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Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c117
1 files changed, 9 insertions, 108 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index f26f1efb9..40fe2a0c6 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -24,7 +24,6 @@
static DBMap* bg_team_db; // int bg_id -> struct battleground_data*
static unsigned int bg_team_counter = 0; // Next bg_id
-struct guild bg_guild[2]; // Temporal fake guild information
struct battleground_data* bg_team_search(int bg_id)
{ // Search a BG Team using bg_id
@@ -45,7 +44,6 @@ int bg_team_delete(int bg_id)
int i;
struct map_session_data *sd;
struct battleground_data *bg = bg_team_search(bg_id);
- struct guild *g;
if( bg == NULL ) return 0;
for( i = 0; i < MAX_BG_MEMBERS; i++ )
@@ -55,19 +53,6 @@ int bg_team_delete(int bg_id)
bg_send_dot_remove(sd);
sd->state.bg_id = 0;
- if( sd->status.guild_id && (g = guild_search(sd->status.guild_id)) != NULL )
- {
- clif_guild_belonginfo(sd,g);
- clif_guild_basicinfo(sd);
- clif_guild_allianceinfo(sd);
- clif_guild_memberlist(sd);
- clif_guild_skillinfo(sd);
- }
- else
- clif_bg_leave_single(sd, sd->status.name, "Leaving Battleground...");
-
- clif_charnameupdate(sd);
- clif_guild_emblem_area(&sd->bl);
}
idb_remove(bg_team_db, bg_id);
return 1;
@@ -108,25 +93,15 @@ int bg_team_join(int bg_id, struct map_session_data *sd)
bg->count++;
guild_send_dot_remove(sd);
- clif_bg_belonginfo(sd);
- // clif_bg_emblem(sd, bg->g);
- clif_charnameupdate(sd);
for( i = 0; i < MAX_BG_MEMBERS; i++ )
{
- if( (pl_sd = bg->members[i].sd) == NULL )
- continue;
- clif_guild_basicinfo(pl_sd);
- clif_bg_emblem(pl_sd, bg->g);
- clif_bg_memberlist(pl_sd);
- if( pl_sd != sd )
+ if( (pl_sd = bg->members[i].sd) != NULL && pl_sd != sd )
clif_hpmeter_single(sd->fd, pl_sd->bl.id, pl_sd->battle_status.hp, pl_sd->battle_status.max_hp);
}
- clif_guild_emblem_area(&sd->bl);
clif_bg_hp(sd);
clif_bg_xy(sd);
-
return 1;
}
@@ -134,52 +109,28 @@ int bg_team_leave(struct map_session_data *sd, int flag)
{ // Single Player leaves team
int i, bg_id;
struct battleground_data *bg;
- struct map_session_data *pl_sd;
- struct guild *g;
+ char output[128];
if( sd == NULL || !sd->state.bg_id )
return 0;
- // Packets
- clif_bg_leave_single(sd, sd->status.name, "Leaving Battle...");
bg_send_dot_remove(sd);
bg_id = sd->state.bg_id;
sd->state.bg_id = 0;
- if( sd->status.guild_id && (g = guild_search(sd->status.guild_id)) != NULL )
- { // Refresh Guild Information
- clif_guild_belonginfo(sd, g);
- clif_guild_basicinfo(sd);
- clif_guild_allianceinfo(sd);
- clif_guild_memberlist(sd);
- clif_guild_skillinfo(sd);
- clif_guild_emblem(sd, g);
- }
-
- clif_charnameupdate(sd);
- clif_guild_emblem_area(&sd->bl);
-
if( (bg = bg_team_search(bg_id)) == NULL )
return 0;
ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd == sd);
if( i < MAX_BG_MEMBERS ) // Removes member from BG
memset(&bg->members[i], 0, sizeof(bg->members[0]));
-
bg->count--;
- for( i = 0; i < MAX_BG_MEMBERS; i++ )
- { // Update other BG members
- if( (pl_sd = bg->members[i].sd) == NULL )
