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-rw-r--r--src/map/battle.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 1a44dc9a7..9caa111b2 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -402,7 +402,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
if(class_ == 1288 || class_ == 1287 || class_ == 1286 || class_ == 1285) {
// if(class_ == 1288) {
- if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER))
+ if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER || skill_num == PA_SACRIFICE))
damage=0;
if(src->type == BL_PC) {
struct guild *g=guild_search(((struct map_session_data *)src)->status.guild_id);
@@ -2436,6 +2436,8 @@ static struct Damage battle_calc_pc_weapon_attack(
hitrate = 1000000;
s_ele = 0;
s_ele_ = 0;
+ skill_num = PA_SACRIFICE;
+ //clif_skill_nodamage(src,target,skill_num,skill_lv,1); // this doesn't show effect either.. hmm =/
sc_data[SC_SACRIFICE].val2 --;
if (sc_data[SC_SACRIFICE].val2 == 0)
status_change_end(src, SC_SACRIFICE,-1);