diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 4a84744d1..225cc9670 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -325,13 +325,13 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i if(sc->data[SC_UTSUSEMI].timer != -1 && !skill_num) { clif_skill_nodamage(bl,bl,NJ_UTSUSEMI,1,1); - skill_blown (src, bl, sc->data[SC_UTSUSEMI].val3|(map_calc_dir(bl,src->x,src->y)<<20)); + skill_blown (src, bl, sc->data[SC_UTSUSEMI].val3); if (--sc->data[SC_UTSUSEMI].val2 <= 0) status_change_end(bl, SC_UTSUSEMI, -1); return 0; } - if(sc->data[SC_BUNSINJYUTSU].timer != -1 && (flag&BF_WEAPON || flag&BF_MISC) ) + if(sc->data[SC_BUNSINJYUTSU].timer != -1 && (flag&(BF_WEAPON|BF_MISC)) ) { clif_skill_nodamage(bl,bl,NJ_BUNSINJYUTSU,1,1); if (--sc->data[SC_BUNSINJYUTSU].val2 <= 0) @@ -340,7 +340,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i } //Now damage increasing effects - if(sc->data[SC_AETERNA].timer!=-1 && skill_num != PA_PRESSURE && skill_num != PF_SOULBURN && skill_num != NJ_ZENYNAGE){ + if(sc->data[SC_AETERNA].timer!=-1 && skill_num != PA_PRESSURE && skill_num != PF_SOULBURN){ damage<<=1; status_change_end( bl,SC_AETERNA,-1 ); } |