- continue;
- if( flag )
- clif_bg_expulsion_single(pl_sd, sd->status.name, "User has quit the game...");
- else
- clif_bg_leave_single(pl_sd, sd->status.name, "Leaving Battle...");
-
- clif_guild_basicinfo(pl_sd);
- clif_bg_emblem(pl_sd, bg->g);
- clif_bg_memberlist(pl_sd);
- }
+
+ if( flag )
+ sprintf(output, "Server : %s has quit the game...", sd->status.name);
+ else
+ sprintf(output, "Server : %s is leaving the battlefield...", sd->status.name);
+ clif_bg_message(bg, "Server", output, strlen(output) + 1);
if( bg->logout_event[0] && flag )
npc_event(sd, bg->logout_event, 0);
@@ -200,14 +151,7 @@ int bg_member_respawn(struct map_session_data *sd)
return 1; // Warped
}
-struct guild* bg_guild_get(int bg_id)
-{ // Return Fake Guild for BG Members
- struct battleground_data *bg = bg_team_search(bg_id);
- if( bg == NULL ) return NULL;
- return bg->g;
-}
-
-int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, const char *ev, const char *dev)
+int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const char *dev)
{
struct battleground_data *bg;
bg_team_counter++;
@@ -215,7 +159,6 @@ int bg_create(unsigned short mapindex, short rx, short ry, int guild_index, cons
CREATE(bg, struct battleground_data, 1);
bg->bg_id = bg_team_counter;
bg->count = 0;
- bg->g = &bg_guild[guild_index];
bg->mapindex = mapindex;
bg->x = rx;
bg->y = ry;
@@ -299,53 +242,11 @@ int bg_send_xy_timer(int tid, unsigned int tick, int id, intptr data)
return 0;
}
-void bg_guild_build_data(void)
-{
- int i, j;
- memset(&bg_guild, 0, sizeof(bg_guild));
- for( i = 1; i <= 2; i++ )
- { // Emblem Data
- FILE* fp = NULL;
- char path[256];
-
- j = i - 1;
- sprintf(path, "%s/bgemblem_%d.ebm", db_path, i);
- if( (fp = fopen(path, "rb")) == NULL )
- continue;
-
- bg_guild[j].emblem_id = 1;
- fseek(fp, 0, SEEK_END);
- bg_guild[j].emblem_len = ftell(fp);
- fseek(fp, 0, SEEK_SET);
- fread(&bg_guild[j].emblem_data, 1, bg_guild[j].emblem_len, fp);
- fclose(fp);
-
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"' emblem data file.\n", path);
- }
-
- // Guild Data - Guillaume
- strncpy(bg_guild[0].name, "Blue Team", NAME_LENGTH);
- strncpy(bg_guild[0].master, "General Guillaume Marollo", NAME_LENGTH);
- bg_guild[0].guild_id = battle_config.bg_guild_id1;
- bg_guild[0].guild_lv = 1;
- strncpy(bg_guild[0].position[0].name, "Blue Team", NAME_LENGTH);
- bg_guild[0].max_member = MAX_BG_MEMBERS;
-
- // Guild Data - Croix
- strncpy(bg_guild[1].name, "Red Team", NAME_LENGTH);
- strncpy(bg_guild[1].master, "Prince Croix Marollo", NAME_LENGTH);
- bg_guild[1].guild_id = battle_config.bg_guild_id2;
- bg_guild[1].guild_lv = 1;
- strncpy(bg_guild[1].position[0].name, "Red Team", NAME_LENGTH);
- bg_guild[1].max_member = MAX_BG_MEMBERS;
-}
-
void do_init_battleground(void)
{
bg_team_db = idb_alloc(DB_OPT_RELEASE_DATA);
add_timer_func_list(bg_send_xy_timer, "bg_send_xy_timer");
add_timer_interval(gettick() + battle_config.bg_update_interval, bg_send_xy_timer, 0, 0, battle_config.bg_update_interval);
- bg_guild_build_data();
}
void do_final_battleground(void)