diff options
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r-- | src/map/battleground.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c index 3b2e0b1ce..66586c5fe 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -149,7 +149,7 @@ int bg_team_leave(struct map_session_data *sd, int flag) } if( bg_data->logout_event[0] && flag ) - npc_event(sd, bg_data->logout_event, 0); + npc->event(sd, bg_data->logout_event, 0); if( sd->bg_queue.arena ) { bg->queue_pc_cleanup(sd); @@ -534,7 +534,7 @@ void bg_begin(struct bg_arena *arena) { arena->ongoing = true; mapreg_setreg(script->add_str("$@bg_queue_id"),arena->queue_id);/* TODO: make this a arena-independant var? or just .@? */ mapreg_setregstr(script->add_str("$@bg_delay_var$"),bg->gdelay_var); - npc_event_do(arena->npc_event); + npc->event_do(arena->npc_event); /* we split evenly? */ /* but if a party of say 10 joins, it cant be split evenly unless by luck there are 10 soloers in the queue besides them */ /* not sure how to split T_T needs more info */ |