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-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index b65a5fcde..a1105420a 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -298,7 +298,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag
sc = status_get_sc(bl);
if( sc && sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
- return 0;
+ return 1;
if (skill_num == PA_PRESSURE)
return damage; //This skill bypass everything else.