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-rw-r--r--src/map/battle.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 23423502a..9fa4224f5 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1183,8 +1183,8 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
* def1 = equip def
* def2 = status def
**/
- defType def1 = status_get_def(target), def2 = tstatus->def2; //Don't use tstatus->def1 due to skill timer reductions.
- short vit_def;
+ defType def1 = status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions.
+ short def2 = tstatus->def2, vit_def;
def1 = status_calc_def2(target, tsc, def1, false); // equip def(RE)
def2 = status_calc_def(target, tsc, def2, false); // status def(RE)
@@ -1289,7 +1289,8 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
case BF_MAGIC:
{
- defType mdef = tstatus->mdef, mdef2 = tstatus->mdef2;
+ defType mdef = tstatus->mdef;
+ short mdef2= tstatus->mdef2;
mdef2 = status_calc_mdef(target, tsc, mdef2, false); // status mdef(RE)
mdef = status_calc_mdef2(target, tsc, mdef, false); // equip mde(RE)