diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 3db887c42..5b041d9c3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -6144,7 +6144,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f TBL_SKILL *su = (TBL_SKILL*)target; if( !su->group ) return 0; - if( skill->get_inf2(su->group->skill_id)&INF2_TRAP ) { //Only a few skills can target traps... + if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && su->group->unit_id != UNT_USED_TRAPS) { //Only a few skills can target traps... switch( battle->get_current_skill(src) ) { case RK_DRAGONBREATH:// it can only hit traps in pvp/gvg maps case RK_DRAGONBREATH_WATER: @@ -6243,6 +6243,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f break; case BL_SKILL: { struct skill_unit *su = (struct skill_unit *)src; + struct status_change* sc = status->get_sc(target); if (!su->group) return 0; @@ -6253,6 +6254,11 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (inf2&INF2_TARGET_SELF) return 1; } + //Status changes that prevent traps from triggering
+ if (sc && sc->count && skill->get_inf2(su->group->skill_id)&INF2_TRAP) {
+ if( sc->data[SC_WZ_SIGHTBLASTER] && sc->data[SC_WZ_SIGHTBLASTER]->val2 > 0 && sc->data[SC_WZ_SIGHTBLASTER]->val4%2 == 0)
+ return -1;
+ } } break; case BL_MER: |