diff options
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 8878962b8..6d5d5f186 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -523,10 +523,8 @@ struct battle_interface { int (*calc_skillratio) (int attack_type, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int skillratio, int flag); /* applies size modifiers */ int64 (*calc_sizefix) (struct map_session_data *sd, int64 damage, int type, int size, bool ignore); -#ifdef RENEWAL /* get weapon damage */ int64 (*calc_weapon_damage) (struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, struct weapon_atk *watk, int nk, bool n_ele, short s_ele, short s_ele_, int size, int type, int flag, int flag2); -#endif /* applies defense reductions */ int64 (*calc_defense) (int attack_type, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int flag, int pdef); /* get master (who does this unit respond to?) */ @@ -554,12 +552,8 @@ struct battle_interface { int (*blewcount_bonus) (struct map_session_data *sd, uint16 skill_id); /* skill range criteria */ int (*range_type) (struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv); - int64 (*calc_base_damage) -#ifdef RENEWAL - (struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2); -#else - (struct status_data *st, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag); -#endif + int64 (*calc_base_damage) (struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2); + int64 (*calc_base_damage2) (struct status_data *st, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag); struct Damage (*calc_misc_attack) (struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag); struct Damage (*calc_magic_attack) (struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag); int (*adjust_skill_damage) (int m, unsigned short skill_id); |