- clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- } else {
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_txt(3)); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_stats(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char job_jobname[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i;
-
- memset(character, '\0', sizeof(character));
- memset(job_jobname, '\0', sizeof(job_jobname));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #stats <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- struct {
- const char* format;
- int value;
- } output_table[] = {
- { "Base Level - %d", pl_sd->status.base_level },
- { job_jobname, pl_sd->status.job_level },
- { "Hp - %d", pl_sd->status.hp },
- { "MaxHp - %d", pl_sd->status.max_hp },
- { "Sp - %d", pl_sd->status.sp },
- { "MaxSp - %d", pl_sd->status.max_sp },
- { "Str - %3d", pl_sd->status.str },
- { "Agi - %3d", pl_sd->status.agi },
- { "Vit - %3d", pl_sd->status.vit },
- { "Int - %3d", pl_sd->status.int_ },
- { "Dex - %3d", pl_sd->status.dex },
- { "Luk - %3d", pl_sd->status.luk },
- { "Zeny - %d", pl_sd->status.zeny },
- { NULL, 0 }
- };
- sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)");
- sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats:
- clif_displaymessage(fd, output);
- for (i = 0; output_table[i].format != NULL; i++) {
- sprintf(output, output_table[i].format, output_table[i].value);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- * Character Reset
- *------------------------------------------
- */
-int charcommand_reset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: #reset <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
- pc_resetstate(pl_sd);
- pc_resetskill(pl_sd);
- sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- int opt1 = 0, opt2 = 0, opt3 = 0;
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message ||
- sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 ||
- opt1 < 0 || opt2 < 0 || opt3 < 0) {
- clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level
- pl_sd->opt1 = opt1;
- pl_sd->opt2 = opt2;
- pl_sd->status.option = opt3;
- // fix pecopeco display
- if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) {
- if (!pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- else if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- else if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- else if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- }
- } else {
- if (pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- pl_sd->status.option &= ~0x0020;
- } else {
- if (pl_sd->status.class == 7)
- pl_sd->status.class = pl_sd->view_class = 13;
- else if (pl_sd->status.class == 14)
- pl_sd->status.class = pl_sd->view_class = 21;
- else if (pl_sd->status.class == 4008)
- pl_sd->status.class = pl_sd->view_class = 4014;
- else if (pl_sd->status.class == 4015)
- pl_sd->status.class = pl_sd->view_class = 4022;
- else
- pl_sd->status.option &= ~0x0020;
- }
- }
- }
- clif_changeoption(&pl_sd->bl);
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[58]); // Character's options changed.
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int charcommand_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- char character[100];
- struct map_session_data* pl_sd;
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) {
- clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <charname>).");
- return -1;
- }
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level
- m = map_mapname2mapid(map_name);
- if (m < 0) {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- } else {
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to set this map as a save map.");
- return -1;
- }
- pc_setsavepoint(pl_sd, map_name, x, y);
- clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-//** Character Stats All by fritz
-int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message)
-{
- char output[1024], gmlevel[1024];
- int i;
- int count;
- struct map_session_data *pl_sd;
-
- memset(output, '\0', sizeof(output));
- memset(gmlevel, '\0', sizeof(gmlevel));
-
- count = 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
-
- if (pc_isGM(pl_sd) > 0)
- sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd));
- else
- sprintf(gmlevel, " ");
-
- sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp);
- clif_displaymessage(fd, output);
- sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel);
- clif_displaymessage(fd, output);
- clif_displaymessage(fd, "--------");
- count++;
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
-}
-
