diff options
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index e81990f21..e6f860b5a 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -11,6 +11,9 @@ struct map_session_data; struct mob_data; struct block_list; +struct weapon_atk; +struct status_change; +struct status_data; /** * Defines @@ -523,11 +526,25 @@ struct battle_interface { bool (*check_range) (struct block_list *src,struct block_list *bl,int range); /* consume amo for this skill and lv */ void (*consume_ammo) (struct map_session_data* sd, int skill, int lv); + int (*get_targeted_sub) (struct block_list *bl, va_list ap); + int (*get_enemy_sub) (struct block_list *bl, va_list ap); + int (*get_enemy_area_sub) (struct block_list *bl, va_list ap); + int (*delay_damage_sub) (int tid, unsigned int tick, int id, intptr_t data); + int (*blewcount_bonus) (struct map_session_data *sd, uint16 skill_id); + /* skill range criteria */ + int (*range_type) (struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv); + int (*calc_base_damage) (struct status_data *status, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag); + struct Damage (*calc_misc_attack) (struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag); + struct Damage (*calc_magic_attack) (struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag); + int (*adjust_skill_damage) (int m, unsigned short skill_id); + int (*add_mastery) (struct map_session_data *sd,struct block_list *target,int dmg,int type); + int (*calc_drain) (int damage, int rate, int per); /* - battle_config */ int (*config_read) (const char *cfgName); void (*config_set_defaults) (void); int (*config_set_value) (const char* w1, const char* w2); int (*config_get_value) (const char* w1); + void (*config_adjust) (void); /* ----------------------------------------- */ /* picks a random enemy within the specified range */ struct block_list* (*get_enemy_area) (struct block_list *src, int x, int y, int range, int type, int ignore_id); |