diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 0e6b19073..f8f0a56d1 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1528,7 +1528,7 @@ static struct Damage battle_calc_weapon_attack( skillratio += 2*sc->data[SC_TRUESIGHT].val1; // It is still not quite decided whether it works on bosses or not... if(sc->data[SC_EDP].timer != -1 /*&& !(t_mode&MD_BOSS)*/ && skill_num != ASC_BREAKER && skill_num != ASC_METEORASSAULT) - skillratio += 50 +50*sc->data[SC_EDP].val1; + skillratio += 150 +50*sc->data[SC_EDP].val1; } switch (skill_num) { case AS_SONICBLOW: |