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Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 9f3361237..f7eb6bf6c 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -864,7 +864,7 @@ static struct Damage battle_calc_pet_weapon_attack(
break;
case MO_INVESTIGATE: // ”­ ™¤
if(def1 < 1000000)
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
+ damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/50;
hitrate = 1000000;
s_ele = 0;
break;
@@ -1366,7 +1366,7 @@ static struct Damage battle_calc_mob_weapon_attack(
break;
case MO_INVESTIGATE: // ”­ ™¤
if(def1 < 1000000)
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
+ damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/50;
hitrate = 1000000;
s_ele = 0;
break;
@@ -2173,8 +2173,8 @@ static struct Damage battle_calc_pc_weapon_attack(
break;
case MO_INVESTIGATE: // ”­ ™¤
if(def1 < 1000000) {
- damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
- damage2 = damage2*(100+ 75*skill_lv)/100 * (def1 + def2)/100;
+ damage = damage*(100+ 75*skill_lv)/100 * (def1 + def2)/50;
+ damage2 = damage2*(100+ 75*skill_lv)/100 * (def1 + def2)/50;
}
hitrate = 1000000;
s_ele = 0;