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Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 5231ce3d2..7419a1928 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -862,11 +862,11 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
count++;
}
if ( count < arena->min_team_players ) {
- char response[117];
+ char response[121];
if( count != sd->guild->connect_member && sd->guild->connect_member >= arena->min_team_players )
- sprintf(response, "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
+ sprintf(response, "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d", arena->min_team_players);
else
- sprintf(response, "Can't apply: not enough members in your team/guild, minimum is %d",arena->min_team_players);
+ sprintf(response, "Can't apply: not enough members in your team/guild, minimum is %d", arena->min_team_players);
clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_TEAM_COUNT;
}
@@ -894,9 +894,9 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
return BGQA_NOT_PARTY_GUILD_LEADER;
if( count < arena->min_team_players ) {
- char response[117];
+ char response[121];
if( count != p->party.count && p->party.count >= arena->min_team_players )
- sprintf(response, "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
+ sprintf(response, "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d", arena->min_team_players);
else
sprintf(response, "Can't apply: not enough members in your team/party, minimum is %d",arena->min_team_players);
clif->messagecolor_self(sd->fd, COLOR_RED, response);