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-rw-r--r--src/map/atcommand.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
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--- /dev/null
+++ b/src/map/atcommand.h
@@ -0,0 +1,51 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _ATCOMMAND_H_
+#define _ATCOMMAND_H_
+
+struct map_session_data;
+
+//This is the distance at which @autoloot works,
+//if the item drops farther from the player than this,
+//it will not be autolooted. [Skotlex]
+//Note: The range is unlimited unless this define is set.
+//#define AUTOLOOT_DISTANCE AREA_SIZE
+
+extern char atcommand_symbol;
+extern char charcommand_symbol;
+
+typedef enum {
+ COMMAND_ATCOMMAND = 1,
+ COMMAND_CHARCOMMAND = 2,
+} AtCommandType;
+
+typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
+
+bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type);
+
+void do_init_atcommand(void);
+void do_final_atcommand(void);
+void atcommand_db_load_groups(int* group_ids);
+
+bool atcommand_exists(const char* name);
+
+const char* msg_txt(int msg_number);
+int msg_config_read(const char* cfgName);
+void do_final_msg(void);
+
+extern int atcmd_binding_count;
+
+// @commands (script based)
+struct atcmd_binding_data {
+ char command[50];
+ char npc_event[50];
+ int level;
+ int level2;
+};
+
+struct atcmd_binding_data** atcmd_binding;
+
+struct atcmd_binding_data* get_atcommandbind_byname(const char* name);
+
+#endif /* _ATCOMMAND_H_ */