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Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c27
1 files changed, 15 insertions, 12 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index e315142f9..f82153c37 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3254,11 +3254,23 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
case BL_MOB:
{
TBL_MOB *md = (TBL_MOB*)t_bl;
- if(md->state.killer) //Enable retaliation
- state |= BCT_ENEMY;
-
+
if (!agit_flag && md->guardian_data && md->guardian_data->guild_id)
return 0; //Disable guardians/emperiums owned by Guilds on non-woe times.
+ if(md->state.killer || !(battle_config.mob_ai&0x400))
+ state |= BCT_ENEMY; //By default everyone hates mobs.
+ else
+ { //Smart enemy criteria.
+ if (!md->special_state.ai) { //Normal mobs.
+ if (s_bl->type == BL_MOB && !((TBL_MOB*)s_bl)->special_state.ai)
+ state |= BCT_PARTY; //Normal mobs with no ai are friends.
+ else
+ state |= BCT_ENEMY; //However, all else are enemies.
+ } else {
+ if (s_bl->type == BL_MOB && !((TBL_MOB*)s_bl)->special_state.ai)
+ state |= BCT_ENEMY; //Natural enemy for AI mobs are normal mobs.
+ }
+ }
break;
}
}
@@ -3335,15 +3347,6 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
return 0; //Disable guardians/emperium owned by Guilds on non-woe times.
if(md->state.killer) // Is on a rampage too :D
state |= BCT_ENEMY;
- else if (!md->special_state.ai) { //Normal mobs.
- if (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai)
- state |= BCT_PARTY; //Normal mobs with no ai are friends.
- else
- state |= BCT_ENEMY; //However, all else are enemies.
- } else {
- if (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai)
- state |= BCT_ENEMY; //Natural enemy for AI mobs are normal mobs.
- }
break;
}
default: