diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index e97856c25..cb12328c6 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1144,11 +1144,6 @@ static struct Damage battle_calc_weapon_attack( case KN_AUTOCOUNTER:
wd.flag=(wd.flag&~BF_SKILLMASK)|BF_NORMAL;
break;
-
- //Until they're at right position - gs_arrow- [Vicious]
- case GS_RAPIDSHOWER:
- wd.div_= 5;
- break;
}
}
@@ -1284,6 +1279,7 @@ static struct Damage battle_calc_weapon_attack( break;
case NPC_GUIDEDATTACK:
case RG_BACKSTAP:
+ case HT_FREEZINGTRAP:
case AM_ACIDTERROR:
case MO_INVESTIGATE:
case MO_EXTREMITYFIST:
@@ -1525,6 +1521,9 @@ static struct Damage battle_calc_weapon_attack( case AC_CHARGEARROW:
skillratio += 50;
break;
+ case HT_FREEZINGTRAP:
+ skillratio += -50+10*skill_lv;
+ break;
case KN_PIERCE:
skillratio += 10*skill_lv;
break;
@@ -2853,7 +2852,7 @@ struct Damage battle_calc_misc_attack( if( sd==NULL || (skill = pc_checkskill(sd,HT_STEELCROW)) <= 0)
skill=0;
- //Blitz Beat lv5 Damage
+ //Blitz Beat lv5 Damage
damage=(dex/10+int_/2+skill*3+40)*2;
skill = skill_get_num(HT_BLITZBEAT, 5);
damage_div_fix(damage, skill);
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