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-rw-r--r--src/map/battleground.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 9127c89b9..198ad6bad 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -508,8 +508,8 @@ void bg_begin(struct bg_arena *arena) {
bg->match_over(arena,true);
} else {
arena->ongoing = true;
- mapreg_setreg(add_str("$@bg_queue_id"),arena->queue_id);/* TODO: make this a arena-independant var? or just .@? */
- mapreg_setregstr(add_str("$@bg_delay_var$"),bg->gdelay_var);
+ mapreg_setreg(script->add_str("$@bg_queue_id"),arena->queue_id);/* TODO: make this a arena-independant var? or just .@? */
+ mapreg_setregstr(script->add_str("$@bg_delay_var$"),bg->gdelay_var);
npc_event_do(arena->npc_event);
/* we split evenly? */
/* but if a party of say 10 joins, it cant be split evenly unless by luck there are 10 soloers in the queue besides them */