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-rw-r--r--src/map/battle.c20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 8309bce78..6ff2697b4 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4008,6 +4008,7 @@ struct Damage battle_calc_magic_attack(
struct Damage md;
int aflag;
int normalmagic_flag=1;
+ int matk_flag = 1;
int ele=0,race=7,t_ele=0,t_race=7,t_mode = 0,cardfix,t_class,i;
struct map_session_data *sd=NULL,*tsd=NULL;
struct mob_data *tmd = NULL;
@@ -4165,15 +4166,26 @@ struct Damage battle_calc_magic_attack(
printf("battle_calc_magic_attack(): napalmvulcan enemy count=0 !\n");
}
break;
+ case PF_SOULBURN: // Celest
+ if (target->type != BL_PC || skill_lv < 5) {
+ memset(&md,0,sizeof(md));
+ return md;
+ } else if (target->type == BL_PC) {
+ damage = ((struct map_session_data *)target)->status.sp * 2;
+ matk_flag = 0; // don't consider matk and matk2
+ }
+ break;
}
}
if(normalmagic_flag){ // 一般魔法ダメージ計算
int imdef_flag=0;
- if(matk1>matk2)
- damage= matk2+rand()%(matk1-matk2+1);
- else
- damage= matk2;
+ if (matk_flag) {
+ if(matk1>matk2)
+ damage= matk2+rand()%(matk1-matk2+1);
+ else
+ damage= matk2;
+ }
if(sd) {
if(sd->ignore_mdef_ele & (1<<t_ele) || sd->ignore_mdef_race & (1<<t_race))
imdef_flag = 1;