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-rw-r--r--src/map/battle.h328
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diff --git a/src/map/battle.h b/src/map/battle.h
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-// $Id: battle.h,v 1.6 2004/09/29 21:08:17 Akitasha Exp $
-#ifndef _BATTLE_H_
-#define _BATTLE_H_
-
-// ダメージ
-struct Damage {
- int damage,damage2;
- int type,div_;
- int amotion,dmotion;
- int blewcount;
- int flag;
- int dmg_lv; //囲まれ減算計算用 0:スキル攻撃 ATK_LUCKY,ATK_FLEE,ATK_DEF
-};
-
-// 属性表(読み込みはpc.c、battle_attr_fixで使用)
-extern int attr_fix_table[4][10][10];
-
-struct map_session_data;
-struct mob_data;
-struct block_list;
-
-// ダメージ計算
-
-struct Damage battle_calc_attack( int attack_type,
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_weapon_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_magic_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-struct Damage battle_calc_misc_attack(
- struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag);
-
-// 属性修正計算
-int battle_attr_fix(int damage,int atk_elem,int def_elem);
-
-// ダメージ最終計算
-int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag);
-enum { // 最終計算のフラグ
- BF_WEAPON = 0x0001,
- BF_MAGIC = 0x0002,
- BF_MISC = 0x0004,
- BF_SHORT = 0x0010,
- BF_LONG = 0x0040,
- BF_SKILL = 0x0100,
- BF_NORMAL = 0x0200,
- BF_WEAPONMASK=0x000f,
- BF_RANGEMASK= 0x00f0,
- BF_SKILLMASK= 0x0f00,
-};
-
-// 実際にHPを増減
-int battle_delay_damage(unsigned int tick,struct block_list *src,struct block_list *target,int damage,int flag);
-int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag);
-int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag);
-
-// 攻撃や移動を止める
-int battle_stopattack(struct block_list *bl);
-int battle_stopwalking(struct block_list *bl,int type);
-
-// 通常攻撃処理まとめ
-int battle_weapon_attack( struct block_list *bl,struct block_list *target,
- unsigned int tick,int flag);
-
-// 各種パラメータを得る
-int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv);
-
-enum {
- BCT_NOENEMY =0x00000,
- BCT_PARTY =0x10000,
- BCT_ENEMY =0x40000,
- BCT_NOPARTY =0x50000,
- BCT_ALL =0x20000,
- BCT_NOONE =0x60000,
- BCT_SELF =0x60000,
-};
-
-int battle_check_undead(int race,int element);
-int battle_check_target( struct block_list *src, struct block_list *target,int flag);
-int battle_check_range(struct block_list *src,struct block_list *bl,int range);
-
-
-// 設定
-
-int battle_config_switch(const char *str); // [Valaris]
-
-extern struct Battle_Config {
- int warp_point_debug;
- int enemy_critical;
- int enemy_critical_rate;
- int enemy_str;
- int enemy_perfect_flee;
- int cast_rate,delay_rate,delay_dependon_dex;
- int sdelay_attack_enable;
- int left_cardfix_to_right;
- int pc_skill_add_range;
- int skill_out_range_consume;
- int mob_skill_add_range;
- int pc_damage_delay;
- int pc_damage_delay_rate;
- int defnotenemy;
- int random_monster_checklv;
- int attr_recover;
- int flooritem_lifetime;
- int item_auto_get;
- int item_first_get_time;
- int item_second_get_time;
- int item_third_get_time;
- int mvp_item_first_get_time;
- int mvp_item_second_get_time;
- int mvp_item_third_get_time;
- int item_rate,base_exp_rate,job_exp_rate; // removed item rate, depreciated
- int drop_rate0item;
- int death_penalty_type;
- int death_penalty_base,death_penalty_job;
- int pvp_exp; // [MouseJstr]
- int gtb_pvp_only; // [MouseJstr]
- int zeny_penalty;
- int restart_hp_rate;
- int restart_sp_rate;
- int mvp_item_rate,mvp_exp_rate;
- int mvp_hp_rate;
- int monster_hp_rate;
- int monster_max_aspd;
- int atc_gmonly;
- int atc_spawn_quantity_limit;
- int gm_allskill;
- int gm_allskill_addabra;
- int gm_allequip;
- int gm_skilluncond;
- int skillfree;
- int skillup_limit;
- int wp_rate;
- int pp_rate;
- int monster_active_enable;
- int monster_damage_delay_rate;
- int monster_loot_type;
- int mob_skill_use;
- int mob_count_rate;
- int quest_skill_learn;
- int quest_skill_reset;
- int basic_skill_check;
- int guild_emperium_check;
- int guild_exp_limit;
- int guild_max_castles;
- int pc_invincible_time;
- int pet_catch_rate;
- int pet_rename;
- int pet_friendly_rate;
- int pet_hungry_delay_rate;
- int pet_hungry_friendly_decrease;
- int pet_str;
- int pet_status_support;
- int pet_attack_support;
- int pet_damage_support;
- int pet_support_rate;
- int pet_attack_exp_to_master;
- int pet_attack_exp_rate;
- int skill_min_damage;
- int finger_offensive_type;
- int heal_exp;
- int resurrection_exp;
- int shop_exp;
- int combo_delay_rate;
- int item_check;
- int wedding_modifydisplay;
- int natural_healhp_interval;
- int natural_healsp_interval;
- int natural_heal_skill_interval;
- int natural_heal_weight_rate;
