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-rw-r--r--src/map/battle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index cd626cd6b..e3a0a51ab 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -62,7 +62,7 @@ enum { // Flag of the final calculation
BF_SKILLMASK= 0x0f00,
};
-int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay);
+int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay, bool additional_effects);
// Summary normal attack treatment (basic attack)
enum damage_lv battle_weapon_attack( struct block_list *bl,struct block_list *target,unsigned int tick,int flag);