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-rw-r--r--src/map/battle.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 13bca77a4..14bbd7197 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -911,9 +911,6 @@ static struct Damage battle_calc_weapon_attack(
wd.flag=(wd.flag&~BF_RANGEMASK)|BF_LONG;
}
- if(is_boss(target)) //Bosses can't be knocked-back
- wd.blewcount = 0;
-
/* Apparently counter attack no longer causes you to be critical'ed by mobs. [Skotlex]
//Check for counter
if(!skill_num)
@@ -1209,7 +1206,7 @@ static struct Damage battle_calc_weapon_attack(
(flag.arrow?2:0)|
(skill_num == HW_MAGICCRASHER?4:0)|
(skill_num == MO_EXTREMITYFIST?8:0)|
- (sc && sc->data[SC_WEAPONPERFECTION].timer!=-1)?8:0;
+ (sc && sc->data[SC_WEAPONPERFECTION].timer!=-1?8:0);
if (flag.arrow && sd)
switch(sd->status.weapon) {
case W_BOW:
@@ -2215,9 +2212,6 @@ struct Damage battle_calc_magic_attack(
break;
}
- if(is_boss(target)) //Bosses can't be knocked-back
- ad.blewcount = 0;
-
if (!flag.infdef) //No need to do the math for plants
{
@@ -2527,9 +2521,6 @@ struct Damage battle_calc_misc_attack(
}
}
- if(is_boss(target))
- md.blewcount = 0;
-
s_ele = skill_get_pl(skill_num);
if (s_ele < 0) //Attack that takes weapon's element for misc attacks? Make it neutral [Skotlex]
s_ele = ELE_NEUTRAL;
@@ -3504,7 +3495,6 @@ static const struct battle_data_short {
{ "mob_count_rate", &battle_config.mob_count_rate },
{ "mob_spawn_delay", &battle_config.mob_spawn_delay },
{ "no_spawn_on_player", &battle_config.no_spawn_on_player },
-
{ "force_random_spawn", &battle_config.force_random_spawn },
{ "plant_spawn_delay", &battle_config.plant_spawn_delay },
{ "boss_spawn_delay", &battle_config.boss_spawn_delay },