diff options
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r-- | src/map/battleground.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c index e825025a9..a92b3faef 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -501,7 +501,7 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo sd->bg_queue.ready = 1; for( i = 0; i < queue->size; i++ ) { - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { + if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) { if( sd->bg_queue.ready == 1 ) count++; } @@ -542,7 +542,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) { for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { + if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) { if( sd->bg_queue.arena ) { bg->team_leave(sd, 0); bg->queue_pc_cleanup(sd); @@ -567,7 +567,7 @@ void bg_begin(struct bg_arena *arena) { for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { + if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) { if( sd->bg_queue.ready == 1 ) count++; else @@ -594,7 +594,7 @@ void bg_begin(struct bg_arena *arena) { for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { + if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) { if( sd->bg_queue.ready == 1 ) { mapreg->setreg(reference_uid(script->add_str("$@bg_member"), count), sd->status.account_id); mapreg->setreg(reference_uid(script->add_str("$@bg_member_group"), count), @@ -653,7 +653,7 @@ void bg_queue_pregame(struct bg_arena *arena) { for( i = 0; i < queue->size; i++ ) { struct map_session_data * sd = NULL; - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { + if (queue->item[i] > 0 && (sd = map->id2sd(queue->item[i])) != NULL) { clif->bgqueue_battlebegins(sd,arena->id,SELF); } } |