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-rw-r--r--src/map/battle.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index a3a097c92..c48f4ce63 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2632,10 +2632,9 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
skill_num == LG_SHIELDPRESS ) )
ATK_ADDRATE(sc->data[SC_GLOOMYDAY_SK]->val2);
if( sc->data[SC_EDP] ){
- // FIX ME: Should Rolling Cutter be affected by EDP?
switch(skill_num){
case AS_SPLASHER: case AS_VENOMKNIFE:
- case AS_GRIMTOOTH: case GC_ROLLINGCUTTER:
+ case AS_GRIMTOOTH:
break;
#ifndef RENEWAL_EDP
case ASC_BREAKER: case ASC_METEORASSAULT: break;
@@ -3070,7 +3069,12 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
if( wd.flag&BF_LONG )
cardfix = cardfix * ( 100 + sd->bonus.long_attack_atk_rate ) / 100;
-
+#ifdef RENEWAL_EDP
+ if( sc && sc->data[SC_EDP] ){
+ cardfix = cardfix * (100 + sc->data[SC_EDP]->val1 * 60 ) / 100;
+ cardfix_ = cardfix_ * (100 + sc->data[SC_EDP]->val1 * 60 ) / 100;
+ }
+#endif
if( cardfix != 1000 || cardfix_ != 1000 )
ATK_RATE2(cardfix/10, cardfix_/10); //What happens if you use right-to-left and there's no right weapon, only left?
}