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-rw-r--r--src/map/battle.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index b2ae812a4..f5200456d 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1994,12 +1994,14 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
* Ranger
**/
case RA_ARROWSTORM:
- skillratio += 100 + 50 * skill_lv;
- if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus.
+ skillratio += 900 + 80 * skill_lv;
+ if( status_get_lv(src) > 100 )
+ skillratio *= (status_get_lv(src) / 100); // Base level bonus.
break;
case RA_AIMEDBOLT:
- skillratio += 500 + 50 * skill_lv;
- if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus.
+ skillratio += 400 + 50 * skill_lv;
+ if( status_get_lv(src) > 100 )
+ skillratio *= (status_get_lv(src) / 100); // Base level bonus.
if( tsc && (tsc->data[SC_BITE] || tsc->data[SC_ANKLE] || tsc->data[SC_ELECTRICSHOCKER]) )
wd.div_ = tstatus->size + 2 + rnd()%2;
break;