+#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <ctype.h> +#include <math.h> + +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/nullpo.h" + +#include "log.h" +#include "clif.h" +#include "chrif.h" +#include "intif.h" +#include "itemdb.h" +#include "map.h" +#include "pc.h" +#include "skill.h" +#include "mob.h" +#include "pet.h" +#include "battle.h" +#include "party.h" +#include "guild.h" +#include "charcommand.h" +#include "atcommand.h" +#include "script.h" +#include "npc.h" +#include "trade.h" +#include "core.h" + +static char command_symbol = '#'; + +static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) + +#define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) + +CCMD_FUNC(jobchange); +CCMD_FUNC(petrename); +CCMD_FUNC(petfriendly); +CCMD_FUNC(stats); +CCMD_FUNC(option); +CCMD_FUNC(save); +CCMD_FUNC(stats_all); +CCMD_FUNC(reset); + +#ifdef TXT_ONLY +/* TXT_ONLY */ + +/* TXT_ONLY */ +#else +/* SQL-only */ + +/* SQL Only */ +#endif + +/*========================================== + *CharCommandInfo charcommand_info[]構造体の定義 + *------------------------------------------ + */ + +// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value. +// to set default level, read charcommand_athena.conf first please. +static CharCommandInfo charcommand_info[] = { + { CharCommandJobChange, "#job", 60, charcommand_jobchange }, + { CharCommandJobChange, "#jobchange", 60, charcommand_jobchange }, + { CharCommandPetRename, "#petrename", 50, charcommand_petrename }, + { CharCommandPetFriendly, "#petfriendly", 50, charcommand_petfriendly }, + { CharCommandStats, "#stats", 40, charcommand_stats }, + { CharCommandOption, "#option", 60, charcommand_option }, + { CharCommandReset, "#reset", 60, charcommand_reset }, + { CharCommandSave, "#save", 60, charcommand_save }, + { CharCommandStatsAll, "#statsall", 40, charcommand_stats_all }, + +#ifdef TXT_ONLY +/* TXT_ONLY */ + +/* TXT_ONLY */ +#else +/* SQL-only */ + +/* SQL Only */ +#endif + +// add new commands before this line + { CharCommand_Unknown, NULL, 1, NULL } +}; + + +int get_charcommand_level(const CharCommandType type) { + int i; + + for (i = 0; charcommand_info[i].type != CharCommand_None; i++) + if (charcommand_info[i].type == type) + return charcommand_info[i].level; + + return 100; // 100: command can not be used +} + +/*========================================== + *is_charcommand @コマンドに存在するかどうか確認する + *------------------------------------------ + */ +CharCommandType +is_charcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) { + const char* str = message; + int s_flag = 0; + CharCommandInfo info; + CharCommandType type; + + nullpo_retr(CharCommand_None, sd); + + if (!message || !*message) + return CharCommand_None; + + memset(&info, 0, sizeof(info)); + str += strlen(sd->status.name); + while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) { + if (*str == ':') + s_flag = 1; + str++; + } + if (!*str) + return CharCommand_None; + + type = charcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info); + if (type != CharCommand_None) { + char command[100]; + char output[200]; + const char* p = str; + memset(command, '\0', sizeof(command)); + memset(output, '\0', sizeof(output)); + while (*p && !isspace(*p)) + p++; + if (p - str >= sizeof(command)) // too long + return CharCommand_Unknown; + strncpy(command, str, p - str); + while (isspace(*p)) + p++; + + if (type == CharCommand_Unknown || info.proc == NULL) { + snprintf(output, sizeof(output),msg_txt(153), command); // %s is Unknown Command. + clif_displaymessage(fd, output); + } else { + if (info.proc(fd, sd, command, p) != 0) { + // Command can not be executed + snprintf(output, sizeof(output), msg_txt(154), command); // %s failed. + clif_displaymessage(fd, output); + } + } + + return info.type; + } + + return CharCommand_None; +} + +/*========================================== + * + *------------------------------------------ + */ +CharCommandType charcommand(const int level, const char* message, struct CharCommandInfo* info) { + char* p = (char *)message; + + if (!info) + return CharCommand_None; + if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) + return CharCommand_None; + if (!p || !*p) { + fprintf(stderr, "char command message is empty\n"); + return CharCommand_None; + } + + if (*p == command_symbol) { // check first char. + char command[101]; + int i = 0; + memset(info, 0, sizeof(CharCommandInfo)); + sscanf(p, "%100s", command); + command[sizeof(command)-1] = '\0'; + + while (charcommand_info[i].type != CharCommand_Unknown) { + if (strcmpi(command+1, charcommand_info[i].command+1) == 0 && level >= charcommand_info[i].level) { + p[0] = charcommand_info[i].command[0]; // set correct first symbol for after. + break; + } + i++; + } + + if (charcommand_info[i].type == CharCommand_Unknown) { + // doesn't return Unknown if player is normal player (display the text, not display: unknown command) + if (level == 0) + return CharCommand_None; + else + return CharCommand_Unknown; + } + memcpy(info, &charcommand_info[i], sizeof charcommand_info[i]); + } else { + return CharCommand_None; + } + + return info->type; +} + + +/*========================================== + * + *------------------------------------------ + */ +static CharCommandInfo* get_charcommandinfo_byname(const char* name) { + int i; + + for (i = 0; charcommand_info[i].type != CharCommand_Unknown; i++) + if (strcmpi(charcommand_info[i].command + 1, name) == 0) + return &charcommand_info[i]; + + return NULL; +} + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_config_read(const