diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 360fe997a..ca04db941 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -603,6 +603,9 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int damage += (skill * 3); break; case W_FIST: + if((skill = pc_checkskill(sd,TK_RUN)) > 0) + damage += (skill * 10); + // No break, fallthrough to Knuckles case W_KNUCKLE: if((skill = pc_checkskill(sd,MO_IRONHAND)) > 0) damage += (skill * 3); @@ -612,12 +615,10 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int damage += (skill * 3); break; case W_WHIP: - // Dance Lesson Skill Effect(+3 damage for every lvl = +30) if((skill = pc_checkskill(sd,DC_DANCINGLESSON)) > 0) damage += (skill * 3); break; case W_BOOK: - // Advance Book Skill Effect(+3 damage for every lvl = +30) if((skill = pc_checkskill(sd,SA_ADVANCEDBOOK)) > 0) damage += (skill * 3); break; @@ -625,7 +626,7 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int if((skill = pc_checkskill(sd,AS_KATAR)) > 0) damage += (skill * 3); break; - case W_HUUMA: // Added Tobidougu bonus if wearing a Fuuma Shuriken + case W_HUUMA: if((skill = pc_checkskill(sd,NJ_TOBIDOUGU)) >0) damage += (skill * 3); break; |