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-rw-r--r--src/map/battle.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 0a7dee67c..ffc39c595 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3230,6 +3230,9 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
case BL_PC:
{
TBL_PC *sd = (TBL_PC*)t_bl;
+ if (sd->status.karma && t_bl != s_bl && s_bl->type == BL_PC &&
+ ((TBL_PC*)s_bl)->status.karma)
+ state |= BCT_ENEMY; //Characters with bad karma may fight amongst them.
if (sd->state.monster_ignore && t_bl != s_bl && flag&BCT_ENEMY)
return 0; //Global inmunity to attacks.
if (sd->state.killable && t_bl != s_bl)