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-rw-r--r--src/map/battle.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 197b0578a..930be1478 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1061,6 +1061,21 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag
skill_castend_damage_id(bl,src,MH_MAGMA_FLOW,sce->val1,gettick(),0);
}
+ if( (sce = sc->data[SC_STONEHARDSKIN]) && flag&BF_WEAPON && damage > 0 ) {
+ sce->val2 -= damage;
+ if( src->type == BL_PC ) {
+ TBL_PC *ssd = BL_CAST(BL_PC, src);
+ if (ssd && ssd->status.weapon != W_BOW)
+ skill_break_equip(src, EQP_WEAPON, 3000, BCT_SELF);
+ } else
+ skill_break_equip(src, EQP_WEAPON, 3000, BCT_SELF);
+ // 30% chance to reduce monster's ATK by 25% for 10 seconds.
+ if( src->type == BL_MOB )
+ sc_start(src, SC_STRIPWEAPON, 30, 0, skill_get_time2(RK_STONEHARDSKIN, sce->val1));
+ if( sce->val2 <= 0 )
+ status_change_end(bl, SC_STONEHARDSKIN, INVALID_TIMER);
+ }
+
/**
* In renewal steel body reduces all incoming damage by 1/10
**/