diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 5f014879f..39256a8f2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -620,7 +620,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i return 0;
//Now damage increasing effects
- if(sc->data[SC_AETERNA].timer!=-1 && skill_num != PA_PRESSURE){
+ if(sc->data[SC_AETERNA].timer!=-1 && skill_num != PA_PRESSURE && skill_num != PF_SOULBURN){
damage<<=1;
if (skill_num != ASC_BREAKER || flag & BF_MAGIC) //Only end it on the second attack of breaker. [Skotlex]
status_change_end( bl,SC_AETERNA,-1 );
@@ -2655,7 +2655,8 @@ struct Damage battle_calc_magic_attack( MATK_RATE(cardfix);
}
- if (tsd && skill_num != HW_GRAVITATION) { //Card fixes always apply on the target side. [Skotlex]
+ if (tsd && skill_num != HW_GRAVITATION && skill_num != PF_SOULBURN)
+ { //Card fixes always apply on the target side. [Skotlex]
short s_race2=status_get_race2(src);
short s_class= status_get_class(src);
short cardfix=100;
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