diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index a5c17be30..221c2c2de 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2088,9 +2088,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo if( flag.infdef ) { //Plants receive 1 damage when hit if( flag.hit || wd.damage > 0 ) - wd.damage = 1; // In some cases, right hand no need to have a weapon to increase damage + wd.damage = wd.div_; // In some cases, right hand no need to have a weapon to increase damage if( flag.lh && (flag.hit || wd.damage2 > 0) ) - wd.damage2 = 1; + wd.damage2 = wd.div_; if( !(battle_config.skill_min_damage&1) ) //Do not return if you are supposed to deal greater damage to plants than 1. [Skotlex] return wd; |