diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 51c8ca1d8..96ba93259 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2785,17 +2785,17 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t { sd->state.arrow_atk = (sd->status.weapon == W_BOW || (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)); if (sd->state.arrow_atk) - { //Recycled damage variable to store index. - damage = sd->equip_index[EQI_AMMO]; - if (damage<0) { + { + int index = sd->equip_index[EQI_AMMO]; + if (index<0) { clif_arrow_fail(sd,0); return ATK_NONE; } //Ammo check by Ishizu-chan - if (sd->inventory_data[damage]) + if (sd->inventory_data[index]) switch (sd->status.weapon) { case W_BOW: - if (sd->inventory_data[damage]->look != A_ARROW) { + if (sd->inventory_data[index]->look != A_ARROW) { clif_arrow_fail(sd,0); return ATK_NONE; } @@ -2804,13 +2804,13 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t case W_RIFLE: case W_GATLING: case W_SHOTGUN: - if (sd->inventory_data[damage]->look != A_BULLET) { + if (sd->inventory_data[index]->look != A_BULLET) { clif_arrow_fail(sd,0); return ATK_NONE; } break; case W_GRENADE: - if (sd->inventory_data[damage]->look != A_GRENADE) { + if (sd->inventory_data[index]->look != A_GRENADE) { clif_arrow_fail(sd,0); return ATK_NONE; } |