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-rw-r--r--src/map/battle.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 3702dc9d5..7bf119459 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2177,9 +2177,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
case PR_SANCTUARY:
ad.damage = (skill_lv>6)?388:skill_lv*50;
break;
- case NPC_EVILLAND:
- ad.damage = (skill_lv>6)?666:skill_lv*100;
- break;
case ALL_RESURRECTION:
case PR_TURNUNDEAD:
//Undead check is on skill_castend_damageid code.
@@ -2552,6 +2549,9 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
md.damage = 200+200*skill_lv;
md.dmotion = 0; //No flinch animation.
break;
+ case NPC_EVILLAND:
+ md.damage = (skill_lv>6)?666:skill_lv*100;
+ break;
}
if (nk&NK_SPLASHSPLIT){ // Divide ATK among targets