diff options
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 96ba93259..d0d955719 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -289,7 +289,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i if (sc && sc->count) { //First, sc_*'s that reduce damage to 0. - if( sc->data[SC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT && skill_num != NPC_GUIDEDATTACK ) + if( sc->data[SC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT ) { struct skill_unit_group *group = (struct skill_unit_group *)sc->data[SC_SAFETYWALL]->val3; if (group) { @@ -300,7 +300,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i status_change_end(bl,SC_SAFETYWALL,-1); } - if( sc->data[SC_PNEUMA] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG && skill_num != NPC_GUIDEDATTACK ) + if( sc->data[SC_PNEUMA] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG ) return 0; if((sce=sc->data[SC_AUTOGUARD]) && flag&BF_WEAPON && |