diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index f51240810..ba7c1130d 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1019,7 +1019,7 @@ static int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct { struct map_session_data *sd, *tsd; int cardfix = 1000; - short t_class, s_class, s_race2, t_race2; + int t_class, s_class, s_race2, t_race2; struct status_data *sstatus, *tstatus; int i; @@ -5552,7 +5552,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl #endif if( flag.infdef ) { //Plants receive 1 damage when hit - short class_ = status->get_class(target); + int class_ = status->get_class(target); if( flag.hit || wd.damage > 0 ) wd.damage = wd.div_; // In some cases, right hand no need to have a weapon to increase damage if( flag.lh && (flag.hit || wd.damage2 > 0) ) @@ -6361,7 +6361,7 @@ static enum damage_lv battle_weapon_attack(struct block_list *src, struct block_ if (d_bl != NULL && ((d_bl->type == BL_MER && d_md->master != NULL && d_md->master->bl.id == target->id) - || (d_bl->type == BL_PC && d_sd->devotion[sce->val2] == target->id) + || (d_sd != NULL && d_bl->type == BL_PC && d_sd->devotion[sce->val2] == target->id) ) && check_distance_bl(target, d_bl, sce->val3) ) { @@ -7413,6 +7413,11 @@ static const struct battle_data { { "min_item_buy_price", &battle_config.min_item_buy_price, 1, 0, INT_MAX, }, { "min_item_sell_price", &battle_config.min_item_sell_price, 0, 0, INT_MAX, }, { "display_fake_hp_when_dead", &battle_config.display_fake_hp_when_dead, 1, 0, 1, }, + { "magicrod_type", &battle_config.magicrod_type, 0, 0, 1, }, + { "features/enable_achievement_system", &battle_config.feature_enable_achievement, 1, 0, 1, }, + { "ping_timer_inverval", &battle_config.ping_timer_interval, 30, 0, 99999999, }, + { "ping_time", &battle_config.ping_time, 20, 0, 99999999, }, + { "option_drop_max_loop", &battle_config.option_drop_max_loop, 10, 1, 100000, }, }; static bool battle_set_value_sub(int index, int value) |