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-rw-r--r--src/map/battle.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index a2a5147bc..c84fecffd 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -2117,7 +2117,7 @@ struct Damage battle_calc_magic_attack(
struct map_session_data *sd, *tsd;
struct Damage ad;
- struct status_change *sc;
+ struct status_change *tsc;
struct status_data *sstatus = status_get_status_data(src);
struct status_data *tstatus = status_get_status_data(target);
struct {
@@ -2234,7 +2234,7 @@ struct Damage battle_calc_magic_attack(
//Adds an absolute value to damage. 100 = +100 damage
#define MATK_ADD( a ) { ad.damage+= a; }
- sc= status_get_sc(target); // used for NJ_SUITON increasing NJ_HYOUSENSOU damages
+ tsc= status_get_sc(target); // used for NJ_SUITON increasing NJ_HYOUSENSOU damages
switch (skill_num)
{ //Calc base damage according to skill
@@ -2358,8 +2358,8 @@ struct Damage battle_calc_magic_attack(
break;
case NJ_HYOUSENSOU:
skillratio -= 30;
- if (sc && sc->data[SC_SUITON].timer != -1)
- skillratio += sc->data[SC_SUITON].val4;
+ if (tsc && tsc->data[SC_SUITON].timer != -1)
+ skillratio += tsc->data[SC_SUITON].val4;
break;
case NJ_HYOUSYOURAKU:
skillratio += 50*skill_lv; // recorrected after calculation from vids
@@ -3856,8 +3856,8 @@ void battle_set_defaults() {
battle_config.left_cardfix_to_right=0;
battle_config.skill_add_range=0;
battle_config.skill_out_range_consume=1;
- battle_config.skillrange_by_distance=BL_MOB|BL_PET|BL_HOM;
- battle_config.use_weapon_skill_range=BL_MOB|BL_PET|BL_HOM;
+ battle_config.skillrange_by_distance=~BL_PC;
+ battle_config.use_weapon_skill_range=~BL_PC;
battle_config.pc_damage_delay_rate=100;
battle_config.defnotenemy=0;
battle_config.vs_traps_bctall=BL_PC;