diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index c0b50b444..dd18d38bd 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -987,9 +987,6 @@ static struct Damage battle_calc_weapon_attack( if (skill_num == GS_GROUNDDRIFT) s_ele = s_ele_ = wflag; //element comes in flag. - if (s_ele == ELE_NEUTRAL && (battle_config.attack_attr_none&src->type)) - nk|=NK_NO_ELEFIX; - if(!skill_num) { //Skills ALWAYS use ONLY your right-hand weapon (tested on Aegis 10.2) if (sd && sd->weapontype1 == 0 && sd->weapontype2 > 0) @@ -1813,7 +1810,8 @@ static struct Damage battle_calc_weapon_attack( if(skill_num==TF_POISON) ATK_ADD(15*skill_lv); - if (!(nk&NK_NO_ELEFIX)) + if (!(nk&NK_NO_ELEFIX) || + (s_ele == ELE_NEUTRAL && (battle_config.attack_attr_none&src->type))) { //Elemental attribute fix if (wd.damage > 0) { @@ -4242,14 +4240,26 @@ void battle_validate_conf() { battle_config.item_drop_mvp_min = 1; if(battle_config.item_drop_mvp_max > 10000) battle_config.item_drop_mvp_max = 10000; // End Addition - -/* if (battle_config.night_at_start < 0) // added by [Yor] - battle_config.night_at_start = 0; - else if (battle_config.night_at_start > 1) // added by [Yor] - battle_config.night_at_start = 1; */ - if (battle_config.day_duration != 0 && battle_config.day_duration < 60000) // added by [Yor] + if(battle_config.item_drop_heal_min < 1) + battle_config.item_drop_heal_min = 1; + if(battle_config.item_drop_heal_max > 10000) + battle_config.item_drop_heal_max = 10000; + if(battle_config.item_drop_use_min < 1) + battle_config.item_drop_use_min = 1; + if(battle_config.item_drop_use_max > 10000) + battle_config.item_drop_use_max = 10000; + if(battle_config.item_drop_adddrop_min < 1) + battle_config.item_drop_adddrop_min = 1; + if(battle_config.item_drop_adddrop_max > 10000) + battle_config.item_drop_adddrop_max = 10000; + if(battle_config.item_drop_treasure_min < 1) + battle_config.item_drop_treasure_min = 1; + if(battle_config.item_drop_treasure_max > 10000) + battle_config.item_drop_treasure_max = 10000; + + if (battle_config.day_duration && battle_config.day_duration < 60000) // added by [Yor] battle_config.day_duration = 60000; - if (battle_config.night_duration != 0 && battle_config.night_duration < 60000) // added by [Yor] + if (battle_config.night_duration && battle_config.night_duration < 60000) // added by [Yor] battle_config.night_duration = 60000; if (battle_config.hack_info_GM_level > 100) |