diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index f58151f3d..cc82c6ddc 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2235,16 +2235,16 @@ static struct Damage battle_calc_pc_weapon_attack( sd->state.arrow_atk = 1; break; case CH_TIGERFIST: // 伏虎拳 - damage = damage*(100+ 20*skill_lv)/100; - damage2 = damage2*(100+ 20*skill_lv)/100; + damage = damage*(40+ 100*skill_lv)/100; + damage2 = damage*(40+ 100*skill_lv)/100; break; case CH_CHAINCRUSH: // 連柱崩撃 - damage = damage*(100+ 60*skill_lv)/100; - damage2 = damage2*(100+ 60*skill_lv)/100; + damage = damage*(400+ 100*skill_lv)/100; + damage2 = damage*(400+ 100*skill_lv)/100; break; case CH_PALMSTRIKE: // 猛虎硬派山 - damage = damage*(50+ 100*skill_lv)/100; - damage2 = damage2*(50+ 100*skill_lv)/100; + damage = damage*(200+ 100*skill_lv)/100; + damage2 = damage*(200+ 100*skill_lv)/100; break; case LK_SPIRALPIERCE: /* スパイラルピアース */ damage = damage*(100+ 50*skill_lv)/100; //増加量が分からないので適当に |