summaryrefslogtreecommitdiff
path: root/src/map/battle.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 5865ce02b..419e40ebf 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -76,7 +76,7 @@ static int battle_gettargeted_sub(struct block_list *bl, va_list ap)
bl_list[(*c)++] = bl;
return 1;
}
- return 0;
+ return 0;
}
struct block_list* battle_gettargeted(struct block_list *target)
@@ -127,7 +127,7 @@ static int battle_getenemy_sub(struct block_list *bl, va_list ap)
bl_list[(*c)++] = bl;
return 1;
}
- return 0;
+ return 0;
}
// Picks a random enemy of the given type (BL_PC, BL_CHAR, etc) within the range given. [Skotlex]
@@ -164,7 +164,7 @@ static int battle_getenemyarea_sub(struct block_list *bl, va_list ap)
bl_list[(*c)++] = bl;
return 1;
}
- return 0;
+ return 0;
}
// Pick a random enemy
@@ -1075,7 +1075,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
unsigned rh : 1; //Attack considers right hand (wd.damage)
unsigned lh : 1; //Attack considers left hand (wd.damage2)
unsigned weapon : 1; //It's a weapon attack (consider VVS, and all that)
- } flag;
+ } flag;
memset(&wd,0,sizeof(wd));
memset(&flag,0,sizeof(flag));
@@ -3865,7 +3865,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
if(tsc && tsc->data[SC_KAAHI] && tsc->data[SC_KAAHI]->val4 == INVALID_TIMER && tstatus->hp < tstatus->max_hp)
tsc->data[SC_KAAHI]->val4 = add_timer(tick + skill_get_time2(SL_KAAHI,tsc->data[SC_KAAHI]->val1), kaahi_heal_timer, target->id, SC_KAAHI); //Activate heal.
- wd = battle_calc_attack(BF_WEAPON, src, target, 0, 0, flag);
+ wd = battle_calc_attack(BF_WEAPON, src, target, 0, 0, flag);
if(sc && sc->data[SC_EXEEDBREAK])
{
@@ -4801,7 +4801,7 @@ void battle_adjust_conf()
{
battle_config.monster_max_aspd = 2000 - battle_config.monster_max_aspd*10;
battle_config.max_aspd = 2000 - battle_config.max_aspd*10;
- battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed;
+ battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed;
battle_config.max_cart_weight *= 10;
if(battle_config.max_def > 100 && !battle_config.weapon_defense_type) // added by [Skotlex]