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-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 410413e7b..fb3bb0e25 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -939,7 +939,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
wd.dmotion=tstatus->dmotion;
wd.blewcount=skill_get_blewcount(skill_num,skill_lv);
wd.flag = BF_WEAPON; //Initial Flag
- wd.flag|= skill_num?BF_SKILL:BF_NORMAL;
+ wd.flag |= (skill_num||wflag)?BF_SKILL:BF_NORMAL; // Baphomet card's splash damage is counted as a skill. [Inkfish]
wd.dmg_lv=ATK_DEF; //This assumption simplifies the assignation later
nk = skill_get_nk(skill_num);
flag.hit = nk&NK_IGNORE_FLEE?1:0;