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-rw-r--r--src/map/battle.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 985d2bca4..6519b1f37 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -5928,21 +5928,21 @@ static void battle_reflect_damage(struct block_list *target, struct block_list *
delay += 100;/* gradual increase so the numbers don't clip in the client */
}
if( sc->data[SC_LG_REFLECTDAMAGE] && rnd()%100 < (30 + 10*sc->data[SC_LG_REFLECTDAMAGE]->val1) ) {
- bool change = false;
-
NORMALIZE_RDAMAGE(damage * sc->data[SC_LG_REFLECTDAMAGE]->val2 / 100);
trdamage -= rdamage;/* wont count towards total */
- if( sd && !sd->state.autocast ) {
- change = true;
- sd->state.autocast = 1;
+ enum autocast_type ac_type;
+
+ if (sd != NULL) {
+ ac_type = sd->autocast.type;
+ sd->autocast.type = AUTOCAST_TEMP;
}
map->foreachinshootrange(battle->damage_area,target,skill->get_splash(LG_REFLECTDAMAGE,1),BL_CHAR,tick,target,delay,wd->dmotion,rdamage,status_get_race(target));
- if( change )
- sd->state.autocast = 0;
+ if (sd != NULL)
+ sd->autocast.type = ac_type;
delay += 150;/* gradual increase so the numbers don't clip in the client */
@@ -6132,7 +6132,7 @@ static int battle_damage_area(struct block_list *bl, va_list ap)
else
status_fix_damage(src,bl,damage,0);
clif->damage(bl,bl,amotion,dmotion,damage,1,BDT_ENDURE,0);
- if (src->type != BL_PC || !BL_UCCAST(BL_PC, src)->state.autocast)
+ if (src->type != BL_PC || BL_UCCAST(BL_PC, src)->autocast.type != AUTOCAST_TEMP)
skill->additional_effect(src, bl, CR_REFLECTSHIELD, 1, BF_WEAPON|BF_SHORT|BF_NORMAL,ATK_DEF,tick);
map->freeblock_unlock();
}
@@ -6456,10 +6456,10 @@ static enum damage_lv battle_weapon_attack(struct block_list *src, struct block_
}
}
- sd->state.autocast = 1;
+ sd->autocast.type = AUTOCAST_TEMP;
skill->consume_requirement(sd,r_skill,r_lv,3);
skill->castend_type(type, src, target, r_skill, r_lv, tick, flag);
- sd->state.autocast = 0;
+ sd->autocast.type = AUTOCAST_NONE;
sd->ud.canact_tick = tick + skill->delay_fix(src, r_skill, r_lv);
clif->status_change(src, status->get_sc_icon(SC_POSTDELAY), status->get_sc_relevant_bl_types(SC_POSTDELAY), 1, skill->delay_fix(src, r_skill, r_lv), 0, 0, 1);
}