char *cfgName) { + char line[1024], w1[1024], w2[1024]; + CharCommandInfo* p; + FILE* fp; + + if ((fp = fopen(cfgName, "r")) == NULL) { + printf("CharCommands configuration file not found: %s\n", cfgName); + return 1; + } + + while (fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2) + continue; + p = get_charcommandinfo_byname(w1); + if (p != NULL) { + p->level = atoi(w2); + if (p->level > 100) + p->level = 100; + else if (p->level < 0) + p->level = 0; + } + + if (strcmpi(w1, "import") == 0) + charcommand_config_read(w2); + else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && + w2[0] != '/' && // symbol of standard ragnarok GM commands + w2[0] != '%' && // symbol of party chat speaking + w2[0] != '@') // symbol for @commands + command_symbol = w2[0]; + } + fclose(fp); + + return 0; +} + +/*========================================== + * 対象キャラクターを転職させる upper指定で転生や養子も可能 + *------------------------------------------ + */ +int charcommand_jobchange( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + struct map_session_data* pl_sd; + int job = 0, upper = -1; + + memset(character, '\0', sizeof(character)); + + if (!message || !*message) { + clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>)."); + return -1; + } + + if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある + upper = -1; + if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない + clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>)."); + return -1; + } + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level + if ((job >= 0 && job < MAX_PC_CLASS)) { + + // fix pecopeco display + if ((job != 13 && job != 21 && job != 4014 && job != 4022)) { + if (pc_isriding(sd)) { + if (pl_sd->status.class == 13) + pl_sd->status.class = pl_sd->view_class = 7; + if (pl_sd->status.class == 21) + pl_sd->status.class = pl_sd->view_class = 14; + if (pl_sd->status.class == 4014) + pl_sd->status.class = pl_sd->view_class = 4008; + if (pl_sd->status.class == 4022) + pl_sd->status.class = pl_sd->view_class = 4015; + pl_sd->status.option &= ~0x0020; + clif_changeoption(&pl_sd->bl); + pc_calcstatus(pl_sd, 0); + } + } else { + if (!pc_isriding(sd)) { + if (job == 13) + job = 7; + if (job == 21) + job = 14; + if (job == 4014) + job = 4008; + if (job == 4022) + job = 4015; + } + } + + if (pc_jobchange(pl_sd, job, upper) == 0) + clif_displaymessage(fd, msg_table[48]); // Character's job changed. + else { + clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[49]); // Invalid job ID. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_petrename( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pl_sd->status.pet_id > 0 && pl_sd->pd) { + if (pl_sd->pet.rename_flag != 0) { + pl_sd->pet.rename_flag = 0; + intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet); + clif_send_petstatus(pl_sd); + clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet. + } else { + clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_petfriendly( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + int friendly = 0; + int t = 0; + char character[100]; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + if (!message || !*message || sscanf(message,"%d %s",&friendly,character) < 2) { + clif_displaymessage(fd, "Please, enter a valid value (usage: " + "#petfriendly <0-1000> <player>)."); + return -1; + } + + if (((pl_sd = map_nick2sd(character)) != NULL) && pc_isGM(sd)>pc_isGM(pl_sd)) { + if (pl_sd->status.pet_id > 0 && pl_sd->pd) { + if (friendly >= 0 && friendly <= 1000) { + if (friendly != pl_sd->pet.intimate) { + t = pl_sd->pet.intimate; + pl_sd->pet.intimate = friendly; + clif_send_petstatus(pl_sd); + clif_pet_emotion(pl_sd->pd,0); + if (battle_config.pet_status_support) { + if ((pl_sd->pet.intimate > 0 && t <= 0) || + (pl_sd->pet.intimate <= 0 && t > 0)) { + if (pl_sd->bl.prev != NULL) + pc_calcstatus(pl_sd, 0); + else + pc_calcstatus(pl_sd, 2); + } + } + clif_displaymessage(pl_sd->fd, msg_table[182]); // Pet friendly value changed! + clif_displaymessage(sd->fd, msg_table[182]); // Pet friendly value changed! + } else { + clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. + return -1; + } + } else { + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_stats( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char job_jobname[100]; + char output[200]; + struct map_session_data *pl_sd; + int i; + + memset(character, '\0', sizeof(character)); + memset(job_jobname, '\0', sizeof(job_jobname)); + memset(output, '\0', sizeof(output)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: #stats <char name>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + struct { + const char* format; + int value; + } output_table[] = { + { "Base Level - %d", pl_sd->status.base_level }, + { job_jobname, pl_sd->status.job_level }, + { "Hp - %d", pl_sd->status.hp }, + { "MaxHp - %d", pl_sd->status.max_hp }, + { "Sp - %d", pl_sd->status.sp }, + { "MaxSp - %d", pl_sd->status.max_sp }, + { "Str - %3d", pl_sd->status.str }, + { "Agi - %3d", pl_sd->status.agi }, + { "Vit - %3d", pl_sd->status.vit }, + { "Int - %3d", pl_sd->status.int_ }, + { "Dex - %3d", pl_sd->status.dex }, + { "Luk - %3d", pl_sd->status.luk }, + { "Zeny - %d", pl_sd->status.zeny }, + { NULL, 0 } + }; + sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)"); + sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats: + clif_displaymessage(fd, output); + for (i = 0; output_table[i].format != NULL; i++) { + sprintf(output, output_table[i].format, output_table[i].value); + clif_displaymessage(fd, output); + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * Character Reset + *------------------------------------------ + */ +int charcommand_reset( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char output[200]; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + memset(output, '\0', sizeof(output)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Please, enter a player name (usage: #reset <charname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level + pc_resetstate(pl_sd); + pc_resetskill(pl_sd); + sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted! + clif_displaymessage(fd, output); + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_option( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + int opt1 = 0, opt2 = 0, opt3 = 0; + struct map_session_data* pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || !*message || + sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 || + opt1 < 0 || opt2 < 0 || opt3 < 0) { + clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <charname>)."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level + pl_sd->opt1 = opt1; + pl_sd->opt2 = opt2; + pl_sd->status.option = opt3; + // fix pecopeco display + if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) { + if (!pc_isriding(pl_sd)) { // pl_sd have the new value... + if (pl_sd->status.class == 13) + pl_sd->status.class = pl_sd->view_class = 7; + else if (pl_sd->status.class == 21) + pl_sd->status.class = pl_sd->view_class = 14; + else if (pl_sd->status.class == 4014) + pl_sd->status.class = pl_sd->view_class = 4008; + else if (pl_sd->status.class == 4022) + pl_sd->status.class = pl_sd->view_class = 4015; + } + } else { + if (pc_isriding(pl_sd)) { // pl_sd have the new value... + if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) + pl_sd->status.option &= ~0x0020; + } else { + if (pl_sd->status.class == 7) + pl_sd->status.class = pl_sd->view_class = 13; + else if (pl_sd->status.class == 14) + pl_sd->status.class = pl_sd->view_class = 21; + else if (pl_sd->status.class == 4008) + pl_sd->status.class = pl_sd->view_class = 4014; + else if (pl_sd->status.class == 4015) + pl_sd->status.class = pl_sd->view_class = 4022; + else + pl_sd->status.option &= ~0x0020; + } + } + } + clif_changeoption(&pl_sd->bl); + pc_calcstatus(pl_sd, 0); + clif_displaymessage(fd, msg_table[58]); // Character's options changed. + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +int charcommand_save( + const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char map_name[100]; + char character[100]; + struct map_session_data* pl_sd; + int x = 0, y = 0; + int m; + + memset(map_name, '\0', sizeof(map_name)); + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) { + clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <charname>)."); + return -1; + } + + if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) + strcat(map_name, ".gat"); + + if ((pl_sd = map_nick2sd(character)) != NULL) { + if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level + m = map_mapname2mapid(map_name); + if (m < 0) { + clif_displaymessage(fd, msg_table[1]); // Map not found. + return -1; + } else { + if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { + clif_displaymessage(fd, "You are not authorised to set this map as a save map."); + return -1; + } + pc_setsavepoint(pl_sd, map_name, x, y); + clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed. + } + } else { + clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_table[3]); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +//** Character Stats All by fritz +int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message) +{ + char output[1024], gmlevel[1024]; + int i; + int count; + struct map_session_data *pl_sd; + + memset(output, '\0', sizeof(output)); + memset(gmlevel, '\0', sizeof(gmlevel)); + + count = 0; + for(i = 0; i < fd_max; i++) { + if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { + + if (pc_isGM(pl_sd) > 0) + sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd)); + else + sprintf(gmlevel, " "); + + sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); + clif_displaymessage(fd, output); + sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel); + clif_displaymessage(fd, output); + clif_displaymessage(fd, "--------"); + count++; + } + } + + if (count == 0) + clif_displaymessage(fd, msg_table[28]); // No player found. + else if (count == 1) + clif_displaymessage(fd, msg_table[29]); // 1 player found. + else { + sprintf(output, msg_table[30], count); // %d players found. + clif_displaymessage(fd, output); + } + + return 0; +} + |