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path: root/src/map/battle.c
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Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c32
1 files changed, 24 insertions, 8 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 6dc56eace..4d856966e 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -557,17 +557,21 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
}
}
- if (battle_config.pk_mode && bl->type == BL_PC && damage > 0) {
- if (flag & BF_WEAPON) {
+ if (battle_config.pk_mode && sd && damage > 0)
+ {
+ if (flag & BF_SKILL) { //Skills get a different reduction than non-skills. [Skotlex]
+ if (flag&BF_WEAPON)
+ damage = damage * battle_config.pk_weapon_damage_rate/100;
+ if (flag&BF_MAGIC)
+ damage = damage * battle_config.pk_magic_damage_rate/100;
+ if (flag&BF_MISC)
+ damage = damage * battle_config.pk_misc_damage_rate/100;
+ } else { //Normal attacks get reductions based on range.
if (flag & BF_SHORT)
- damage = damage * 80/100;
+ damage = damage * battle_config.pk_short_damage_rate/100;
if (flag & BF_LONG)
- damage = damage * 70/100;
+ damage = damage * battle_config.pk_long_damage_rate/100;
}
- if (flag & BF_MAGIC)
- damage = damage * 60/100;
- if(flag & BF_MISC)
- damage = damage * 60/100;
if(damage < 1) damage = 1;
}
@@ -3718,6 +3722,11 @@ static const struct battle_data_short {
{ "gvg_magic_attack_damage_rate", &battle_config.gvg_magic_damage_rate },
{ "gvg_misc_attack_damage_rate", &battle_config.gvg_misc_damage_rate },
{ "gvg_flee_penalty", &battle_config.gvg_flee_penalty },
+ { "pk_short_attack_damage_rate", &battle_config.pk_short_damage_rate },
+ { "pk_long_attack_damage_rate", &battle_config.pk_long_damage_rate },
+ { "pk_weapon_attack_damage_rate", &battle_config.pk_weapon_damage_rate },
+ { "pk_magic_attack_damage_rate", &battle_config.pk_magic_damage_rate },
+ { "pk_misc_attack_damage_rate", &battle_config.pk_misc_damage_rate },
{ "mob_changetarget_byskill", &battle_config.mob_changetarget_byskill},
{ "attack_direction_change", &battle_config.attack_direction_change },
{ "land_skill_limit", &battle_config.land_skill_limit },
@@ -4116,6 +4125,13 @@ void battle_set_defaults() {
battle_config.gvg_misc_damage_rate = 60;
battle_config.gvg_flee_penalty = 20;
battle_config.gvg_eliminate_time = 7000;
+
+ battle_config.pk_short_damage_rate = 80;
+ battle_config.pk_long_damage_rate = 70;
+ battle_config.pk_weapon_damage_rate = 60;
+ battle_config.pk_magic_damage_rate = 60;
+ battle_config.pk_misc_damage_rate = 60;
+
battle_config.mob_changetarget_byskill = 0;
battle_config.attack_direction_change = BL_ALL;
battle_config.land_skill_limit = BL_ALL;