diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 81b2c3189..3c3442c60 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1441,7 +1441,7 @@ static struct Damage battle_calc_mob_weapon_attack( if( skill_num!=NPC_CRITICALSLASH ){ // 対 象の防御力によるダメージの減少 // ディバインプロテクション(ここでいいのかな?) - if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != KN_AUTOCOUNTER && def1 < 1000000) { //DEF, VIT無視 + if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != AM_ACIDTERROR && def1 < 1000000) { //DEF, VIT無視 int t_def; target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penalty_count_lv); if(battle_config.vit_penalty_type > 0) { @@ -3958,7 +3958,6 @@ static const struct { { "player_skillup_limit", &battle_config.skillup_limit }, { "weapon_produce_rate", &battle_config.wp_rate }, { "potion_produce_rate", &battle_config.pp_rate }, - { "deadly_potion_produce_rate", &battle_config.cdp_rate }, { "monster_active_enable", &battle_config.monster_active_enable }, { "monster_damage_delay_rate", &battle_config.monster_damage_delay_rate}, { "monster_loot_type", &battle_config.monster_loot_type }, @@ -4058,7 +4057,6 @@ static const struct { { "dead_branch_active", &battle_config.dead_branch_active }, { "vending_max_value", &battle_config.vending_max_value }, { "show_steal_in_same_party", &battle_config.show_steal_in_same_party }, - { "enable_upper_class", &battle_config.enable_upper_class }, { "pet_attack_attr_none", &battle_config.pet_attack_attr_none }, { "mob_attack_attr_none", &battle_config.mob_attack_attr_none }, { "mob_ghostring_fix", &battle_config.mob_ghostring_fix }, @@ -4075,7 +4073,6 @@ static const struct { { "skill_removetrap_type", &battle_config.skill_removetrap_type }, { "disp_experience", &battle_config.disp_experience }, { "castle_defense_rate", &battle_config.castle_defense_rate }, - { "riding_weight", &battle_config.riding_weight }, { "hp_rate", &battle_config.hp_rate }, { "sp_rate", &battle_config.sp_rate }, { "gm_can_drop_lv", &battle_config.gm_can_drop_lv }, @@ -4131,7 +4128,6 @@ static const struct { { "skill_steal_type", &battle_config.skill_steal_type}, // [celest] { "skill_steal_rate", &battle_config.skill_steal_rate}, // [celest] { "night_darkness_level", &battle_config.night_darkness_level}, // [celest] - { "skill_range_leniency", &battle_config.skill_range_leniency}, // [celest] { "motd_type", &battle_config.motd_type}, // [celest] { "allow_atcommand_when_mute", &battle_config.allow_atcommand_when_mute}, // [celest] { "finding_ore_rate", &battle_config.finding_ore_rate}, // [celest] @@ -4208,7 +4204,6 @@ void battle_set_defaults() { battle_config.skillup_limit = 0; battle_config.wp_rate=100; battle_config.pp_rate=100; - battle_config.cdp_rate=100; battle_config.monster_active_enable=1; battle_config.monster_damage_delay_rate=100; battle_config.monster_loot_type=0; @@ -4308,7 +4303,6 @@ void battle_set_defaults() { battle_config.dead_branch_active = 0; battle_config.vending_max_value = 10000000; battle_config.show_steal_in_same_party = 0; - battle_config.enable_upper_class = 0; battle_config.pet_attack_attr_none = 0; battle_config.pc_attack_attr_none = 0; battle_config.mob_attack_attr_none = 1; @@ -4325,7 +4319,6 @@ void battle_set_defaults() { battle_config.skill_removetrap_type = 0; battle_config.disp_experience = 0; battle_config.castle_defense_rate = 100; - battle_config.riding_weight = 0; battle_config.hp_rate = 100; battle_config.sp_rate = 100; battle_config.gm_can_drop_lv = 0; @@ -4380,7 +4373,6 @@ void battle_set_defaults() { battle_config.skill_steal_type = 1; battle_config.skill_steal_rate = 100; battle_config.night_darkness_level = 9; - battle_config.skill_range_leniency = 1; battle_config.motd_type = 0; battle_config.allow_atcommand_when_mute = 0; battle_config.finding_ore_rate = 100; @@ -4511,9 +4503,6 @@ void battle_validate_conf() { if (battle_config.night_darkness_level > 10) // Celest battle_config.night_darkness_level = 10; - if (battle_config.skill_range_leniency < 0) // Celest - battle_config.skill_range_leniency = 0; - if (battle_config.motd_type < 0) battle_config.motd_type = 0; else if (battle_config.motd_type > 1) |