- int item_name_override_grffile;
- int indoors_override_grffile; // [Celest]
- int skill_sp_override_grffile; // [Celest]
- int cardillust_read_grffile;
- int item_equip_override_grffile;
- int item_slots_override_grffile;
- int arrow_decrement;
- int max_aspd;
- int max_hp;
- int max_sp;
- int max_lv;
- unsigned int max_parameter;
- int max_cart_weight;
- int pc_skill_log;
- int mob_skill_log;
- int battle_log;
- int save_log;
- int error_log;
- int etc_log;
- int save_clothcolor;
- int undead_detect_type;
- int pc_auto_counter_type;
- int monster_auto_counter_type;
- int agi_penalty_type;
- int agi_penalty_count;
- int agi_penalty_num;
- int vit_penalty_type;
- int vit_penalty_count;
- int vit_penalty_num;
- int player_defense_type;
- int monster_defense_type;
- int pet_defense_type;
- int magic_defense_type;
- int pc_skill_reiteration;
- int monster_skill_reiteration;
- int pc_skill_nofootset;
- int monster_skill_nofootset;
- int pc_cloak_check_type;
- int monster_cloak_check_type;
- int gvg_short_damage_rate;
- int gvg_long_damage_rate;
- int gvg_magic_damage_rate;
- int gvg_misc_damage_rate;
- int gvg_eliminate_time;
- int mob_changetarget_byskill;
- int pc_attack_direction_change;
- int monster_attack_direction_change;
- int pc_land_skill_limit;
- int monster_land_skill_limit;
- int party_skill_penalty;
- int monster_class_change_full_recover;
- int produce_item_name_input;
- int produce_potion_name_input;
- int making_arrow_name_input;
- int holywater_name_input;
- int display_delay_skill_fail;
- int display_snatcher_skill_fail;
- int chat_warpportal;
- int mob_warpportal;
- int dead_branch_active;
- int vending_max_value;
-// int pet_lootitem; // removed [Valaris]
-// int pet_weight; // removed [Valaris]
- int show_steal_in_same_party;
- int pet_attack_attr_none;
- int mob_attack_attr_none;
- int mob_ghostring_fix;
- int pc_attack_attr_none;
- int item_rate_common,item_rate_card,item_rate_equip,item_rate_heal,item_rate_use; // Added by RoVeRT, Additional Heal and Usable item rate by Val
- int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
- int item_drop_card_min,item_drop_card_max;
- int item_drop_equip_min,item_drop_equip_max;
- int item_drop_mvp_min,item_drop_mvp_max; // End Addition
- int item_drop_heal_min,item_drop_heal_max; // Added by Valatris
- int item_drop_use_min,item_drop_use_max; //End
-
- int prevent_logout; // Added by RoVeRT
-
- int alchemist_summon_reward; // [Valaris]
- unsigned int maximum_level;
- int drops_by_luk;
- int monsters_ignore_gm;
- int equipment_breaking;
- int equipment_break_rate;
- int pet_equip_required;
- int multi_level_up;
- int pk_mode;
- int show_mob_hp; // end additions [Valaris]
-
- int agi_penalty_count_lv;
- int vit_penalty_count_lv;
-
- int gx_allhit;
- int gx_cardfix;
- int gx_dupele;
- int gx_disptype;
- int devotion_level_difference;
- int player_skill_partner_check;
- int hide_GM_session;
- int unit_movement_type;
- int invite_request_check;
- int skill_removetrap_type;
- int disp_experience;
- int castle_defense_rate;
- int backstab_bow_penalty;
- int hp_rate;
- int sp_rate;
- int gm_can_drop_lv;
- int disp_hpmeter;
- int bone_drop;
- int monster_damage_delay;
-
-// eAthena additions
- int night_at_start; // added by [Yor]
- int day_duration; // added by [Yor]
- int night_duration; // added by [Yor]
- int ban_spoof_namer; // added by [Yor]
- int ban_hack_trade; // added by [Yor]
- int hack_info_GM_level; // added by [Yor]
- int any_warp_GM_min_level; // added by [Yor]
- int packet_ver_flag; // added by [Yor]
- int muting_players; // added by [PoW]
-
- int min_hair_style; // added by [MouseJstr]
- int max_hair_style; // added by [MouseJstr]
- int min_hair_color; // added by [MouseJstr]
- int max_hair_color; // added by [MouseJstr]
- int min_cloth_color; // added by [MouseJstr]
- int max_cloth_color; // added by [MouseJstr]
-
- int castrate_dex_scale; // added by [MouseJstr]
- int area_size; // added by [MouseJstr]
-
- int zeny_from_mobs; // [Valaris]
- int mobs_level_up; // [Valaris]
- unsigned int pk_min_level; // [celest]
- int skill_steal_type; // [celest]
- int skill_steal_rate; // [celest]
- int night_darkness_level; // [celest]
- int motd_type; // [celest]
- int allow_atcommand_when_mute; // [celest]
- int finding_ore_rate; // orn
- int exp_calc_type;
- int min_skill_delay_limit;
- int require_glory_guild;
- int idle_no_share;
-
-#ifndef TXT_ONLY /* SQL-only options */
- int mail_system; // [Valaris]
-#endif
-
-} battle_config;
-
-extern int battle_config_read(const char *cfgName);
-extern void battle_validate_conf();
-extern void battle_set_defaults();
-extern int battle_set_value(char *, char *);
-
-#endif